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Why Britain has failed Marcus Rashford.

35m 5s

Why Britain has failed Marcus Rashford.

In this segment of the podcast, the host navigates the final open area of the game, starting with a spooky house. Upon arrival, they solve environmental puzzles, such as placing jack-o-lanterns on sconces to open the door and collecting eyeballs to unlock a cabinet, which yields a skeleton outfit. Inside the mansion, solving the eye puzzle triggers an attack by numerous dolls, leading to a frantic combat sequence where the host uses shotguns and explosives to defeat them, ultimately securing a golden acorn and unlocking new outfits like a stealth suit. After exiting, the host uses a series of umbrellas to reach and activate a switch, unlocking a tower. They then gather acorns to purchase a drone, which allows them to fly into the tower. There, they engage in aerial combat against agents on floating platforms, utilizing weapons like an SMG and grenade launcher to clear enemies and disable force fields, progressing upward through the level.

Transcription

4122 Words, 20972 Characters

English
[Music] Hello listeners and welcome to Chronically Low Competence and Audio Only Let's Play Podcast. I'm your host Dan. We're really pushing toward the end of the game now. We'll tackle the last open area, the spooky house, and then take a run at the big tower we've been working around this whole time. So get ready for some fun gaming times, gamers. Here we go. I don't know that the sniper rifle will end up being the right tool for that. I'll probably want a rocket launcher. Maybe I should just. yeah, maybe I should just get a rocket launcher to start and we'll just leave the sniper rifle for another time. [Music] Or the gravity gun. Actually, the gravity gun might be sufficient. Let's try that. [Music] And then I need a car because this is going to take forever to walk. [Music] All right, this is the rock wall here. Oh, I drove into the water. That's all right. I see. There is a path up. It looks like I climb a tree and then jump to a ledge and jump to another ledge, etc. So, climb a tree. [Music] Yeah, looks like we can run out along the branches to another tree. Oh, damn it. Fell off. I told you I am not actually that good at squirrel. [Music] All right. Jump to another tree. Yes, okay. Made it this time. Let's walk over along the branches to another tree. Oh, now, missed. All right. We'll be back when we're up there. [Music] Okay, we have reached a final tree. Yes, final tree that will take us up to the house. There's also a set of umbrellas going up into the air, which I think is probably what I need for the fifth switch. But since we're at this house, I think we pretty much have to check that out first, right? So, let's see what's around here. As soon as I get close to the house, the lighting gets very dark and ominous. There is a flagpole here. Let's see what's in store for us at this house. Okay. There is a skeleton garment. Ooh, that's exciting. Cattiers, a golden acorn on the roof, a golden acorn at the door. Another couple of garments. Holy shit. There's a lot of garments. So, seems like we've got some good stuff coming here. And then there's also an SMG spot, which I'll buy to unlock that. So, we're definitely going to need some kind of weapon. And a pumpkin patch with some funny music. I wonder if maybe I need to. There's an ammo spot here. I wonder if I need to shoot. There's a bunch of pumpkins here. I wonder if I need to shoot all the pumpkins. Looks like it. 'Cause they're making a little noise as I shoot 'em. And we all have played video games. We know what a noise means. Means you're doing something right. Just a couple more. Oh. So, when I shoot 'em, they become jack-o-lanterns. That's funny. There's like a little face shot out of 'em. Did I get 'em all? I thought I cut 'em all. I don't see any more. But I didn't get anything. Oh. There we go. I had missed a couple. There we go. Golden Acorn. As expected. Patch-o-jack-o-lanterns is that Golden Acorn. Also around behind the house there is a cemetery. It gets very dark and almost back here too, with lightning and everything. I can see a Golden Acorn high above the roof of the house. I can do. That's interesting. So when I stand in front of a grave, I can hit E to do something. What's it gonna be? I pulled a bone out of the ground. Can I pick up the bone? No? And there aren't more to get out of the same grave. So I guess each grave is just gonna have something in it. So far, all bones. Another one. Another one. Another one. Are they literally all just gonna be bones? What's the point of this? Oh. Yep. There it is. I got a skeleton outfit. Which, if I take off my dive suit, actually, holy shit. It actually makes you just a full-on squirrel skeleton. Which looks ridiculous, by the way, with the eyebrows. But kind of awesome with the glasses. I think we're gonna stick with this for a minute. Skeleton squirrel. I guess Brett probably should have played this game before I did. Ooh, but there is also back here a path to get up into the spooky mansion. So we'll hop over its fence and just take kind of a little quick walk around the premises. We've got some bushes in the front of the house and a save point. I guess I'll use that. And then a front door with four sconces in front of it. Pop. Okay. Save, done. Gather up some nuts for my trouble. Okay, so there's four sconces. Two of them have jack-- oh, two of them have jack lanterns on them. Two of them don't. So I'm gonna need two of the jack lanterns from the pumpkin patch. There's also a case back here that has house inside it. What does that mean? It's an outfit just says house. Did I-- and there we go. Unlock it. And what do we get? It is an outfit. It's a little house that I wear on my head. No shit. I genuinely just found a skeleton and a house for my squirrel. Brett, I swear to god, I am not trying to step on your toes here. Looks like I can open the gate from the inside. So easy to get in and out. Now, oh, yeah. Okay. It will still open for me when I come back. So let's go grab two of those jack lanterns and we'll put them on that-- on those sconces. And that'll probably open the door for us. Or if nothing else, so we'll get us that door-based, um, golden decor. All right. Carpumkin. Headin' back. And now we throw. Yep. Okay, that's one. And back out. For number two. [Music] All right. Here we go. Throw a pumpkin number two on the sconces. And. The door opens. And golden decor appears. We got both of them. Door to the spooky house is that, acorn. Now, let's run back. We'll grab an SMG just to make sure I have it. Okay, so I need it. And then we're heading into the spooky house. Oh, looks like someone doesn't want-- it bounced me out and says someone doesn't want me to bring items or vehicles. So I guess it's just. lost squirrel. All right. We're in. It's a giant mule. mansion there are what the fuck? There are dolls on shelves all over the walls. And then a whole bunch of dolls just standing on the ground. They're all like weird alien guys. And animals looks like I can knock them over by running into them. Got there's more on the couch and chairs. This is creepy. There's a fireplace in the back. It has another doll, a couple of dolls in it. And then on top of it, like on the mantle there is an eyeball. Bloodshot, Lou-I. I don't know what that's about. There is a big chest of drawers here, like a cupboard kind of thing, with golden acorns and two bloodshot eyes on it. So the eyes are clearly part of a puzzle. Two. Unlock a golden acorn. I sound one eye. I don't know how to get to it yet, but I saw it. There's a back room here with another, this wardrobe I can open. Which this wardrobe has another eye in it as well as a bunch of dolls. So let's grab the eyeball. Yep. I can pick it up and I can throw it. So we'll just, oh, that's creepy. I came out of that room where I got the eye and there were a bunch of new dolls all facing me. Yikes. Alright, let's throw this eye at the door. Yep. Okay. That did it. It like stuck on to where the eyeball was on the door of the cupboard. So now I just need to figure out how to get up to this other one. I think I can jump up onto the chair. So let me get to the couch. The couch isn't close enough to any shelves to get onto. Ummm. Oh, but the other couch might be. Let's try that. Is there a shelf here? Yep. Okay. I'm up on the shelf. I can knock a bunch of dolls off. But I can't get to any of the other shelves from this one. Okay. I can pick up the dolls. But if I throw a doll at an eyeball, yep, that knocked it down. Ha ha. Success. Grab the eyeball. Run over. And throw it on the Chester Dores. Or cupboard, I mean. Ah, that opened the cupboard, which was full of dolls that are, oh shit, they're all running at me. Oh god, they're all chasing me. I gotta go. I gotta go. Okay. That also opened the fireplace. So I was able to get back behind there. And there's just a pile of shotguns down here and an ammo spot. So I'm guessing, yep, here they come. The dolls are coming. You know what? There is an explosive here. I think that's going to be a better tool. Oh god, they're still coming. I have to kill them all. I think I'm going to, oh god, there's so many. There's millions. Oh god, there's millions. Uh, okay. Another explosive. Get my shotgun. Oh, what just happened? Something, a door just opened. The front door just opened. But I still don't have a gold acorn. Back off, you play freaks. Ah, another explosive. Yep, that took some of them. Ah, there's still so many. There must be a golden acorn or something down here, right? Like why did I come down here? I'm going back up with a shotgun. Maybe, oh, I can take them from the top of the stairs. Yeah, back off. Oh shit, only a couple more shells. Ah, there's still some up here. Do it reload. There's just a few left or at least just a few that have been chasing me closely. Uh, how do I. Oh god, there's so many. Do I really have to kill them all? Is there a gold acorn for killing them all? Oh, there's millions. Oh, I was wrong. I did not lose them all. I gotta get out of here. That's it. I just gotta go. I just gotta go. Now the door's open. I'm out of here. That was surprisingly creepy. Shockingly creepy. In fact, huh. Well, I'm out. I'm gonna save. There was probably a gold acorn in there, right? There must have been because that cabinet had a gold acorn on it. Hmm. And I can't bring weapons in there. Alright, we're gonna have to do that again. We're gonna have to do that again and figure out how to get the gold acorn. But first, I remember there's one on the roof of the house, so let's go try and get that because that'll probably be a little bit more straightforward. There's also a case up here for 50 acorns with. Oh, the cat ears. Yeah, alright. We'll do cat ears, sure. Woop. Cat ears. Cat ears on a skeletal squirrel. Very cool. Now the acorn is much higher than I can reach. Hmm. I could try it with the SMG. Might be able to get enough altitude. Let's go get an SMG. There we go. SMG. And we'll go get back up onto the roof. Although I did that by climbing up a tree, I wonder. There must be a way to get up there without climbing up a tree. I guess I. Oh, you know what I could do. You could throw the gun up on the roof and then climb up after us. Oh. Oh, there's a case here. What's this? Dark Tyler. Oh. So it's the Tyler haircut that I was talking about before. The like blonde on two sides of the head. It's that, but it's black with a little red. The bottom. Like a Goth or emo kid's haircut would be. Alright. Got on the roof. Climb up the tree. Woop. A tree. Here we go. Here we go. Yes. Success. Up the tree. On to the roof. Grab SMG. And then we'll throw it up. Can I throw it up onto the. Even higher section of the roof? Because that's where I need it. If I could throw it up there, will it slide back down? Yeah. Just slide right back down. No, no, no. I fell all the way off. Damn it. Alright, let's try that again. Get on the roof. Yep. Success. Tree. Oh, the lamp. Yep. There we go. And pick that SMG back up. And then I guess I'll just use a short burst to get up to the roof. I've still got plenty left for trying to get all the way up to this acorn. Here it goes. Yep. That did a spooky roof. So that just leaves if there's one in the house. So we're gonna head back in. And here we are. All the dolls are inanimate again. The fireplace is closed. So I think I have to probably solve the puzzle again and get the eyeballs together. So give me a few minutes to do that. Alright, eyeballs are placed. Fireplace opens. Let's head downstairs. Oh, yep. Here they are. They're coming for me. It's time. We're getting started. I'm gonna went downstairs and grab a shotgun. Let's just start handling them on the stairs, I guess. Or I guess maybe right as they come off the stairs. You know what's funny? I don't remember these shotguns having that many rounds in them normally. I thought it was just two, but yeah, there are a lot of shots on these. Still a lot of these monsters though, or whatever they are, dolls. The door reopening cutscene went off. I guess maybe that's based on how many you kill. Get past them. Oh, there we go. Die you clay freaks. Yeah, explosive took out a few. That's good. Oh, okay. Got over the bulk of them again. Jesus, they're still coming. Oh, now they're jumping at me. Oh shit. Ah, back off. There we go. God, there's just so many. There's millions. Here we go. All right, let's lure them around this corner. There's another explosive here. If we get a big group together, that should take care of a lot. Oh, diving on me. Almost there. Yes. Yeah, that did it. Blue them all up and there was indeed a golden acorn. That was actually not as insanely challenging as I thought it was going to be. I feel like it still would have been a hell of a lot easier with an SMG. I guess maybe that's why they don't let you bring one in here. Oh, shit. Damn, there's three in addition to the golden acorn, which was which was called resident squirrel. There's also three ammo wedges here. So that's a significant upgrade to our reload capabilities. And a case, what's in the case? The stealth outfit. What is the stealth outfit? Oh, I'm like transparent now. Like I warp the, like you can still see me because I kind of warp the background on the other side of me, but I'm definitely supposed to be invisible as a wild outfit. I think I'm going to have to change it back to, let's go to the red squirrel again. Because otherwise I think it's really hard to track. And I think for accessory, we'll just go back to the glasses. I feel like that's the most neat of the squirrels. Let's see. What else can I do in here? I use up all the explosives. I noticed that. Oh, there isn't explosive here. I noticed that the fireplace has logs, but no fire. And I wonder if maybe I can light it. Let's see. Where's the fireplace? Here's the fireplace. Okay. Throw. Just throw it straight into the fireplace. Boom. And it's on fire. Or I guess it's not actually on fire. That's surprising. There's logs here, but they definitely did not ignite. Well, maybe that isn't anything. Yeah. All right. I guess we're done with the house. So that just leaves the one big switch back in the main area. So we'll head over. We got a bounce on some umbrellas, I think, as I recall, to get to that. Back outside the house. And yep, there are just a series of umbrellas to hop on to get to that switch. And oh, shit. I don't know how I didn't notice this before, but in the sky, there is a cloud that looks like a squirrel. And I'm not just talking about like, you know, when you're looking at clouds, you're like, Oh, that one looks like a squirrel. That one looks like a house. That one looks like a whatever dragon. No, this is definitely a squirrel cloud in the sky. That's a nice touch. I like it. Okay, let's see. I got a hop on this tree and then out on this branch to the umbrella. I can bounce to the next umbrella. And to the next. I don't know why the combat music is going off, whatever. And down on to the switch. Got it. Okay, that makes five out of five blue lights. The door opened. I guess it's time to go see what's up with that, huh? Although, yeah, I think that's the next step for sure. I should probably arm up before I go in there, though, just in case. I could take a rocket launcher. But since it's a building, I feel like that's going to be asking for trouble. I think I'm just going to grab an SMG. That's probably the best route. Let's see. Ah, here. Oh, actually, let's just do a pistol. Nice, straightforward, reliable. Definitely. There's something to unlock on the inside of the building. Hang on, I got to put on my diving suit so that I can get out of this water. There we go. All right, I'll take that diving suit off. Okay, let's find out what we're getting here. Ooh, it's a drone, like a flying drone. Cost me like four. Oh, shit. It cost 500 acorns. I only had 407. So I need 93 more acorns. Okay, well, there's a bunch of acorns in the waterways here. Let me, I guess, put on my diving suit again, and then we'll go over, grab the boat, and we'll go get acorns that way. And if that still isn't enough, then I know there's a bunch of acorns coming into here with the boat as well. So we might just, like, do a couple of runs back and forth between the areas, and I bet that would get me the acorns I need. But we'll start with just right here. See how it goes. Whoops, threw away my gun. I don't need it anyway. Yep, lots of acorns. This is working. I've already got 42. 50, 60, 70, 83. I need 10 more. Oh, here we go. This will do it. Yes, we're over 100. So we've definitely got the acorns we need for that drone. Let me go, grab a gun. There we go. Got a pistol again. And we'll put on, oh, I have the diving suit on. Okay, cool. We'll hop across to the big building. There we go. And now we'll finish unlocking this drone. Whatever it's for. There we go. Oh, it's giving me an option to save the game. So I guess I probably should. Okay, saved. So I hit E and a drone spawns, and I can. What can I do with the drone? Oh, I can jump on the drone and fly on it. And it's taking me straight up into the tower. Whoa, oh shit. Okay, so space up, see you to go down. I can fly. There's a bunch of agents around a central platform. And I guess I just start shooting them. And they're certainly shooting at me. There's a shotgun here. Give me the shotgun. Ah, can't get the shotgun. Why can't I get the shotgun? Oh, I bet I have to fly through it in the drone. Hang on, okay. Drone, drone. Yep, oh, and there's the shotgun. Yes, got the shotgun. Okay, aim and. There's a big red switch here on this platform as well. See, this one I can't. This one only has two rounds in it. I guess they gave us a special shotgun for the house for some reason. Whoa. Okay, I think I killed all the agents. Oh, you know what I just remembered? There was an accessory. Where is it? Uh. Guess aviator accessories. Special effect when flying quadcopter. This must be the quadcopter. What's my special effect? Oh. So I guess by killing those guys a force field just uh. Vanished. Oh. And you know what the special effect is? The quadcopter is invisible. So it looks like I'm just floating in the air as I like psychic squirrel or something. It's pretty good. Uh, there is an SMG here. I want that. And I think I might just keep aviator on because it's kind of cool to just be a flying. literal flying squirrel. But let's head upwards. Let's see what's above us. Okay, now we've got a set of it looks like six or seven platforms. All covered in agents. I can shoot at them though. And of course fly between the platforms to reload. Ooh. Okay. And I guess once again I gotta take all these guys out. Ooh, my knocked one. There we go. I think. Oh shit. There is a grenade launcher. Let's go get the grenade launcher. Ooh. Oh, I missed it. Come on. There we go. Got it. Yes. This. We'll make this part a lot more fun. Boom. Oh. Missed. Ah. Keep not firing quite far enough. I wish. So grenade launcher, very cool. I wish it were the rocket launcher. But still very cool. There we go. Rain some fire on these guys. Yes. Get. The problem with this grenade launcher actually is these grenades do not fly very far at all. Like at all, at all. Ah. One more. There we go. Got him. Oh. That was wrong. There's another one. Ehh. There we go. Oh. Two more. Way down on a lower platform that I skipped on my way up. I guess if I treated kind of like I'm doing bombing runs and just aim below me, it looks like it works pretty well. Yeah. That might be the way to handle this thing. Ah. Still another guy. Where is he? Oh, there he is. Get. Bomb. Cool. Oh, he's hiding under a platform. That's annoying. Fine. Coming down to your level buddy. You're not gonna like it. Got him. Whew. Okay. Force field above me opens up. Looks like we've got more platforms. Ah. I think I have to ditch this grenade launcher for the SMG again actually. That really just didn't serve me terribly well. So we're heading up. We've got platforms along the walls now. They've got. They've all got guys on them. There are some items to unlock here. What is this? Oh, that was a rocket for sure. Looks like the sniper rifle can be unlocked here, but with grenades being fired at me, I don't know about that one. Oh, oh shit. There is a rocket launcher. Yes. I will take that. Let's fire some rockets at the rocket guys. Oh, oh shit. No. No. Ah. One of the rockets hit my copter and I fell out of the tower, or at least to the bottom of the tower. Okay. I'm back outside the tower. I've got half my HP. Damn. Alright. So first off, that spooky house kicked ass. Great little section of the game. The dolls were genuinely unsettling and having them swarm you was terrifying it. It's nightmare fuel I swear. Our first shot at the tower didn't work out, but guess what? Next time is the season finale. Does that mean the next run goes better? Well, I guess you'll just have to listen to find out. Join us next week.

Podcast Summary

Key Points:

  1. The host progresses through a spooky mansion area, solving puzzles involving jack-o-lanterns, skeleton outfits, and collecting eyeballs to unlock a cabinet.
  2. Inside the mansion, a combat sequence is triggered where numerous dolls become hostile; the player must defeat them using shotguns and explosives to obtain a golden acorn and new outfits.
  3. After completing the mansion, the player activates a final switch using umbrellas, purchases a drone, and uses it to ascend a tower, engaging in aerial combat against agents to advance further.

Summary:

In this segment of the podcast, the host navigates the final open area of the game, starting with a spooky house. Upon arrival, they solve environmental puzzles, such as placing jack-o-lanterns on sconces to open the door and collecting eyeballs to unlock a cabinet, which yields a skeleton outfit. Inside the mansion, solving the eye puzzle triggers an attack by numerous dolls, leading to a frantic combat sequence where the host uses shotguns and explosives to defeat them, ultimately securing a golden acorn and unlocking new outfits like a stealth suit.

After exiting, the host uses a series of umbrellas to reach and activate a switch, unlocking a tower. They then gather acorns to purchase a drone, which allows them to fly into the tower. There, they engage in aerial combat against agents on floating platforms, utilizing weapons like an SMG and grenade launcher to clear enemies and disable force fields, progressing upward through the level.

FAQs

The host plans to tackle the last open area, the spooky house, and then take a run at the big tower they've been working around.

The host considers using a rocket launcher or gravity gun for the tower, but ends up trying a sniper rifle and later switches to an SMG and grenade launcher.

The host climbs trees and jumps between branches to reach the spooky house, using a series of ledges and tree branches for access.

The spooky house features puzzles involving shooting pumpkins to turn them into jack-o-lanterns, placing jack-o-lanterns on sconces to open doors, and collecting eyeballs to unlock cabinets while fending off attacking dolls.

The host unlocks outfits like a skeleton outfit, a house hat, cat ears, a goth haircut, and a stealth outfit, along with accessories like glasses and aviator gear for the drone.

The host obtains the golden acorn by solving the eyeball puzzle, triggering an attack by dolls, and defeating them all using shotguns and explosives in the basement.

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