Zack Kreger’s *Resident Evil* is a bold, exhilarating reinvention of the franchise that prioritizes visceral, game-like immersion over traditional horror storytelling. The film follows medical courier Brian as he survives a zombie outbreak, blending relentless action, grotesque humor, and surreal horror in a way that feels both familiar and fresh. Austin Abrams delivers a standout performance as a relatable, humorous everyman whose reactions mirror the chaos of playing the video game. The movie embraces absurdity—defying typical horror rules by featuring graphic violence, child deaths, and grotesque transformations—while maintaining a tight balance between terror and comedy. Key moments, like the girl with tentacle limbs and the dog attack, are shocking and unexpected, creating a unique sense of dread and delight. The film’s tone is a tonal miracle, combining genuine horror with sharp, inventive humor, making it feel like a modern evolution of classics like *Evil Dead* or *The Thing*. It avoids over-explaining the plot, instead relying on momentum and emotional intensity, with minimal exposition and maximum engagement. The screening experience, where audiences react with wide-eyed awe and laughter, highlights the movie’s ability to deliver a powerful, shared emotional moment. With no reliance on traditional horror tropes or character arcs, *Resident Evil* stands out as a fearless, original, and highly recommended entry in the genre—perfect for fans of chaotic, feel-good horror.
quick reminder tickets go on sale tomorrow or today depending on when you're listening to this
for the big picture live in san francisco we'll be at act's tony remby theater on wednesday october
21st and tickets will be available friday september 18th beginning at 11 a.m pacific time
head to the ringer.com slash events for all the details we'll see you there
i'm sean fennessey and this is the big picture a conversation show about evil resident evil on
today's episode chris ryan joins me to discuss one of our most anticipated movies of the year
and the official kickoff of horror movie season it's zach crager's new adaptation of the long
running video game resident evil it's a gory goofy and glorious movie and we will break it all down
as well as the history of horror comedy on the show but first some movie news right
after this
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okay cr what's up brother how are you i'm really good you're really feeling up for this i'm uh i'm
still coming out on the like post resident evil screening vibe like i'm still vibrating off that
i do want to tell the story of our screening together and apart but before we do that i have
some news that i want to talk to you about absolutely some of which i would consider
very consequential some of which feels minor i think what i
consider major you might consider minor and vice versa oh okay so i want to start with noah
bomback noah bomback who has been making movies for the netflix corporation for the last eight
years four features in eight years on an exclusive deal it was announced this morning he's leaving
netflix to go make a movie for clockwork which is the new indie shingle imprint at warner brothers
i mean at least for now who knows what's going to happen with the merger yes but uh clockwork which
is run by um christian parks who for years worked at neon and is a
figure in the la movie scene um you know they made their mark initially by
getting the restoration of ken russell's the devils back in the theaters which is coming in
october and they've announced a bunch of new projects with a bunch of new filmmakers over
the next 14 months bombax the next name on the list you say what uh i'm excited to see noah
bomback tested by the box office um i think iron sharpens iron in a way and i have no way to care
like whether his movies make two million dollars or 25 million dollars
but there is a netflix cocoon around a group of directors and i'd like to see them out on like an
even playing field and maybe singing for their supper a little bit more um does that seem cruel
to say no it's interesting that it's coming in the aftermath of two of bombax more elevated
productions i would say in white noise and in j kelly and two movies that were not received as
well as a lot of his previous work i think his first two movies for netflix my road stories and
especially marriage story are very interesting and i think it's going to be a lot of fun to see
very well light celebrated um i'm a fan of all four of those movies and i'm really on a on a
short list of people i think who were really at least interested in white noise and j kelly um
but this is interesting to me for a variety of reasons because it feels like shifting ties at
netflix when it comes to the movie stuff this comes at the same time that bombax partner greta
gerwig there were some new announcements of the narnia film which i think amanda and i will talk
about more on monday but it feels like yermo del toro and david fincher are the last two guys who
in-house talent yes who are in that inner ring that inner circle of everything that they do
comes out of netflix and that they have a blank check to make whatever kind of a movie that they
want and they're they seem content with that and there's a new film administration there and then
this comes on the heels of news that uh skydance animation which is owned by paramount of course
uh is now severing its deal or netflix is severing its deal with skydance animation so
david ellison is yes dragging that bit of property back after a couple of
animated features that didn't totally work although they still have another one coming
out this year called ray gun from brad bird and john lassiter who runs skydance animation
and i don't totally i mean i feel like i've been saying this for seven years but i don't
totally know what netflix film is right yeah so i think that there's probably like more chapters to
be written in this story i i was sounding a similarly concerned alarm about their tv strategy
and i think they've gotten some different folks in there and started to uh realize that they've
left a lot on the table by ceding all of prestige to hbo and apple and and i think that they're
starting to do more and more projects east of eden is coming out in october it was announced
that zoe kazan's gonna do lonesome dove for netflix i think that they are looking at a lot
of like literary projects to develop that seem like what would have traditionally been in hbo's
ballywick what i want to know about clockwork is like
how contingent is this on all of the things that are happening with warner mount um i don't know
before we go before we get into that i feel like maybe netflix is doing the inversion of what you're
pointing out on the film side yeah where a lot of the money and time that was spent on prestige
on the film side is now being moved toward you know your programmer style movies you know your
your whisper men the rip your your people we meet on vacation the rip the forthcoming animals from
ben affleck which is more of just like a you know it's a programmer it's not a high prestige it's a
movie they didn't play film festivals and and maybe you can put narnia in that basket as well
i'm i'm not it's unclear to me like what that proposition actually represents for the future
of netflix so we will talk about it a little bit but to your point about clockwork it's really
interesting because they've got a bunch of movies now they've got the new mary bronson movie nasty
which stars a reunion with rose burn um from if i had legs i'd kick you and jenna ortega's in it
and it's produced by margot robbie's lucky chap then you've got tiamo which is sean baker's follow
up to an aura yeah it's a pretty big movie then you've got the brigands of rattle creek which is
some heavy me and you core holy shit dude which is park chanwook's first english language film
since stoker written by s craig zahler starring this cast austin butler matthew mcconaughey pedro
pascal adelex archopolis and tangway yeah and butler and adele play married couple in this
so you know that's four really exciting movies when you when you tack on a new
no bomb back movie onto it and it seems like all of these movies are coming probably in the next
year and a half what does warner mount happening or not happening mean for it i have no idea i mean
either i mean it seems like hbo on the tv side it rolls along unencumbered by nerves about whether
or not they're going to be operating out of nashville in 2028 or whatever so i was asking
you off off mike like oh how much of this is like saber rattling with like the announcement that
ellison it was essentially looking at office space in nashville and was like seriously you know yeah
like filing paperwork suggesting that they're going to move paramount to tennessee uh it's just
hard for me to imagine a debt-laden company that is consolidating the hollywood business map being
like what we also want to do is have an indie shingle that is like oh tour friendly yeah there
was one other thing i wanted well i'll make a point about that though because if if david ellison
is serious about 30 films a year he's got to get not all the not all those movies can be 100
million dollar event films some of them have to be five million dollar movies
that are being run by a studio but that are getting relatively wide distribution so
you could make the case that clockwork is actually a savvier business model
heading into than trying to make four sonic the hedgehog spinoffs in two years to meet some sort
of quota you can't wait around for matt reeves to make batman movies right so they've as they
sort of are trying to decide like is the reward versus the risk with maybe some of the dc stuff
after supergirl the only other interesting note with the bomb back thing is that
if i read matt bellany correctly over the last couple of months bomb back and gerwig are currently
mired in negotiations to get a really good payday to come back to barbie that's a warner brothers
property correct uh now bomb back is back with a part of warner brothers but not doing barbie
with warner brothers it's just interesting like does one hand know what the other is doing is it
kind of like usually it does yeah of course uh i suspect that there's i i the
same thought crossed my mind and i think there's a little bit to that and it's reasonable to assume
and also no bomb back probably doesn't feel like he needs to make a 50 million dollar proper warner
brothers feature film i mean most of his movies are relatively scaled down and they fit nicely
in this model so i thought that that was fascinating and this is also somewhat related
to the netflix film strategy long term but it was announced this week that quentin tarantino
is publishing another novel a new novel another cliff booth novel that is coming out on december
8th which is between the netflix imax theatrical release and the netflix movie release and the
of the further misadventures of Cliff Booth and the story
release of the film, which is at the end of December. The logline of that book is,
the swinging 60s are long gone, but Clifford Booth keeps on keeping on, war hero, stuntman,
bartender, cinema projectionist, with the occasional clandestine services for his friends.
Oh, you know, I was just talking with Chuck Klosterman on The Watch about his book Rock,
which is coming out next week, and everybody listening should check that book out. It's
awesome. I think it would actually really appeal to big picture listeners. And it's an alternative
history of rock and roll if the Velvet Underground had basically usurped the Beatles in 1967 and
become the biggest band. You know what I haven't really been thinking about with the further
misadventures of Cliff Booth? Is the ripple effect of Manson stuff, like of like whether
or not this movie is going to engage with the idea that that that happened at the end of Once
Upon a Time in Hollywood, which is sort of a stupid lore question. Like, I don't really care
one way or the other, but is this a different America that this movie is made in? It's a
great question. I mean, I believe this new film is set in 1977, which is eight years after the
events of the first film. And so is Star Wars coming out? You know, like, I don't know in this
world. It's totally unclear what could be in play. And the same goes for the book, which we don't
really know what it's going to be. But obviously, Quentin is content to fuck with history and how
we understand it. And so I look forward to that. I really liked the novelization of the movie that
he wrote a few years back.
Yeah, we did that together.
We did. And we spoke with him about it. And that was a lot of fun. And so I will say, though,
that the Cliff Booth thing in general is just bizarre. There's still not a trailer. There's
a 12 second teaser that's available on YouTube.
Something went up and got pulled down over the weekend, right?
Yes. I think something that was not meant to be published was published somewhere. And we are
It's close.
two months out from the movie. I mean, the movie's coming out in two. This is a David Fincher,
Quentin Tarantino, Brad Pitt movie coming out in two months on IMAX screens over the Thanksgiving
holiday.
I don't know anybody who's seen it. I don't really know anything about it other than who's in it and
what the logline is. It's fascinating.
I'll just say that based on our experience with Resident Evil, which had a teaser and a trailer,
the screenings happening just like 48 hours before the movie is released, that I have
I've changed my tune about like how much lead time I need to get excited about a movie.
It's Quentin Tarantino and David Fincher.
Completely.
If they want to film like water running into an L.A.
sewer, I'll probably be like, good movie.
No, it's smart. And I'm just addicted to knowing things. And I don't know what to do about that.
It's something that has become a big part of the show and just talking about what we're hearing
about what's happening in the world. And I hear a lot now. That's the thing is like, I hear way
more now than I did 10 years ago. Yes, I'm Wynne Horstian. But I'm not a reporter. I'm just a
person who is told things. Not been told much about this one. So very, very curious to see
what it's like. And, you know, obviously, I'll be there opening day.
Um, I was wondering about this because,
the tracking for Digger has come out and it's pretty low.
It is.
And I'm starting to lose my ability to like, I can tell how I feel about a movie based on a
trailer. I can tell whether I think it's got it or it doesn't have it. But I'm starting to not
really understand, like, the Resident Evil box office predictions are like, crazy good.
Yeah.
Is that just, we'll get into that conversation. But like, I'm starting to lose my ability to
sort of. The Digger one doesn't surprise me.
No.
I think one,
you've got Tom Cruise unrecognizable. Two, you've got a very, um, ornate production style
that looks very unusual with a, a tone that's really hard to pull off in a, like a strange
lovey and satire. And I think people don't totally understand what the movie is about
by watching the trailer. They were very circumspect about what the movie was for a very long period
of time and confused people a little bit. Comedy in theaters these days is no sure thing and a
little bit of a tough sell.
They have that on the poster.
And they put it on the poster. So I think there are a variety of factors that are technically
working against it.
I mean, Ina Ritu is not exactly the Revenant, notwithstanding a massive box office draw.
So you put all that in a stew together and it's not stunning. To me, it's, this is actually
a movie where word of mouth and reviews really matters. If critics like it and, and the first
wave of people that see it dig it, then you could see it having some likes. If not, it's
going to feel like an awards play. You know, our buddy Zach Barron sat down with TC.
He did.
This week. I mean, what an astonishing get by him. Fascinating conversation. Have no
clue what the man was speaking about.
Yeah.
But kudos to Zach for doing his damnedest job.
Do you have any thoughts about what TC was talking about with Taylor at the Chiefs game
on Monday?
Um, I mean, I have to assume it's Kenneth Walker's usage, right?
Frontier Labs?
Like, what did it pull back?
Uh, I don't know. I, I, I, I personally worry about what can happen when those two put their
powers together, but I'm not going to spend too much time thinking about it. Cruz, I think
he's banking on a best actor nomination that might not be there.
Yeah.
We'll see.
We shall see.
It's a tough race this year. A couple of other quick things.
TIFF is happening right now. Naaman will be on the show on Monday to give us his full
report. However, we are at effectively the one-year anniversary of Obsession being acquired
by Blumhouse Universal Focus out of TIFF last year for $15 million. Blumhouse has bought
another movie for $10 million called River. Have you been following any of this?
I have been from afar, so I, give me, give me the download.
Uh, this is a new movie that apparently the independent film company already had and gave
up on an auction.
Yes.
What was ready for?
I think it was meant to be a Shudder film and they showed it and now because of some
of the response to it, they brought it to the market. And it stars Jane Levy and Jessica
Roth, two horror final girls of some note. And it follows three siblings who are stranded
on a country boat who are stalked by a faceless killer.
Oh, let's do it. Good idea.
Yeah. You're stuck on a boat and there's a killer coming after you?
Yeah.
Interested. Apparently this movie isn't getting nearly as good reviews as Obsession was. Obsession
was a good movie.
It was a real sensation. And it seems like maybe the programming at the Midnight Madness
section of TIFF this year is maybe not as strong as it was last year. But, um, I'm intrigued.
You and I have been victims of a Midnight Madness delirium. It's a case that affects many men
around our age.
We all go a little mad sometimes.
And you're there at 1.30 and you're like, that's the best movie I've seen in five years.
Yeah.
And then it winds up on Amazon.
We'll never live down the long shot screening or Atomic Blonde or any number of movies we
can recall from our South by Southwest days.
Atomic Blonde.
Uh, okay. Last bit of news. Very CR coded. John Leguizamo joins Miami Vice 85. Now, I
am not really a Miami Vice expert. Um, I'm anticipating the film as a Joseph Kaczynski
fan. What does this mean? Who is John Leguizamo playing? Is this good?
I think the fact that it's called Miami Vice 85 is focused on the 85. So, Dan Gilroy wrote
this script. It is set in the heyday of Coke Miami and also the peak of Miami Vice as a
TV show.
I, I am venturing a guess that John Leguizamo is playing Calderon, who is the legendary
drug dealer cartel leader in the first season, I believe. Uh, second season maybe of, of
Miami Vice. Got a two-part episode, Calderon's Return. I wonder whether or not they are pulling
from that story. I am so excited for this movie, um, on a variety of levels.
Is it a, is it a good idea to treat this?
Yeah.
Faithfully as IP?
I think that they'll probably pull from it, but I don't think they're going to recreate
the two-part episode. I think it might just be a drug dealer is targeting Miami Vice cops.
Um, I have also heard one more casting rumor that I'm very excited about. And so much like
you.
And you won't be sharing it.
People are coming to me. They're telling me things, but only about you two and Vice 85.
Is it just Vice cops?
Yeah.
There are Vice cops calling you saying.
Yeah, they pull me over. And they were like, "Hey, you know, you know, if you're going
to be a part of Miami, you're going to be a part of Miami, you're going to be part of Miami,
you're going to be a part of Miami." And I'm like, "No, I'm not going to be a part of Miami."
And they were like, "Hey, you know, you were driving perfectly. I just wanted to let you
know."
I saw your visage through the window, through the windshield. And I thought.
I share your enthusiasm about Alden Ehrenreich getting cast. You can go on with your day.
Well, you were right that he's not playing the villain in the movie that obviously he's
playing a different kind of part. Um, yeah, I'm looking forward to this movie too. I'm,
I've seen Miami Vice episodes, but I, I don't have the facility with that world like that
you do or that Bill does. So.
Yeah. I, it's a week to week show. So.
Well, it's not really a necessary experience to go through and be like, did, did something
happen in episode three that affects Eleven? But there are some serialized storylines and
Calderon is, is one of the big ones. As Bill likes to also point out, there is like evil
Crockett for a year where he like, you know, like loses it. Yeah.
Like Bizarro Superman?
Kinda. Yeah.
Interesting. Okay. It's good to know. Hopefully they don't pivot to that in the first film.
I don't think so.
That would be confusing. Did we get any confirmation on White Tub's Black Crockett? Like, is that
implied?
I don't see our theory.
Okay.
I threw that out.
Okay.
I hand out winners. Yeah.
Uh, and I don't know if that's gonna come true.
Okay.
I think we may get, I think we're, these are the guys that are playing.
Can you really put Michael B. Jordan's name behind Austin Butler's name on the poster?
I just think Tubbs may have a more prominent role than Crockett.
Oh.
Or a 50/50 part.
Wow.
Yeah.
Tubbs is revenge.
Yeah. Tubbs is revenge.
Okay. Let's talk about Resident Evil.
Okay.
Let me give you a little primer, primer for the, for the audience at home. So this is
the new film from Zack Kreger. It's his third feature film as director. The movie is co-written
by Shea Hatton. Um, it's based on the 1996 Capcom game for PlayStation called Resident
Evil, which has had many sequels and spinoffs. Uh, this is the eighth film adaptation of
this game series. The first six were Mila Jovovich, Paul W.S. Anderson joints.
And I love her work.
Uh, talented actress. Um, not a big fan of those films personally, but they were pretty
successful. And over those six movies, they made over a billion dollars and
And have a cult following.
they have a following for sure.
There was a film in 2021
One called Welcome to Raccoon City that Johannes Roberts made that did not lift off, especially because it was released during the pandemic and people didn't like it.
So this is a reboot of a reboot.
Stephen Amell is in that one?
He is, yes.
And that one is much more faithful to some of the core characters from the game than this one is.
This one is sort of inspired by, not a strong adaptation featuring characters from the game.
A couple of notes about it.
One, the director of photography of this movie is 70-year-old Darius Wolski.
Who is best known, I think, recently for his work with Ridley Scott.
But who is really in his The Crow Dark City bag in this movie.
Ryan and Hayes Holliday are back doing the score.
I love the score of this movie.
Austin Abrams is our star.
He's one of the only people we really see in this film who's not a zombie.
Callie Reese, Paul Walter Hauser, and a few surprises are also in the film.
The logline is as follows.
Brian, a medical courier, is in the process of making a delivery to Raccoon City General Hospital.
When an outbreak forces him to fight for survival.
Now, Zack Kreger was on the show last year for Weapons.
And I took a little bit of an attitude with him.
I have some regrets about the attitude I took.
But I was like, dude, why are you making a franchise movie?
Like, you just made Weapons.
This is incredible to do an original story that is, we didn't know it at the time.
But I knew it would be such a success because I saw the response to the movie the first few times I saw it.
And what he said is,
This is not going to be at all like Barbarian and Weapons.
It's going to be a rock'em, sock'em, it's for me to play.
And turn my brain off and just make an Evil Dead 2 style movie and get crazy with the camera.
It's a weird, fun, wild story.
I'm doing it because I think this movie is going to be fucking awesome.
Now, you and I went to go see the movie at a screening at Century City earlier this week.
And as they often do, they put us in two screening rooms.
Room 1 and Room 2.
And you texted me, you said,
We're here, we're holding a seat for you.
You're sitting in Room 1.
And then they handed me my card and they said,
You're in Room 2.
And I tried to sneak into Room 1 and they said,
No, you have to go into Room 2.
Yeah, they were very strict about it.
I thought that was strange.
Nevertheless, I had a nice time, sat with Mallory and Joanna at the screening.
But as soon as the movie ended, I walked out of the screening and we caught eyes.
And we both were wide-eyed.
And we knew we got one.
Something had happened.
It was a moment of great connection.
Now, it's not surprising that you,
you and I would like a movie like this.
We've been thinking about seeing this movie for a while.
But I ask you now, why were you so wide-eyed when I came out of that screening?
Because I hadn't just experienced 90 minutes of feeling completely present with a work of art.
If that's how you want to describe this, and maybe Zach Kragger wouldn't
because he's talking about it as like a thrill ride.
I completely lost myself in this movie.
It's so fucking awesome.
And it made me feel. It really did grab that feeling of, like, youthful, like, wonder at being inside of a movie.
And I think I understand some of the mechanics of why that worked.
Because I think rather than being IP, as in, like, we're going to adapt the lore and we're really about servicing, like, all the fans who are out there of this franchise.
It's not that.
But it's not a Trojan horse.
It is not like. I kind of pulled a fast one where I went into Sony and talked them into letting me do this.
But what it's. What it's really about is this.
It's not about that either.
It's about what would happen if a medical courier hit a zombie with his car
and then had to fight for his life through the craziest fucking night ever.
And it rules.
And I want to be. Like, I have so many things to say about this movie and why I think it works.
But, like, do you want to laugh?
Do you want to almost puke?
Do you want to go crazy with fear?
Like, do you want to feel every emotion you can feel as a person?
Like, this movie does it in 87 minutes.
It's wonderful.
I cannot remember the last time I was in a movie.
And I see so many goddamn movies.
But I cannot remember the last time I was in a movie and felt,
God, this is moving too fast.
I don't want this to end.
Every movie feels too long in 2026.
This movie is about 87 minutes.
And it is a go, go, go machine.
I am not a Resident Evil player.
So I'm not somebody who is watching the movie looking for lore,
looking for Easter eggs, hoping to spot things.
But you have pointed this out to me.
And this is something that I think Zach was attempting to accomplish.
And for me, it feels like it works.
It does give you the feeling of trying to play the game.
And maybe trying to play the game for the first time,
where you don't really know what you're doing.
You're not a trained operative.
You're not someone who's ever held a gun before.
You're certainly not somebody who's ever seen a zombie before.
And you're terrified of the dark and what might be around the corner.
And it's such a great evocation of that, while also having. a regular guy charm and sense of humor to it
that is extremely difficult to pull off.
Insane.
Here's the thing, though.
I think the reason why the central performance of the movie
and the movie itself works is that
what this guy experiences is so insanely traumatizing.
Like, by any factor of the imagination.
But the way he reacts to it is the way that you react to it
if you were playing the video game.
You're like, oh my god, did I just fucking shoot that thing?
That's how Austin Abrams reacts to doing it.
And it's like, you're alarmed.
And you're like, that's weird, I just did that.
But it's not like, now I need to go process what has happened to me
and I can't believe that, like, I thought I was going to be a father
and now I'm a killer.
It has nothing to do with that.
It's like that weird, I've had four coffees over the course of the day
and now I've had three beers over the course of the night
and I'm three cigarettes in.
And I'm playing Max Payne and I'm unloading on dudes.
But, like, I feel catharsis, but I also feel shame.
And that's what's happening in this movie.
Do you know what I mean?
It's like the experience of playing a video game
rather than the adaptation of the video game.
I read it a little bit differently than that,
but it's connected, which is that I found that Abrams' character
is sort of a coping mechanism
because of the absurdity of the circumstances.
The way that you would think about,
you were just a guy, as you are,
a man who records 2.2 podcasts per day
and goes home and then is confronted with a zombie apocalypse.
Yeah.
You wouldn't be like,
you certainly wouldn't be thinking about your own trauma.
No.
And you probably, you being you,
and you're Abramsian, I would say, in some ways.
Oh, that's nice of you.
Would probably be using your sense of humor
to deflect from the horror of everything.
And it feels like this is what this guy is doing a little bit.
Yeah.
Where every time something happens,
and sometimes,
like, wild shit happens in this movie,
he witnesses some grotesque, bizarre, terrifying things
and is subject to, like, crazy violence
and all sorts of outlandish gore.
But there's always, like,
and it's not a Ryan Reynolds-style quip.
It's not glib.
It's not glib.
But it is funny.
And then there's the secondary thing,
and some of this, I presume, is, you know,
that Craigor, who was in The Whitest Kids You Know,
and is a, you know, long-time,
uh, comedy person,
really understands comic timing
for not just somebody having a funny line,
but the sequencing of a moment
or how gore can be comedic
versus how it can be terrifying
or the way that, um, a body should land
and what's scary versus what makes you laugh.
And then that thing,
and I talk about this all the time
when we do our horror episodes,
that, you know, the union between those two feelings
is so tight.
And that whenever I see something that I,
I find really scary and disgusting,
I always laugh at it.
I never close my eyes.
I never look away.
I'm never really even grossed out.
It just, I have an involuntary chuckle
when I see somebody really get that feeling out of me.
And at this moment in time,
he's the goat of that thing.
I mean, he's the best doing that thing.
He's also pushing that,
that incredible horror tension of, like,
no, no, please don't, please don't,
but actually, please do.
Yes, give it to me.
Yes.
You know, like. I believe we call that the, the DN Waiters.
Yeah.
But there is the, the moment where you're,
like, there are several moments in this movie
where you're like, well, that would be beyond the pale.
He can't do that, right?
Like, this can't happen.
This can't happen.
He's not going to go into that room.
But I really want him to go in there.
And he always goes in there.
We'll start wading into spoiler territory
by getting into this,
but this is one of my absolute favorite things
about this movie,
is that it breaks every rule
that you know that filmmakers are told
when you're making a conventional studio movie.
That there are certain things that are off-limits.
Off-limits?
Animal death.
Child death.
Babies.
What happens to your hero and how?
Yeah.
The sense of resolution versus no resolution.
All of these big ideas
that are this kind of dogma of movie making.
Yeah.
This movie is like, fuck all that dogma.
And fuck that dog.
You know, like. I don't know that there's a selfless act in this movie.
No.
In fact, every time one of the characters
attempts that,
they pay for it.
Yeah.
They really pay for it.
I mean, there are gestures towards it.
I think that the character of Brian is a good dude.
You know?
Yes.
And he does have an emotional arc in the movie
that I think pays off really well,
but is not. is not. none of that, like, psychobabble
that you're talking about.
It kind of reminded me. a lot of people have compared
this character and this performance
to Bruce Campbell in Evil Dead.
And I think that's a wonderful. He's not as cool
and he's not as. accomplished with a gun, but he kind of reminded me a little
John McClane at times
oh interesting
where a lot of the humor
was manufactured
out of like
this experience
right
now there's a lot more
story to Die Hard
and there's a lot more
stuff for him to be
reacting to
and he's obviously
like a selfless character
even though he's
just trying to save his wife
but like he's also
trying to save
everybody else
no it's true
like in Die Hard 2
when he's like
same shit happened
to the same guy twice
you know it's like
it's got that same energy
to me the actor
that Abrams reminded me
of most
is Michael J. Fox
in Back to the Future
now Back to the Future
is not a horror movie
but that feeling of like
whoa this little guy
who's all so spirited
and a little bit
snarky
but a little bit sweet
and he keeps finding
himself in these
ridiculously outlandish
situations
but you know what
he's kind of got the
gumption to pull it off
and that's
that's rare air
you know
like to be in the
Michael J. Fox conversation
and then the other thing
too is I don't know
if Zack
was thinking about this
when he was making the movie
but there's so much
Charlie Chaplin
and Buster Keaton
to me and the design
of the movie
and the idea of the
sort of like
slip and fall
ne'er do well
silent film star
who you're rooting for
but you can't quite do it
he's also got
as a
he is instantly
one of my favorite
runners in movie history
and he spends most
of the movie running
he does
and that's another thing
about the movie
that is so special
is
and you can see
in the comments
that Zack shared last year
when he was making the movie
he's just having a ball
with what he can do
with a camera
in a way that I think
a lot of these movies
don't usually exploit
in ways that I find exciting
some of it is
as you pointed out
what's in the darkness
and what's in the doorway
and where like
where shouldn't we go
that we know we're gonna go
and some of it is
the camera not just being
a perspective
of a character's eye
but how you
what you fear
for the character
and the way that the camera
moves around the character
to make us the most scared
we can be
while waiting for something
to happen
and there are times
when he uses very conventional
jump scare tactics
where you don't see something
out of a corner
and then it pops up
in someone's face
and you're like
but then there are other times
where
it's different though
I mean we could start talking
about some of the actual sequences
if you want
because it's hard to describe this
without getting too into
spoilery territory
but in one of the first set pieces
Brian has hit a woman
and this is in the trailer
so he hits this woman
on the icy mountain road
and he's gotta
try and help her
and a cop comes along
and the cop is like
did you strike this woman
with your car
and he's just like
yes but I also have to make
a very important point
very important medical delivery
so like can I
can we talk about this
you know
a little bit later
and the cop is like
follow me
we're gonna go to the hospital
she's gonna get help
you're gonna make your delivery
cop's car
pretty soon flips over
because the woman in the car
is obviously a zombie
the ensuing action sequence
and shootout that happens
I kind of want to say
I've never seen something
like this before
even though
I have seen so many car accidents
and so many shootouts
evolving out of car accidents
no
but the specific
way he uses POV
and the amount of times
in that
I'm like
she's on the roof
no she's not on the roof
where is she
did she go back around
wait
she's somewhere
like you're just
you're so wrong footed
15 times
and also they do
an amazing job
of being like
he's not like
I've never seen a gun before
but he's like
I've never fired one
he crucially
plays video games
so he knows
the mechanics
he's like
where's the fucking safety
he knows what his safety is
that's right
but he doesn't know
he doesn't know
everything about them
he just knows
like the
the cliff notes
of guns
and it's a movie
that nods at all of the notes
you might feel
while watching a horror movie
no service on your cell phone
trapped somewhere
where a car won't start
and you don't know why
the safety on the gun
which comes up
multiple times
these are all tropes
that we sometimes
ding horror movies for
for being like
oh come on
but because Abrams' character
has such a sense of humor
about it
it works so well
one of the things
that's really cool
about playing Resident Evil
lots of people love it
for horror
lots of people
love it
just because like
you find some cheat code
in the back
of a gaming magazine
and just get yourself
unlimited ammo
and just unload on dudes
it's got a lot of puzzles
and that was something
I really responded to
in this movie
is how many times
he goes into a house
and needs to find the bullets
so where does he look
or he's trying to get
out of a house
but there's a lock
and how does he get
this lock off
and sometimes
it's played for laughs
and sometimes
it's actually like
this inventive detective stuff
but
you know
in terms of being
an adaptation
I thought it
it did have some
of the spirit
of the feeling
of playing the game
it does
you know
we watched a playthrough
yesterday
of Resident Evil 2
just to get the vibe
of the game
not the whole thing
I didn't sit for an hour
quietly by myself
I'm aware of that
and you know
there's some people online
who are very mad
this isn't Leon's movie
or whatever
I could care less about that
but
the thing is
it did remind me
of course I played
a lot of games
like Resident Evil
which is a
third person shooter
sure
you're in control
but they're
they're slow
you know
the pace is only
as fast as you can make it
by moving through
each space
in the appropriate
amount of time
shooting enough zombies
discovering the right
doorway to go in
to acquire whatever
talisman you need
whether it be bullets
or some sort of
key that helps you
go somewhere
the great thing
about movies
and the reason why
a movie
can always elevate
a video game
is because it can
go faster
it can get you more involved
more quickly
in a different kind of way
in a way that I think
is more of a cortisol spike
rather than
that sort of like
how would you describe
the feeling
of shooting up
a million zombies
while playing the game
like it's a slight
it's more of a muted
experience
it's like a dulled pleasure
yeah
whereas movies
energy drinky
you know
you know like
you know it's bad for you
but you're kind of like
I need this to sustain
yeah
kind of
and the other thing
of course in a movie is
I want to see
what happens next
I can't wait to see
where this goes
I'm so curious about this
and yet the movie
also dispenses with that
in a very interesting way
so let's just put
a big spoiler warning
around the rest
of this conversation
for anybody who doesn't
want to hear anything else
about Resident Evil
I think it has
our highest recommendation
fair to say
one of my favorite
films of the year
you should see it
as soon as possible
so
halfway through the
well two things
one the title credits
don't appear until
after the 20 minute mark
after that sequence
that you just saw
you described
of the car flipping
the police cruiser flipping
and most of the trailer
is drawn from that
first 20 minutes
that's right
we saw a tease
of the movie
at CinemaCon in April
and they showed us
about five minutes
from that part of the movie
and
what I thought of
with that scene
was sort of like
if they had shown us
the crime that happens
at the very beginning
of Fargo
that Marge Gunderson
arrives at
it almost is like
he's recreating that
and I wanted to ask you
how you feel about this
being a snowbound
raccoon city
story
if that means anything
to you
if it matters
because I guess
it's not
it's not similar
to how the games
yeah
I think it
I'm sure it had
some storytelling
value to
Craig or beyond this
but blood just looks
awesome on the snow
that's right
snow horror is cool
that's why we
wet down streets
you know like
that's why sometimes
we just do things
because they look good
yeah it seems like
it would have been a
motherfucker to make
this movie
it sounds like this was
for as much as he's like
a rock'em sock'em good time
he's like it sounds
like he was awake
for seven months
in a fog
yeah yeah
it seems really challenging
he pointed out in an
interview with THR
that um
you know once you
step in snow
how do you erase
those steps
so you can redo a take
yeah
I don't know how you do that
because you can
clean it up in digital
but um
yeah I mean
the movie also
gives you a
confrontation with
a character
and Abrams' character
does get bit
about halfway
through the movie
and when he
gets bit
I was like okay
this is a nihilist
paradise
yes
like this is not
going to be
a happy movie
and
I felt a great
sense of relief
about that
I find it quite
annoying when horror
movies are like
but everything's okay
at the end
I don't think that
that's actually what
the genre is really about
it doesn't mean that
you know Laurie Strode
can't overcome
Michael Myers
but at the end of it
she's usually pretty
destroyed
I mean he can't be
the final girl
if there's only one
guy
you know what I mean
like it made sense
to me that there's
the body count
can only come
from one place
as far as we know
you know there's
like a great
when he gets bit
he gets bit
by a little girl
and there is like
a brief second
when
Craig
shows us that
this person is human
and it's like
there was a quick
second where I was like
is this going to be
fucking
Little Wolf and Cub
again
is she going to
get on the journey
with him
is he going to
spend the entire
movie like
taking care of
a seven year old
in a zombie apocalypse
like that's not
what I was told
you know
and he does
the exact opposite
he blows that
fucking girl's head off
I wanted to
stand and applaud
as the father
of a daughter
I salute that choice
because
whatever these
sacred cows are
it's a fucking
Resident Evil movie
like if you're
going to do it
do it
well also the
reveal of the girl
so she's like
hiding in a
RV's bathroom stall
and he's just like
oh yes
like you can even
tell like
he's like
another human being
this is amazing
and then the camera
pans down
and she has a
genetically mutated
lizard foot
that is
basically tentacles
swirling around
that eventually
leap out
at Austin Abrams
as does this girl
who turns into
the dog from the thing
and
you're just like
fuck yes brother
like you did it
like you
you
you completely
tricked me on that
like
I thought that that was
like probably where
the movie
is like
jumps up even
into the
it elevates
I agree
it's the first thing
that happens in the movie that is
Isn't indicated in the trailer that you're like, oh, so that's what you had in your bag?
Yeah.
In the previous sequence, after he evades the zombie woman who he hits with his car and the police officer has been killed,
he goes to a farmhouse and there he looks for, he finds a shotgun.
He finds an old man who's been infected who attacks him.
There's a very violent, explosive moment with the shotgun.
Then the woman who he's hit comes back to life.
We see this incredible, what I'll call a Gregor-esque shot of her racing down a hill with no shoes on and a dress,
ferociously coming toward the house as fast as she can while he is scurrying to find shotgun shells.
We hear her coming up the stairs, yeah.
Sound design in this movie is excellent.
The sense of, again, the sense of pace, the sense of like the ticking clock is always going against Brian.
That whole sequence is really, really exciting and I like it a lot.
However, it is not really anything new.
It's not really anything you haven't seen.
You can see the homage to Carpenter's The Thing and all this part.
The same goes for the dog that he encounters at the barn.
All of that stuff is really fun and really well executed, but it's just like, it's just table setting.
And I think because that's the only stuff we had seen through the first 25 minutes or so, I was like, okay, cool, what else you got?
And you're right, when we get into Abrams' character who thinks he's going to be able to drive through a gate that is padlocked,
the car hilariously gets caught in the gate, the giant truck.
The first of many padlocks that stymie him throughout this movie.
And then he has to walk through the tunnel and into that RV that you described.
The movie, you know, at about the halfway mark, it goes to another place.
And it like, it really takes off.
It takes its safety off and it gets really fucking crazy.
And yet the whole time I was laughing and I feel like people were starting to feel like they could laugh at this point.
Because there's a little bit, because the movie is. It's not just that scary horror laugh.
It is actually funny as well.
In the screening room that I was in, full theater mixture of like, you know, people, critics, and probably like fans and folks who had gotten invitations.
When he comes across the little girl in the RV, and she's adorable, she's like scared kid.
Someone shouted out, kill it!
And that like broke the seal in the theater.
And I think everybody was just like, ah, that's what we're doing today.
And it just was like people laughing.
And I think that the thing that makes this movie so good, I can't wait to see it again.
I also can't wait to watch it alone.
Because I want to see how it plays when I'm not being encouraged to laugh at certain things.
Like for instance, Abrams, a couple of times this movie lets out like basically a scared squeal.
Yes, he screams like a girl.
Yeah, kind of purposefully.
It got laughs, but I was like, I'd probably scream like that too.
You know what I mean?
If I had to shoot an old man in the head, and then his body went into the body of another woman I had killed, and they formed a giant snowball of monster, I'd probably be pretty nervous and screaming and squealing.
Of course.
So it's interesting to watch it in that group format and kind of be like, what are we laughing at versus what's just fucking terrifying.
Well, I had this really funny experience of watching it because I watched it with. Sitting right next to Mallory.
It was like four movies deep on her horror experience.
She just started watching horror movies.
And she's only really been watching movies that have been made in the last few years.
And there's something so funny because this movie, you know, you've already mentioned Bruce Campbell.
Craigercite's Evil Dead 2.
It's very obvious the way that Carpenter looms over a movie like this.
And there are a lot of other strands that you could pull.
You could pull the Romero zombie movies.
You could pull 28 Days Later.
You could pull. You know, certainly Alien.
Alien.
The tentacle stuff has some possession in it.
Like there's a. A lot of Cronenberg bodies.
Body horror.
It's extremely disgusting at times.
And that's a fun way to watch the movie.
Like to me, and it didn't feel like it was homage for homage's sake.
It wasn't blenderized.
It wasn't a synthesis of stuff.
But it was acknowledging that it's part of a lineage of something.
But Mallory doesn't know about any of that stuff.
And so, like, I'm kind of cracking up at. At the dog.
Yeah, she's like, isn't the dog hungry?
And she was just devastated.
Yeah.
But at the same time, that dog kill at the beginning of the movie,
it gives you license to accept what kind of movie it is.
If you're not on board with it,
I would say if you didn't like that scene,
maybe walk out of the movie.
It's not going to be for you.
Yeah, I mean, I think. There's definitely a couple of scenes.
Look, if you're scared of something, he's going to find it in this movie.
Like, I don't like rats.
And there's about. One of the more gross rat scenes I've seen in a really long time in this movie.
The whole sequence is absolutely disgusting.
Yeah.
I don't know how much in. You know, when we talked about Barbarian on the pod,
we very famously. Just recapped it for Amanda.
Recapped the whole movie for Amanda.
And one of the magical things about an 87-minute movie
is that you can really remember everything that's happened.
And you texted me immediately after the movie
and you just sent me 12 beats.
They're just the 12 scenes from the movie.
And I was thinking about the exact same act on the way home
to prepare for our conversation.
And I wouldn't say it's the most sophisticated movie analysis to say,
and then this happened and then this happened.
But he makes movies that make you want to think about the movie that way.
And I really feel like that's a compliment to his work
because Weapons operated very similarly
and it was harder to do
because of the way that he chopped the story into different perspectives.
And he told it through different characters' eyes across the timeline.
This movie is as linear as they come.
It's just through this guy's eyes the entire time.
Honestly, I started by just trying to write down my favorite sequences
and then I realized I think I can write down the whole movie from here.
It reminded me of trying to prep for the Boogie Nights rewatchables
where I was like, most rewatchable scene is every scene.
You know, like there's just no fat here.
But there's like, you know, suicide jumpers, maternity ward, barf man, rat guy.
You know, like rat guy.
It's like the things you're writing down are not.
And this is when Brian realizes that the only way for him to survive
is for him to help others.
Like there's no, there's no story.
Yes.
There's one expository scene with Paul Walter Hauser.
There, or I guess two, because if you count the end.
And there are two scenes of Brian trying to communicate with his girlfriend
who he's having an argument with at the beginning of the movie
over the course of the, over the course of the film.
Other than that, you're asked to draw as much or as little
out of this film about what it's about as you want.
And honestly, why are more movies not like this?
Especially genre movies.
Why are we so worried about psychologizing our characters
and having them reckon with what's happened to them
or what they've done?
There can be a little bit of it in this movie.
And there was one sequence near the very end of the film
before waiting outside of an elevator
where he literally records a voice note
and reflects on the one thing he did that he regrets.
And he's done some heinous stuff in this movie to stay alive.
But the one thing that he regrets, which is,
is personal and sincere and specific
and feels rooted in some real life experience.
But the rest of the movie is just incident.
Also, that confessional moment is immediately played as a joke
because the intercom starts and is like,
Hey, dude.
Yeah.
Someone's been watching him.
Yeah, crying guy.
Can you, can you use the intercom?
I'm curious how you feel as somebody who is more familiar with the games
when the movie starts to sort of acknowledge its resident evilness
when Paul,
Walter Hauser and Callie Reese's characters show up,
when it becomes clear that the Umbrella Corporation is responsible for this outbreak,
when it becomes clear that the package is in fact not, say,
a child's heart or an older woman's liver,
but is part of a potential antidote.
Yeah.
Did you like that stuff?
Yeah.
I thought I did not go back through and play any of the games.
So I don't want to call myself any kind of scholar.
I have played Resident Evil over the course of my life a couple of times.
I just happened to really like the one that's set in Spain
where the guy is trying to rescue the president's daughter from a cult.
That one's cool.
Right.
I was reading about this last night.
Four.
Yeah.
But.
You're always about special ops.
Yeah.
Well, I just.
That's your space.
And I love travel.
You know.
I love Spain.
I like Spain too.
You know.
Yeah.
You've been to Spain?
I have, yeah.
Yeah.
But I was.
La Liga.
There was like a cool cutaway when he's going through the house.
And he looks in one room.
And I think there's a typewriter on the table.
And it feels very much like when you're looking at a screen in Resident Evil
or in any of these kinds of third-person shooters,
like the light will be a little bit different over an object
that you're supposed to go over towards.
Yes.
And so there are like little visual keys.
And I thought that this movie played with that a lot.
I thought that when Paul Walter Hauser says,
we're going to Raccoon City, the crowd cheered.
They did not.
No recognition.
Maybe I was just with RE heads.
You might have been in the RE room.
I thought his scene was very funny.
His character is hilarious.
His character is, it's just like he is like, we did this.
Like I am responsible for this.
And we need your help.
So it was kind of like a funny, like almost like,
it was sort of exposition and sort of IP service,
but also kind of like taking the piss out of that.
And I think that's the whole movie, right?
The whole movie is,
I really enjoyed that aspect.
of it and this is true of of the finale of the movie as well when you get into that space where
everything is just a little bit and sometimes a lot bit tonally comic yeah and so you're not
worried about revelation about whether they're going to get something right or they're going
to teach you something about this story that you didn't already understand there's some
acknowledgement of the ridiculousness of the premise of the game and the kind of person who
would be responsible for an outbreak of this sort uh also just helps that paul walter hauser is very
if they had made that scene the two of them talking in the car when cali reese goes to go
look for whatever she's looking for 45 minutes i i would watch yes because they're both so funny
load a machine gun while like the nozzle is pointed at paul walter hauser's face the entire
time and he'd be like no turn it no flip it flip it now it's the other one like it's a it's really
really good um the other thing too
is
the calories character getting out of the car is one of those classic like what the fuck are you
doing moments in a movie where you're just like don't there's like 14 zombies there where are you
going like man she's really lighting them up like she's great yeah it's so unusual for um i think
this is what she would have wanted it's so unusual for a movie to have so much confidence
to be able to lean into the cliches of the genre and like evil dead 2 doesn't really do that
that's not exactly what it's it's comedy is about fusing comedy history not about upending
yeah horror history it does have some nods towards horror history but it's working in a different
register and so making comparisons to the movie i think is fairly difficult because making fun of
horror usually leads you down the road to scary movie it doesn't lead you down the road to an
actually funny movie that is also actually scary and i mean we could talk about this after we get
done talking about resident evil but
i'm kind of amazed by the tonal miracle of the movie that's the thing that i think is the
my major takeaway from it if he had missed five degrees to the left or right it just would have
been maybe not a disaster i think it's like a really funny watch but you would have been like
oh that was cool but he played it and the the thing that threw me off was going into this one
of the few things i had read about the film in interviews with him uh was that he was like i
took a lot of jokes out so i was like oh i wonder if this is going to be he tested the movie with
and he felt that it was played too much like a comedy but the movie is a con i mean it is a comedy
it is a gross scary comedy but it's a comedy yeah and it's not being sold that way too i do wonder a
bit about the general audience reaction to it with that in mind i don't think that people are gonna
be mad that it's funny but it is there there is some wrong footing going on in that way the comedy
is like essential to the movie because it is the release valve for the blood it's a release valve
for the gore it's a release valve for the terror you have to have this balance because otherwise
it's like it's not going to be a good movie it's not going to be a good movie it's not going to be a
you're watching green room you're watching you know texas chainsaw massacre you're just like i'm
terrified yes get me out and it's just so upsetting every single incident i wanted to ask you a little
bit about what i thought was some i don't know if it's pacing or structure or dynamics but i found
it really delightfully unconventional in that i more or less found each set piece and each scare
or each level of the movie and i think it's a really good movie and i think it's a really good
game pretty equally terrifying and and involving it wasn't like we were building up to something
the skybridge at the end the kind of like massive thing that happens at the end is certainly like
it feels more chaotic and crazy yes and i think he ups the gore but there was something kind of
fascinating about the the boss at every level kind of feeling and you're gonna have your favorite
depending on maybe what you like snow you like sewers you like heights
what are you scared of yeah but what did you think of like the construction of the film
as a series of of tasks that he had well it almost feels like he's checking more boxes very knowingly
about these spaces that we find to be scary in horror movies you know that the the lonely road
where you have no service and you might get into an accident um you know get out very famously
more or less opens with an accident like that on a lonely road on the way to it that sets an
tone so that's one a haunted farmhouse is another one a terrifying tunnel amidst a zombie apocalypse
you know all the way up to scaling a die-hard style haunted building that has like you know
all kinds of you know sort of like the more elevated later romero movies where it feels
like an entire city has been taken over it gives you that sensation so i it felt like he's kind of
going through this various stages of expectation through those movies but
never kind of gives up on his tone i do think that the sewer one is particularly accomplished
because him going into the sewer is just so stupid and he keeps doing things that are just so stupid
and it's not just that he he doesn't find himself trapped with a hundred other zombies
he finds himself trapped with the most disgusting zombie of all time that can't move
yeah but then explodes into hundreds of rats the only thing saved that saved me in that scene was
that the rats did not become a king rat but they were going to yeah and then he he mercifully
if they had formed a king rat i honestly you would have fell out i think i might have needed to like
take a quick sec let's talk about your rat fear yeah where does it come from um two unfortunate
mouse infest not infestations but apartment buildings like you're you're really at the
mercy of what you're at you know in new york and i just just just gross mice you know and like not
being able to stop them is it the disease that they carry i just don't like the idea of them
being everywhere
i don't like the idea of like it just being like this unseen force you know do you think there's
ever been a time in your life when you've been asleep in your bed and a mouse has crawled across
your face uh not me it did happen to my wife back in new york and one time in boston i woke up and
now it sounds like i'm just like a tribe of mice have been following me up and down the eastern
seaboard but one time in boston i what are their names i think i was pretty high i woke up or was
trying to fall asleep and a mouse was on my turntable
just like i got it out of boston what was it enter the wu-tang what was it what was he getting into
yeah drums ring very emergency
it was an emotional mouse yeah uh he was wearing a cardigan what did you think of the suicide
jumper scene um oh god it brings a tear to my eye pretty cool about it pretty cool i thought that
the my favorite element of it this might actually be the part of a movie where i'm like oh my god i'm
where people are like this is too cgi for me or it was like it was almost like a painting rather
than a visceral experience i thought it was incredible he turns around when he's sort of
run through this canyon of people leaping off of these tall buildings and exploding near him i think
they're trying to hit him obviously and he goes oh so you can die like and you think that that's
going to be this important piece of information um there's a couple of uh
illustrations or or or discoveries that this character makes that serve him no purpose
whatsoever they really don't like it it's it's a really interesting storytelling style
there is not a lot of checkoffs anything in this movie it's more like there's runner jokes like
the padlock there are um frustrations that he has that are recurring but like when it's like
who's the rat king guy in the sewer i don't know why is that guy just like a giant white fat guy
who's like sitting on his ass i have no idea why do those people have to be like
jump off the buildings and seemingly to their deaths rather than reconstructing into a giant
zombie running after him i have no idea so i thought it was just completely operatic and
amazing i kind of wish it hadn't been in the trailer the the suicide jumpers specifically
yeah it's an interesting point you're making though about the accrual of information that
doesn't matter yeah maybe we can use this as a way to talk about the kind of final set piece where
after he escapes those suicide bombers he eventually
arrives at the raccoon city hospital laboratory space that what paul walter hauser's character is
attempting to get him back to and this is my favorite part of the movie the elevators don't
work and so he has a moment of reflection we know that his girlfriend is pregnant although it's not
super explicit it's clear what's happening in their relationship and there he sends her a voice
note to apologize for the way that he talked to her about what they should do about this pregnancy
and then a voice note to apologize for the way that he talked to her about what they should do
the voice comes over the intercom it is in fact someone who's all the way up at the top of the
building and he's like hey dude you have the package yeah come on up don't take the elevator
though please take the stairs takes four flights of stairs he's like it's fucking exhausted as
somebody who recently climbed four flights of stairs can relate uh so he decides to get on the
elevator and a movie that is extremely gross gets that much more gross and this is really where a
movie starts to come in because we have a giant barfing zombie zombie who keeps vomiting down the
elevator shaft acid vomiting acid acid that is melting the elevator all around him coming up in
the other direction is this snowball zombie yes a zombie that is comprised of what looks like a
dozen or more bodies that have all been strung together all these people yeah yeah the surviving
non-survivors and so it's it's just like a classic rube goldberg machine where you have a
where he's like got to try to find a way
to get to the top, evade the barf, not. not get caught by the giant snowball zombie
and find his way to the top of the lab.
It's all, now this is,
I'm usually pretty hard on CGI heavy sequences like this.
And I thought it was pretty effective and well done.
Because every single thing matters
because he's got, it's very video gamey,
but it's like he can only,
he's got the floor of the elevator.
He's got the corners of the elevator.
And once that stuff goes,
he can't be on the elevator anymore.
So he's got a certain amount of time to do that.
Then he has to use the barfing guy
to kill the other zombie.
Then he has to throw the barfing guy off.
The entire ascent up to the top of the skyscraper
is as laid out for him.
Like you have to go up to floor 24,
then go to a sky bridge,
then cross the sky bridge.
It's exactly like it is in video games.
And his reactions to these obstacles
is exactly what happens
when you're playing a game the first time
where you're like,
I did it.
I fucking did
it.
And then you're like,
wait, what?
The lights are off now?
Like what happened?
It's so invigorating
to kind of experience it cinematically
rather than like my controller
isn't really responding the way I want it to.
But the.
You have that wonderful diehard nod
where his shoes are starting to melt
and he has to take his shoes off.
I held my fist aloft.
I loved it.
I was just like,
if he walks on broken glass,
we've achieved it.
Not only that,
but he enters a maternity ward.
Yeah, I wanted to talk about this.
And what I will call
one of the most audacious things
I've seen in a horror movie.
It is a maternity ward
that is strewn with red blood.
Every single baby bay
is full of clearly a zombie baby
of some kind
or some sort of birth,
like birthing.
Yeah.
Bubble that also recalls alien
and the sort of the pods.
And Austin Abrams character,
of course,
has to move through
the maternity ward.
To get to the sky bridge,
to get to the lab,
to deliver the package
so that they can develop
the antidote
and finally stop this.
And save him.
That's the thing,
is that as he's going,
his arm is getting
more and more infected.
And honestly,
as someone who loves gross stuff,
I was like,
this is so fucking gross.
The maternity ward.
It is gnarly.
And the giant bubble,
which you compared to
a sourdough rising sourdough loaf.
Yeah.
Which is a very funny visual,
is foul.
That explodes.
This is the most sacred
and beautiful place
in human life.
A room full of newly born babies.
And his girlfriend's pregnant.
And the movie has a series
of motifs like this.
Obviously,
him being confronted
by an eight-year-old girl
is a manifestation
of his girlfriend being pregnant.
Him being confronted
by all of these babies
in the maternity ward
is a manifestation
of this fear.
It's also got like
lots of Kregger tropes
that are quickly becoming
like kind of signatures
for him.
The terror,
the love of a doorway,
the weird anxiety
of why is this person
running at me?
Uh-huh.
There's somebody
once ran at Zack Kregger
and he's never forgotten it.
Or that's a dream.
It's a nightmare he has.
And it's the same thing
with the don't, don't, don't,
don't, don't do that.
Don't stop.
Go the other.
Stop.
Wait, don't do that.
Like he goes towards the,
why is he walking
towards the bubble?
Is he an idiot?
Like what?
Part of it,
though,
is like,
because he's like,
I think it's kind of like
that video game thing
of like,
but the bubble's glowing.
Yeah, what's in it?
Yeah, I want to see
what's inside.
When this bubble bursts,
though,
the entire room
turns basically
into a
log flume of blood.
And yes,
although it did remind me
quite a bit
of all of the xenomorphs
coming out of the wall
and aliens
where it's like
everything is kind of
descending upon him
and he has to race
full speed
out of the maternity ward
across the sky bridge.
However,
there are
some issues there.
The sky bridge
is falling apart
and the giant snowball
human conglomeration.
Somehow he has returned.
Yeah, he's climbing
up the side of the building
in epic fashion
and he eventually
gets his ass
all the way over there
after landing
one of the more
epic video game scores
against the giant snowball.
And
he gets into the lab
and
it turns out
that there's a bunch
of scientists in the lab
and
one of them
is Zach,
Cherry.
Very funny actor
from Severance.
And the movie again
kind of shifts back
into a kind of
clear comic register
and then one of them
is Griffin Newman,
our friend.
Yeah.
To go with the blank check.
And unfortunately for me
I knew Griffin was in this movie
and so I didn't get that.
You were waiting for him to show up.
I was waiting for him to show up.
And I knew a little bit
about what he was doing
in the movie
and I really wish I hadn't
but for
for those of us
who were in the movie podcasting world
and enjoy movie podcasts
there's a little bit
of extra pixie dust
on this sequence
watching him get involved
in this final scene.
What did you think
of the big finale?
What did you think of the big finale
in the movie?
It's the
most
surprising
gear shift
in the movie.
Of course like
the entire lighting scheme changes.
It's in this completely
antiseptic white lab.
Bright white lights.
It's for
scientists.
Like for bookish
nerdy
not
not like
wanting to get down
and fight people.
But what they really need
is this antidote
and
Austin Abrams
has now
crossed over
into
a mutating
territory
and I think he's
holding out hope
that they can make this cure
and he can be
the first test subject
and
he gets so close
and it's right
around here
that I was pretty certain
I understood
why Zack Kreger
was like
I'm never making
another one of these
because I was like
because you're going to
shut the fucking door.
You're going to
fucking burn it down
behind you.
Somebody wants to make
another Raccoon City movie
if you guys want to have
Claire show up
and look for something
go for it.
Leon can show up
but he,
he was like
I'm done
and we're going to make
we're going out
in an absolute
blaze of glory.
It's such a good choice.
It's such a relief.
It's the final
like broken rule
of like
there's no redemption.
There's no safety.
It does set up
some obvious
opportunities
to retell the story
and to bring in
a lot of the canonical characters
to enter Raccoon City
and kind of
fight their way through.
It feels like the story
is mostly taking place
simultaneous
to the events
that are transpiring
in the first few games
where like
the outbreak is starting.
Doesn't the first game
start with like
a cop is late
to work one day
and he's got a
he wanders into the station
and there's a bunch of
fucking zombies there.
You could probably make
Resident Evil 1.5
off of this.
I have a question
for you about that
based on what it looks like
to be a huge box office
success for this film.
Yeah.
I love the ending.
I thought it was
a tremendous amount of fun.
It slips in
to like science lab horror
and you get a little bit
of like reanimator.
You get a little bit
of a freaked
like actually
when he becomes
the monster near the end
it looks like
Alex Winters' monster
from Freaked
and there's just some
great creature design.
Again,
Abrams giving a really good
monster performance.
I thought he was
he was so good.
It is heartbreaking.
You really feel for him.
There's like a little bit of
even as he turns
in there.
Yeah.
Yeah.
Yeah.
And some of the great
the choreography
of the antidote
kind of slipping away
just out of grasp.
Just not connecting
like all that stuff
is so great
and that also
is that feeling
of a video game
where you just like
can't quite jump
through the loop
or cross over the bridge
or that being
consistently stymied
in a moment
when you're trying
to achieve something
is a great note there.
I immediately thought of
oh,
how many movies
have I watched in my life
that sold out
their third acts
because they weren't sure
if they were going
to make another one
or like what they were
worried about
what people would feel
about the
what they had done
if they ended it
in a certain kind
of way.
And you've seen
so many movies
where a guy gets blown
off the top of a building
or has a massive car crash
or, you know,
blows up the bomb
so that everybody else
is saved
but then walks out
of the rubble
and is just like,
well, it looks like
another one for us, partner.
Like, so many films
are just like
in the last 10 minutes
you're allowed to
completely suspend
your disbelief.
We just want a happy ending.
And the happy ending
in the movie
is that like,
no, like this is
a fucking horror movie.
Like, there is no
escape for this guy.
Like, even if he had
gotten the cure,
how the fuck
are they getting out
of Raccoon City?
Absolutely right.
And it's like,
what, like,
do you think they would
have let this guy out
if he knew the truth anyway?
Like, there's something
What is even the science
corner on you have
six other human bodies
attached to your body
and you've taken
the antidote?
All the, they just
get expelled?
It completely dispenses
with that,
which is wonderful.
I thought it was
a great choice.
I completely agree.
It is, it's one of the
greatest get in and get out
IP jobs in the history of
movies and to have the
goal to just be like,
I'm done.
One of the great
cut to black
last shots of a horror
movie in recent memory
of like this guy
waving his tentacles
in the air screaming
as the National Guard
helicopter is bearing
down on him.
Bang, out.
That's great.
That's so awesome.
It's great.
It's fantastic.
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now streaming on Paramount Plus. This movie is a huge success. I'm curious to see how huge of a
success a movie like this can and will be. Yeah. It is, I guess, tracking for an $80 million
worldwide.
It is a huge weekend for any horror movie. It is also a video game adaptation, and it's a well-known
video game. It's one of the very few video games that has been adapted multiple times over the
years. I feel like they're kind of undershooting how well it's going to do over the weekend.
I also think just the word of mouth is going to be extraordinary because it's not only is it going
to be, you really got to go see this. I feel like it's going to be like a really, you got to go see
this now. You got to go see this before. You don't want anything spoiled. Yeah. You want to listen to
a big picture episode. I can't tell you anything about it because I don't want to spoil anything
for you. There's not much more they can really advertise about this movie. I know. Its length is
such a benefit, too. It's so easy to get in and get out. Yes. And most movies where you're like,
oh, God, I've got to carve out four and a half hours, and I got to get a sitter and all that
shit. None of that. The question is, one, Mallory aside, can you in good conscience recommend this
to people who don't like horror movies? Would you tell Amanda to go see this? She is seeing it,
which is going to be interesting, and we will talk about it on Monday. Okay.
I think it's a real test of her new open-mindedness because it is so gory.
I think she'll think it's funny, but I think that there are parts that she might not like.
Because it is breaking some of those rules, you know, and it is disgusting in a way that many
movies are not. And it's different from your typical slasher where someone's throat is slit
or they're stabbed in the heart. It's not even the maternity ward stuff as much as it's just
really fucking gross. It is really gross. As far as like, can you recommend it to just like
moms on the playground, I think is maybe like a good comp for me at this stage of my life.
And I don't really think you can. I think you need to be an avowed fan of this genre,
but here's the thing. That doesn't matter. Everyone's a fan of this genre. Yeah. I mean,
look at Obsession. You know, Obsession is also disgusting at times, and it is a huge sensation.
So I don't really think that that limits its ceiling. And then when you start thinking about
the movie and you're like, okay, can this movie like realistically make $300 million in America?
I think it can. And if something like that can happen,
we're in extremely rare.
territory for Kreger. I mean, this is not, this has only happened four or five times in movie
history where somebody who's making material this intense and raw and gross and fun is at the
absolute center of the business. I had been thinking about his career in terms of PTA's
early career. I don't know how useful that is anymore because this would be his punch drunk
love. And I don't really know, like punch drunk love was like a complicated movie that I don't,
did it do well?
It was Sandler, but did it, were people like, what is this?
Yeah. I think it was a bit of a curio to people. Did well for me.
I think that's a movie that he made maybe similarly to why Kreger made this, which is like.
Just a strip down.
I did Magnolia and now I want to try something a little bit more direct or a little bit more.
And, and, you know, you can, you can hear him talking about weapons, that there's so much
personal feeling in weapons and so much that he brought to that movie about his own experiences
and loss that he experienced. And, you know, I think a lot of the stuff about addiction is
really fascinating in that movie. And, um.
Is Kreger a dad?
I think so.
Okay.
Um, but I don't know that for sure. I do think it's fascinating though, that there are still
He does not have any children.
No children. Okay.
This film explores that.
If you're like, what's, what's Resident Evil about? It's a, it might be like parental anxiety.
You know?
For sure. Um, there are still ideas in the movie. That's to your point, but they're not,
it's not weighed down by anything.
Yeah.
And I, punch drunk love.
It still feels a little weighed down by some feelings, you know?
I'm trying to think of the comp for, is it, is it, what's Tarantino's third movie? Is it?
It's Jackie Brown.
Jackie Brown.
It is kind of like Jackie Brown.
Can I get out of my own head?
It's more stripped down.
Yeah. I'm just going to go do a, do a Elmer Leonard book.
More tightly focused.
Yeah.
Yeah. There's source material. I think that's a good comp.
But, you know, I, this, this dude now is like his own business. Like what I'll be really
interesting in discerning the, the success of this film is.
How much of it, first of all, he's already done what Nolan did, which is apparently just
like smash through the like fake concern troll online. Like they don't, they don't respect
Raccoon City.
Absolutely love how he's handled that.
Yeah.
Where he's like, if you're trying to please everyone, you're pleasing no one.
That's absolutely the right attitude.
It's like, this is the movie I made. You guys should come see it. But if you don't want
to, just don't see it. Uh, like to what extent is a film by Zach Kreger now like the business
card? It's the call. It's, it's the, it's the sell it in and of itself.
It's so interesting because obviously,
Weapons is now going to be a franchise because they're making the Gladys prequel,
which he is not making. And this movie, you know, there was an interesting interview with
the guy who runs Constantine Films, the German film production company that owns the rights
to Resident Evil on the town last week talking about, you know, I mean, they hit the jackpot.
Zach Kreger came to them. It was like, I have an idea for a Resident Evil movie. And they
were like, oh, word. That's amazing that that happened for them. And, and we can talk about
video games and what their viability is as movie properties, um, in a moment. But,
he's now making a giant sci-fi action movie with the flood for Warner Brothers. That's his next film.
And then he says, he's like doing a reset. Yeah. Right. Where it's like after that movie,
these are all the things I had been thinking about for a really long time. And then I'm
thinking about what's next. The thing that it reminds me of the most is Jordan Peele. I mean,
what he's doing now reminds me a lot of the first three Jordan Peele movies. Yeah. Which came in a
pretty short window of time is about five years. He made three movies, all of which were increasingly
more ambitious than the next. Accomplishing different things, kind of gliding between
horror genre with huge carpenter influence, but also a lot of social and personal emotional
ideas inside of them. And then I just remarked this to you last night.
Craigers released three movies since Peele's last movies come out. It's been four years,
more than four years since Peele put a movie out. And so. And their two careers are,
are somewhat intertwined. I mean. Comedy and horror. But also Peele wanted to produce,
was it weapons or barbarian? I think it was weapons that he wanted weapons. And he
changed his management company because he did not get that opportunity. And.
Two guys who come from sketch comedy. Yeah. Who bring those tools to making horror movies.
We're not falsely like linking them in some sort of competition.
Oh, but just in the arc of horror, they're totally connected to each other. I mean,
they feel almost inextricable right now. And they're, they're kind of both jockeying for,
you know, I think because in the aftermath of the slasher movies in the seventies and eighties
movies, we, we, we started to identify Craven.
And Carpenter and Hooper and, you know, a handful of other filmmakers. And you're like,
well, these are the masters of horror. And then there's the masters of horror anthology series.
And then you're like, well, there are these like 10 guys. And so you start to think of horror in a
way, the same way you think of baseball trading cards. And so I, and my brain just naturally
ends up doing that. But Craig is in such a unique position here where there's a part of me that
wants him to like elevate and take on a big movie like the flood. But there's, there's another part
of me that's like, cause you're not going to be able to do that. And so I'm like, well, I'm going to
like, cause you make 12, 87 minute movies. I think in a perfect world, he would be
what we imagine it was like to be like our age when Carpenter was putting out a movie every
18 months and that you would just be like, I just, I just can't believe I get to see another
fucking haunted house with this guy. I think that's what I'm, I'm thinking about is sort of
like the consistency over 12, 15 years. I respond very strongly to his films. Like weapons is one
of my favorites of, of, of that year. And I, I, I know. And I found for, for all the, what is weapons
is not about anything. I was like, you're completely wrong. I couldn't understand that
criticism at all. A ton of stuff. And it's not explicit, but it's there. And it's very,
I think clear what it's about. Um, I support his right to like do four movies and take a beat. And
you know, that would be probably like for,
Quentin, that would have been like the kill bill and then the stop down after that. Right. Um,
that's right. Good comparison. But I am fascinated to know what he wants to do outside of this
genre because he is tiger when it comes to fucking shooting some of this stuff. Yeah. You know,
you're like, if you can hit a six iron like that, would you ever stop? Like,
it's the other reason why I really link he and peel together is I just think they both have such
strong visual imaginations of what they want to show us that I really,
really enjoy. And that's something that I don't always have the right vocabulary to communicate
what it is that they're doing, but I know how it makes me feel.
Well, that's one of the reasons why I'm so happy he made this is because I could imagine after
weapons, a guy torturing himself to be like, how can I top that? What can I do that feels like a
bigger tapestry or a more important movie or saying something? And instead he was like,
what if I blew up a baby?
It's great shit. This is a great movie. Uh,
video games. Yeah. I wrote about this today in the, in the newsletter. Thanks. Um,
great newsletter. I'm trying to, yeah, I'm just, I'm trying to figure it out.
you know, because I'm a little bit behind the eight ball
on this one where I don't know really any of these games
well at all. So I don't know what is
and is not viable. It was funny.
I know what you mean when you were writing about this
and in projections where you're like, I kind
of can't do it because I
can either be a completionist or I can
be a passive like
observer, but I can't have three
games. Well, I made a joke on
House of R like a year ago about how like
I will play Elden Ring and I will
and everybody was like, good fucking luck, buddy.
How dare you think you could
ever try to do anything? You fool
man. Yeah.
Yeah. And you know, I would like
to try, but I genuinely don't really feel like
I usually had a console so
that I can play FIFA historically
like so I've for most of my adult
life have had a PlayStation
where we were we
friends when I was still playing
PS2 at my
apartment. Where was the apartment?
I mean, no, because you were coming to the place
uptown and I had
a PlayStation at that time for sure because I
played Madden every day in college,
but I don't remember
if like when did
I really kick the habit? Was it just
like adult life started and I'm stopping?
Yeah, I don't remember ever playing
PS anything at your
Brooklyn place. So it was probably sometime
earlier early issue in New York
for you. So then when I had one
and you might have given it to
Zach, I can't remember.
Yeah, and then a man who was not happy
about you would talk about
playing PlayStation.
Yeah, I had it. That was like early on
in my relationship with the woman who I would go on
to marry. We would just like sit around and I
would play Max Payne and then she would be like, can I
play Crazy Taxi? Right. I remember this
very well.
And you know, I've heard you speak of Red Dead Redemption,
you know, a game that many people talk about should
be adapted and is so cinematic in the first place
and that's a real challenge with a lot of these properties
and it's like, you know,
Bioshock or Mass Effect
or all these games, you know, we've got
Fallout as a TV show. You've got a lot of TV shows
that are coming out of this work right now. We can talk about some of those
things. Noah Hawley's making Far Cry.
Right. So there's going to be
plenty of that stuff going around.
I've talked about it a few times over the
years on the show. Talked about it with Ben
Lindbergh a couple times. Just what
a sordid history
of video game adaptations there are. And it feels
like Hollywood has kind of
figured it out or at least one component
of it, which is that
Sonic and Super Mario and
Minecraft is
video games for kids that have
a little bit of that nostalgic feeling for
parents. If done well, it can
be a home run. Sure.
Everything else creatively
and for the most part commercially
is kind of a coin flip
and I see this movie as a huge breakthrough.
I see this movie as
it is the last of us four movies
where it's like, this is going to be a
huge movie that's going to have like
whatever, a 92 on
Metacritic.
Which is just crazy. I mean, it's just like never happened.
And
you know, it's not going to win awards probably,
despite Kreger, you know, getting
nearer to the awards race with Weapons
last year. But it does a similar
thing to Weapons where like, that's a movie where at the end
a bunch of kids tear
the flesh off of a witch. Yeah.
And made it respectable. And this is like, gonna
kind of make movies like this respectable.
And I'm,
it's just an interesting turning point. So what's
what do you think the lesson is going to be?
What's going to happen to also is
I think, I don't think it's going to come out until
28, but Garland directed,
Alex Garland directed Elden Ring.
So on one
hand, a lesson could be give
great filmmakers creative
license to adapt these things the
way they see fit. And you might get
a baseline of very interested people
like to prop this movie up
commercially. And then also like this, you know,
who knows what the artistic
and critical ceiling of these things can
be. So that's one way.
Another is make these
things hard fucking ours because people
want to see their imaginations
fulfilled when they watch them.
So especially for stuff in the more
of the horror genre, like Resident Evil
is
a lot of the bigger games
over the last decade. This is
like a very, very general
statement. So please don't hold me to this
feel to me like
part of the popularity
is based on their
explorability.
So GTA,
the Red Dead movies
games, I
play Red Dead to
ride my horse around.
There is a story,
but I like riding my horse and I
like getting off the horse and being like,
do you need water? You know, like
you can play that for hours without
engaging in a gunfight.
I think this is a huge part of the success of
Backrooms and the idea that Kane Parsons was
hugely inspired by Portal, which
is another game that is like that
where you are moving through space kind of
at your own pace and you're not bound by
the conventions of
at least movie narrative storytelling.
Resident Evil
again, kind of by breaking
movie orthodoxy, it also
nods to
but it also ignores video game
orthodoxy. And so
I
that first thing that you suggested I think
would be a great outcome. And it's the thing that I always hope
for. And you know when
what's the example that you and Andy
have always cited for
I guess Andor is sort of like
that's the potential
upside of exploring
valuable IP is a
strong creative goes down
an unusual path and gets to
build something that is, you know,
defined by genre and a little bit outside
of the expectations of the commercial
sphere in which it operates.
Krieger did both.
You know, he was like, I'm making
a mainstream down the middle
genre movie that also has
lots of craft and art in it.
And I think
that this movie only exists because he wanted to make
it because he pitched it to them. Sure.
So there has to be creatives.
And we're going to see. You mentioned Garland. Garland loved
Elden Ring and that's why he's doing the movie.
Michael Sarnoski is adapting Death Stranding.
That's a thing. You know,
Peter Berg, say what you will about him, is doing Call of Duty.
Taylor Sheridan's writing the screenplay.
There's never been a Call of Duty movie.
And, you know,
I'm not above enjoying a Call of Duty movie directed by Peter Berg.
Like, he made Lone Survivor. I like that movie.
Like, that totally seems credible to me
and he does have a strong artistic
vision, no matter what you think of its politics
or whatever. So, I think
that there's a
world where it can be that, but it's more
likely going to be
trusted studio hand comes in
on a $200 million movie. I think we'll have
five Assassin's Creed's for every
one Resident Evil. Yeah. And maybe
the ratio will be even worse than that, but I don't
think. I thought
what you wrote about today
with the
sort of calcification
of the process of DC
and Marvel, where they're like,
we're 10 years out.
We know what we're doing.
It seems to take Matt Reeves five years to make a movie.
We've got the Gunverse.
We're ramping up to X-Men.
There's not a lot of room
for surprises and experiments right now.
So, maybe
the video game adaptations. This is, like,
it dwarfs
comics in terms of its. the relationship
it has with an audience already.
So, if the idea with comic
book stories was like, well, people already know.
They know Superman. They love Batman.
That was the point that I made.
People fucking love Red Dead Redemption.
Right.
You know, like, they love. Well, think about the amount of hours that you've poured
into that experience.
That's the thing that makes this such a unique gambit.
And in a way,
I mean, video games for the last 20 years, this has been true.
Maybe even for the last 30 or 40 years.
But, I mean, it's just been putting movies to shame
in terms of the cultural import that it has,
the value it has financially
to the entertainment industry.
I mean, it's just operating in a totally different plane.
So, you can't compare the two.
But, I genuinely think
that
this is so helpful to the Resident
Evil brand. And it makes
it feel so special. I want to go play Resident
Evil games now.
And you can play
remakes for different
consoles, or you can play kind of like the
old school versions of them, the more Capcom-y
versions of them. But,
you know, I think the fascinating
thing with video games is that
like
a lot of
the fun for me of playing them
are not narrative-based.
And they're not lore-based. Like, it's kind of
interesting. I think Last of Us was a real
revelation because it has
so much story.
I'm not
too proud to admit it. I'm a big skip-the-cut-scene guy.
You know? Yeah, sure. I was too when I played games.
Let's go. Like, I want to get back to killing people.
Yeah, I didn't care either.
I think most gamers
now are the opposite. Maybe it's generational.
So, it's kind of funny to me to be like,
did we honor the umbrella?
Did we honor the umbrella corporation properly?
It's like, that had
never occurred to me while playing Resident
Evil, you know?
And the tension between
games that have a lot of story and a lot of lore
and how that translates
and what
liberties you allow people like Alex Garland
to take versus
somebody who might be a little bit more of a
lunch pail director who's
like, I don't have the pull to take
over and make Assassin's Creed,
you know, a weird black comedy.
You just made me realize, though, I think why it was
so easy for me to shed video games.
Which is that
my entire life,
I'm always worried about control.
That's a hang-up of mine, as you well know.
And
I think about it in everything that I do.
Except when I'm at the movies.
In the movies, somebody else is in control.
Hey, you want to get dominated. I do.
And that's what this movie does.
It does. And I wouldn't
want to spend my free time, my free
leisure time being in
of a character the way that I am when I play a video game.
- Yeah.
intellectualizing it but i think it's probably the truth and a movie takes you away and it frees you
from that concern in a way that is very special now there are some most video game fans i imagine
they want to be in control they want they like that feeling because maybe they feel powerless
in in parts of their life is your point about how they watch the cut scenes i think maybe it's a
hybrid i think it is it it's like i get to control what feels like cinema i mean it's almost going
back to putting a dollar 75 into dragon slayer and being like i'm playing a cartoon right like
a real real cartoon for a second for sure and then die you know like yes but you know you think
about like why didn't halo work why didn't assassin's creed work why didn't some of these
bigger efforts persia yeah uncharted and maybe it is just they weren't good and maybe it is that
there's this tension between i don't want to watch him be master chief i want to be master chief like
i don't know like the the
cool thing about the movie is that it's like it's like the movie is like it's like it's like
execution for some of this stuff would be to your point back back rooms esque explorations
of the old west or you know gta like vice city and and just being like what if this character
just like walked around for a while yes that's the giant white polar bear looming is the gta 6
comes out in two months yeah and when it comes out it has to be like it has to be like it has to be
like it has a chance to kind of blot out what you and i spend a lot of time podcasting about
for a huge segment of the audience sure for a while yeah because there's only so many hours
in the day and it this seems like the most anticipated movie of all or excuse me most
anticipated game of all time and there's never been talk of a movie a gta movie and playing gta
i have played gta so i certainly was playing various iterations of that game over time into
the 2000s and i i similarly was like not super interested in the cut scenes but that felt like a
more novel execution of control because you could just fuck around so much yeah
but there's a part of me that deep down thinks within the next 10 years we will have a gta movie
i don't know what you think about that i i don't know why we don't already uh i mean i think
probably people who really play games and you know if you if you were if you like playing
fortnite you're probably like fortnite's bigger than the movies you know gta is bigger than the
finally deigned to like make a movie out of this that thing is rock star say final okay we're gonna
see if this will work and we'll let you know does ryan coogler want to make gta let's make it you
know would be interesting yeah um can you just tell me a little bit about horror comedy since
we talked so much about it just just very briefly um because this is something i have always loved
and it's a big part of my gateway into horror and i think
when you're when you're a kid of our generation you get a bunch of movies like gremlins and
monster squad and ghostbusters that hold your hand into the world of horror i was the kind of
kid who would go to the library and like look at books about like monsters and myths and just read
about them all the time but i think i got those ideas from seeing these movies and there's two
versions of it there's movies like that that are for kids to make them laugh that adults might
like too if they like dr venkman and then there's like this movie is for adults but it's funny
sure the latter i think is impossible i think it's like what resident evil is yeah yeah there's
like five movies like it that are like actually great although i will say one of the things that
made me so elated while watching this movie is that i have been feeling the same thing that i
know you have been feeling which is horror movies are becoming a drag and i still will go watch
almost anything that is a horror movie but i am more often than not sitting through
45 minutes of ponderous like self-examination and sadness rather than is this scary and fun
like we can we have like a like a fun genre experience i agree and the pendulum is fully
swung like when i started watching horror movies i didn't really like watching joe dante movies i
didn't really like watching like goofier kind of horror right i wanted to be scandalized and
terrified and then the sort of
however you want to describe uh elevated horror i think that the long tale of that being this is
like a haunted house movie or a possession movie or a scary guy in the woods movie but we're like
talking about like why is he scary though why is this guy in the woods the sad and darkened tone
and why were you in the woods in the first place did your mom die like you're probably pretty sad
about that let's talk a lot about that family history intent all of those things that i'm just
tired i'm just tired of it and it's it's nothing against any individual film it's just like we have
now hit like a breaking point where i think they're just filling out movies with like lots of
really rude kind of uh introspection so to have this and to have this maybe be like is a changer
come in you know are we gonna get back to like spraying blood everywhere and just you know maybe
having like a an amazing mindless time at a movie that would be kind of cool if that swung because i
think it would only make the elevated stuff that much more powerful if it was less dominant well
there's just so few examples of that i think it would only make the elevated stuff that much more
powerful if it was less dominant well there's just so few examples though of combining the gore with
the comedy in a way that is effective yeah like to me it's an extremely short list like it's like
fright night an american werewolf in london
shauna the dead do you think evil dead is too far in the other direction no i think evil dead 2 is
a masterpiece i think army of darkness is awesome and i like the original evil dead of course
landmark movie um i think those movies have been like ripped off so many times that it's almost
it's like casablanca at this point you know it's so foundational that franchise is really
illustrative of what i'm talking about and they fuck completely fucked it by making it so serious
but you know i liked rise enough i liked rise as well but burn is a real drag sucks and it has like
some good shit in it but it is like individual kills are good but yeah the tone of the movie is
way off and it is exactly what you're describing um there are like a lot of examples of horror
movies to me that i think are fun and funny
but are not great horror comedies you know what i mean like texas chainsaw massacre 2 is like a super
funny movie and very effective and a great zag away from the original you know 20 years later
um same for like the return of the living dead or creep show um or i mean barbarian is kind of
like this you know barbarian is like the hard cut to justin long singing along in the convertible
after one of the like the biggest like what the fuck is about to happen scares in a movie in some
time is brilliant yeah but sustaining that feeling
for the long time is really tough like i find cabin in the woods very clever and amusing but
i don't know if i laughed while watching it you know what i mean i think when i think i laughed
at the twists and i think i laughed at especially on rewatch when you know what you're seeing
there's stuff that's funnier because you know it's like playing a trope kind of uh and that
they're not really in control uh yeah i mean like i rewatched lake placid recently i wouldn't
necessarily call that like a horror movie but it is something that is like every scene is based
basically written comically yeah but it is a there's a lot of gore and i mean like people get
eaten by a giant gator you know yeah i never know how to put my arms around the the genre because
there's obvious stuff like i've been trying to figure out if alice can watch abed and costello
meet frankenstein and whether she would enjoy that or like get it and i'll follow up with you
about that soon when another movie comes out okay it is related to that but you know frankenstein is
no longer like really scary to little kids the original frankenstein but i don't know if young
frankenstein is funny to people either now um and so kind of that's the other thing is that
obviously comic sensibilities really change over time and i could imagine a 20 year old hearing us
say the words fright night and watching the original and being like this junky old thing
you know like i really don't know it evolves on yelch and colin farrell remake of fright night is
actually if you if you're like maybe that earlier comic sensibility is not for you like that one
but it's still it's still got some some funny parts yeah i mean you know like look i think i
think it's a balance i think weaving it together is the hard part in scream trying to think scream
two probably is the among the funnier ones i suppose i think it's more jokey but not as funny
as one like one jamie kennedy and matthew lillard in one actually make me laugh right two you can
feel williamson leaning into the kind of clever right
like laugh lines two is oliphant yeah and right okay um so you know it's a really i mean little
shop of horrors is maybe another movie that like is like kind of funny is kind of horror certainly
was scary to me when i was in third grade and saw it um but it's a it's a very unusual territory
and so it's so funny for a huge video game adaptation from one of the most talked about
directors of the last five years that also happens to be horror is also a very unusual
one of the funniest movies of the year yeah very unusual any any closing thoughts um
i was wondering what you think the backlash against this movie would be or not even the
backlash but what's the what's the i mean for everything we do it'll be you guys oversold this
but what's the first real like the problem that's not even like the problem i don't even want to do
this i was gonna say like let's like let's let's i mean there was a sharp backlash to weapons that
seemed like very online and not very real world to me um and i think it's a really funny movie
And I think some
Some of it will just be about, like, I thought it was too gross, or I didn't think there was anything to really hold on to.
Yeah, I've seen people be like, there's no characters.
Again, I think it asks an interesting question about that very concern, which is, who cares?
Yeah, can you name a single person in, like, these 10 horror movies?
Like, what do they want?
It's not really the point.
You know, it's a ride.
This has been a ride.
You feel good?
Yeah.
I feel like this is going to be in, like, my top five.
Probably, I mean, that's not surprising because it's, like, it's Tic-Tac-Toe.
It's the most Tic-Tac-Toe movie of the year for me, where I'm like, you made a laugh-out-loud funny movie that is utterly disgusting with incredible craft.
I say it just because I don't remember the last time a director has had one of my favorite movies of the year, year after year, in successive years.
I mean, it's just as bad as TV, where you have to wait 24 months between seasons.
You know, most of these people are not working that fast.
But that's the other upside of moving quickly and making your movies not two hours and 42 minutes.
CR, thank you.
Thank you for having me.
You're the goat.
Thanks to our producer, Jack Sanders, for his work on today's episode.
Thanks to Lucas Cavanaugh for his production support.
Next week, Adam Naiman returns to the show to break down everything that he saw at the Toronto International Film Festival.
That, of course, augurs the start of the Best Picture Power Rankings here on this show, which Amanda and I will do.
Adam, you better like Resident Evil.
No promises there.
You know what?
Maybe Zack Kreger will stop by on Monday, too.
We'll see.
You'll have to just tune in and find out.
See you then.
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Podcast Summary
Key Points:
Zack Kreger’s *Resident Evil* film is a high-energy, chaotic homage to the franchise, blending horror, gore, and satire in a non-linear, character-driven experience.
The movie emphasizes the visceral, immersive feel of playing the video game—focusing on survival, puzzle-solving, and the protagonist’s emotional reactions rather than lore or fan service.
Austin Abrams delivers a standout performance as a relatable, humor-infused everyman whose reactions mirror the chaotic, cathartic experience of a video game player.
The film defies conventional horror tropes by including graphic violence, child death, and absurdity without remorse, embracing its own ridiculousness as a core strength.
Key scenes, like the girl with mutated tentacles and the dog attack, were shocking and unexpected, breaking expectations and creating a unique, memorable horror-comedy tension.
The movie's tone is a tonal miracle—balancing genuine horror with sustained, witty comedy, making it both terrifying and hilarious in equal measure.
The film’s success lies in its lack of over-explanation; it relies on momentum, pacing, and audience immersion, with minimal exposition and maximum emotional impact.
The film’s release timing and marketing strategy (e.g., limited trailer, post-screening excitement) suggest a deliberate effort to build mystery and anticipation, which resonates strongly with fans.
Summary:
Zack Kreger’s *Resident Evil* is a bold, exhilarating reinvention of the franchise that prioritizes visceral, game-like immersion over traditional horror storytelling. The film follows medical courier Brian as he survives a zombie outbreak, blending relentless action, grotesque humor, and surreal horror in a way that feels both familiar and fresh. Austin Abrams delivers a standout performance as a relatable, humorous everyman whose reactions mirror the chaos of playing the video game.
The movie embraces absurdity—defying typical horror rules by featuring graphic violence, child deaths, and grotesque transformations—while maintaining a tight balance between terror and comedy. Key moments, like the girl with tentacle limbs and the dog attack, are shocking and unexpected, creating a unique sense of dread and delight. The film’s tone is a tonal miracle, combining genuine horror with sharp, inventive humor, making it feel like a modern evolution of classics like *Evil Dead* or *The Thing*.
It avoids over-explaining the plot, instead relying on momentum and emotional intensity, with minimal exposition and maximum engagement. The screening experience, where audiences react with wide-eyed awe and laughter, highlights the movie’s ability to deliver a powerful, shared emotional moment. With no reliance on traditional horror tropes or character arcs, *Resident Evil* stands out as a fearless, original, and highly recommended entry in the genre—perfect for fans of chaotic, feel-good horror.
FAQs
Tickets for the 'Big Picture' live event in San Francisco on Wednesday, October 21st are available starting Friday, September 18th at 11 a.m. Pacific Time.
Today's episode focuses on the new 'Resident Evil' movie directed by Zach Cramer, discussing its style, tone, and how it differs from previous entries in the franchise.
Austin Abrams stars as the lead, with Callie Reese, Paul Walter Hauser, and a surprise cast including Jenna Ortega and Matthew McConaughey.
The film blends horror and comedy in a wild, unpredictable way, embracing absurdity and gore without trying to be overly serious or respectful of genre tropes.
Yes, it is based on the 1996 Capcom game 'Resident Evil,' specifically the original PlayStation version, and is described as a reboot of a reboot.
Zach Cramer previously directed 'Weapons,' a high-energy action film, and his experience in crafting intense, fast-paced stories informs the bold, chaotic style of the new 'Resident Evil' film.
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