This episode of Ranger You focuses on reacting to near ambush scenarios, emphasizing speed, aggression, and decisive action. Soldiers in the kill zone must immediately return fire and seek cover, with a clear distinction between cover (bullet-stopping) and concealment (visual hiding). The use of smoke grenades is limited to behind cover, as diverting from primary weapons in close combat is dangerous and ineffective. "Assault through" is not a chaotic rush but a tactical maneuver using fire and movement to penetrate ambush lines, often relying on a single highly skilled soldier to break through. The central lesson is that survival hinges on either eliminating the enemy or escaping the kill zone quickly—staying in place is deadly. For mounted patrols, active vehicle gunners return fire and deploy smoke while moving, while disabled vehicles must dismount, obscure, and evacuate to avoid decisive engagement. The unit leader must document enemy positions and request support, using updated doctrine (met TCI, not met TC) to ensure comprehensive situational awareness. Real-world examples, like the Chinook near-ambush in Afghanistan, illustrate the danger of close-range fire and the importance of quick, aggressive response. Ultimately, the primary objective is always to get out of the kill zone, using every available tool—fire, movement, communication—to ensure survival and mission success.
All right, Barrel Chested Freedom Fighters, bring it in.
This is Ranger U and class is now in session.
Today we are going to continue on with our lessons
and talk about reacting to near ambush.
This is another battle drill.
You will find the references in this battle drill
in your Ranger Handbook in both Appendix A
on page alpha dash four, as well as chapter eight
in pages eight dash 14 and eight dash 15 and eight dash 16.
So those three pages, they're actually four pages
all the way out to eight to eight dash 17, excuse me.
I am also recording this episode from Fort Knox, Kentucky
in a spare day room without any editing equipment.
So we're one taking this thing.
So excuse me, if I have some filler words here,
it sounds a little bit jankier than normal.
I would hope that you would judge me on the content
of this podcast and not so much the sound quality
of the podcast, but we're going to make it do what it do
and we are going to keep trucking forward.
Before we get into today's lesson, I want to remind everybody
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All right, there's the plug for that.
So reacting to near ambush, OK, let's talk about it in general.
I want to talk about reacting to near ambush today.
I want to talk about reacting to an ambush
in sort of in general at different distances
and different effects of fire, yes.
And then I want to talk about reacting
to ambush on a in a mounted setting as well.
If we refer to appendix a page alpha dash for,
it gives a little bit of a breakdown of reacting
to a near ambush, right?
So the first thing it has is it has a graphic on the left side.
They're in figure alpha dash three,
titled react to near ambush.
And what you see here is essentially a platoon
or a squad rather that is on an asthma,
they appear to be in either an advon position.
Either they're the lead element traveling overwatch
or maybe it's just a squad.
They appear to be in a squad column fire team wedge formation.
And they take near contact and near ambush
within hand grenade range, which is less than 35 meters
by doctrine.
Soldiers in the kill zone without orders, OK, is what it says.
Return fire immediately, number one, OK?
So we obviously were getting engaged.
We turn in the direction of that engagement,
get a sector and fire, return fire immediately.
Remember, they swing, we want to swing back immediately.
Then it says seek nearest available cover, OK?
Remember that cover is something that actually stops bullets.
Concealment is something that hides you from the enemy, right?
So a hedgerow of bushes is not going to be cover, OK?
A brick wall, that's more like cover.
A hedgerow of bushes is more like concealment.
Now, ideally, we would want both, OK? But seek some sort of cover.
And if you don't have cover, we're obviously
going to kiss the dirt.
And we are getting in the prone while we continue
to suppress the enemy.
And then it leads on to, say, assume the prone position.
Then it says here, to throw concussion,
frag, or smoke grenades, OK?
Now, this is a little bit contradictory in this section
here, because if you reference back to page 8, excuse me,
8-14, it has here to return fire immediately
if cover is not available without order or signal,
occupy the nearest covered position, OK?
And then it does say to throw smoke grenades on there as well,
OK? So I guess I was wrong about that.
Here's my deal, OK?
This is my deal with smoke grenades in general, right?
If the enemy has a clear line of sight on you,
they have an open observation field of fire on you
within close range like that.
It is more important to put effective fire on the enemy
and begin maneuvering on the enemy rather than worrying
about trying to employ grenades and smoke grenades, OK?
I am not going to come off of my primary weapon system
in a close firefight like that to worry about throwing grenades
and smoke grenades.
Now, if I'm actually behind a little bit of cover
in some defolade, then great.
And I think that's kind of the distinction we're trying
to make there.
But if you are caught in the open and you have a straight line
of sight to the enemy and the enemy has that line of sight
to you, absolutely do not come off your primary weapon system
to start fucking around with trying to throw a grenade.
It's not as easy as it looks, especially
if you were under duress and enemy fires at that time, OK?
But it does say that if you were to throw it,
and I'm going to assume that we get frags and smoke out
because we're behind some sort of cover position or defolade,
and we were able to employ them effectively, all right?
Then it says, after explosions of grenades,
assault through ambush using fire and maneuver.
OK, this is the term that is thrown around quite a bit
in cadet command and in the lower ranks, assault through.
And a lot of people seem to think that this means
that we're all going to stand up,
and we're going to essentially bum rush the enemy
like a sprinting police call, shoulder to shoulder,
rangers on ice, as we run through the subjective area
and put fire on the enemy.
That is not what that means.
Listen to the key distinction here.
Assault through, which just means to attack through the ambush
or that objective area, all right?
That ambush line using fire and maneuver or fire and movement.
Fire is your set piece, OK?
And the movement is your moving piece.
We are still talking about bounding, OK?
And this would be extremely aggressive.
Three to five second rushes and IMTs, all right,
to close that distance with those enemy combatants
that are on that ambush line.
If you think about it, OK, with an ambush,
there are essentially two formations to an ambush.
You're going to have a linear ambush or an L-shaped ambush,
OK?
A linear ambush and an L-shaped ambush have this in common.
There are troops in a line formation, right?
Which means that they have maximum fire power to the front,
but they are able to be flanked or penetrated easily, right?
So what you want to do is in this situation, right?
If we are already in a close fight,
you want to make that close fight closer.
You want to fire a maneuver and penetrate that line.
One really motivated, well-skilled private with murder
on his mind, that penetrates an ambush line
will be able to turn down that entire line
and put bullets in the necks and backs and heads
of those enemy assaulters laying on those assault lines
and do massive damage with infallayed fire all up
and down that line should he penetrate it.
Your best chance at survival at this point in time
is to get nasty, create that fight in a phone booth,
and get in there, and absolutely put fire on the enemy.
And make no mistake about it in a near ambush scenario
like this, you're absolutely fighting for your life.
So if you go Winchester on your primary weapon system,
start beating someone with it.
Pick up an enemy weapon and turn it on them.
Start stomping people.
Start stabbing people.
Start hacking people.
Pick up rocks, smash people with them.
Bite people.
You are absolutely trying, you are fighting
for your fucking life at this point in time, okay?
I can't stress the violence of action enough
in reacting near ambush.
Soldiers not in the kill zone, okay?
Not in the direct kill zone.
Or to identify enemy locations
and place accurate, suppressive fire on them.
They need to shift fires as the assault begins.
Soldiers in the kill zone continue to assault
to eliminate ambush or until contact is broken.
Consolidate and then reorganize what you have left
and it's gonna be an absolute mess, okay?
More than likely you will have taken some casualties
in this scenario and you're gonna have to sort that out, right?
But the number one thing you gotta remember here
is speed, violence of action, audacity and aggression
if you are in that kill zone.
And if you are not in that kill zone,
moving quickly to set up what is called
an intermediate support by fire, okay?
So an intermediate support by fire
are troops that set up essentially a position
that acts as a support by fire
without doing a deliberate recon of that position
because it needs to be hastily in place.
And it's not necessarily going to achieve
that full frontal or flanking fire we want.
It's more like. go bleak fire, right? There is a good graphic of this in figure A-3. I think it's actually
sort of decent. That shows the positions that that Bravo team is going to take up to put
fire on the enemy. And then obviously, of course, as the soldiers in the kill zone close
with the enemy on those assault lines, they're going to need to shift those fires off and
be Johnny on the spot with that. Okay, so that's going to take a team leader being very
aware and moving to the closest point of contact between himself and that element that is
in the kills without committing to the kill zone, obviously, but between himself and that
kill zone element so that he can control his weapon systems to shift off and keep his
guys from getting killed, all right? Little story, all right. I'm not big on war stories.
Okay, number one, the first reason for that is, they're not just my stories, right? There's
plenty of other people that were there with me that did things on multiple rotations and
I respect their privacy and all those other things like that, right? And they're autonomy
to make decisions about things that we talk about, right? So I don't talk about a bunch
of war stories. Number one, number two, not really that, not really that interesting, all
right? I'm not super steeped in, you know, hundreds and hundreds of fire fights and all
these other things like this that you hear from guys that were banging out targets back
in 030405060708, you know, I kind of missed that wild west section of things. So, you know,
but I do have a couple, all right? And I'm going to share one with you now. I'm not going
to get into too many of the particulars, but old Sarge himself ended up in a near ambush
one night. We were on a bird, 47 Chinook, okay? We were making X-Fill, okay? So X-Fill is
one of the most dangerous times. One of the most common enemy TTPs, especially in a counter
insurgency fight or, you know, guerrilla war if you want to call it that, right? Is to hit
the superior assaulting force during an X-Fill operation, right? And especially when aircraft
are involved. So there I am sitting on a 47 in the middle of the night somewhere in Afghanistan.
And unfortunately there was a mistake, a very rare mistake made by the air crew and it
causes us to sit on the HLZ for longer than we had expected. And so seconds turn to minutes
and turn to several minutes and just as I'm sitting there thinking this is absolutely
feels wrong. We should not be here, you know, during X-Fill it's supposed to be a very
quick operation down on the bird in the air, right? I turn to speak to my buddy, Yel, over
the engine, which is, you know, loud as hell on a CH-47. And we're an AH-47 in this case.
And I turn and I yell to him, I go, hey, we need to get out of here. He turns to me and
he goes, what? And I go, we need to and then pink, pink, smack, pop, pink. There it goes,
right? 762 slamming into the side of this bird. I learned two things that evening. Number
one, in retrospect, because I really didn't have time to be scared during this, during this
whole ordeal, right? It's terrifying to be shot at with 762 ripping into the side of
this metal death sausage as you're just sitting there. Pretty much helpless to do anything.
The mini gunner in the door next to me absolutely just started ripping. The tail gunner started
ripping with a 240, 240 golf with butterfly trigger absolutely putting rounds down range.
Guys unsnapped, gotten to any positions that they could get to, to get some fires on the
enemy. I pop my head next to the gunner. I got to also witness what a mini gun does to
people in a wood line that are roughly about 60 meters away and decide to come out to expose
themselves to try to get some accurate shots onto the bird. Absolutely created spaghetti
out of those guys. The whole ordeal because the bird took off rather violently after this
and actually was falling backwards because I wasn't snapped in anymore. And my only thought
as I was falling actually was put selector back on safe. Put it back on safe. Don't shoot
yourself in the foot or shoot a round into this fucking bird by accident. But I digress
the whole ordeal probably lasted about 12 seconds total from the first round impacting
into the side of the bird to the bird then yanking and banking off the HLZ to some ineffectual
RPG fire that actually followed us off of this site. But that in and of itself was
really in that aircraft was react to near ambush. Like I said it was a very close distance.
There was an orchard wood line right next to the HLZ. So was it hand grenade range? No.
But with the weapon systems that they were using and the size of the target they were
engaging, it might as well have been a near ambush with those different factors there.
The bird and the air crew did exactly what they were supposed to do. They laid down overwhelming
suppressive fire onto the wood line and just yanked out of there as quickly as humanly
possible. I am very lucky to be alive to be telling that story because one well-aimed
RPG shot which they couldn't seem to get off that evening would have deadline that entire
bird and killed a whole platoon of rangers pretty much. So that all being said, it's not
a fun position to be in and I could only imagine being in a position where you are within
35 meters hand grenade range and running into an actual complex ambush. It takes like
I said a ton of violence. Let's talk about reacting to an ambush that is from a mounted
patrol and again is going to be at the kind of distances that maybe it could be a near
ambush, maybe it's perhaps not. So in a near ambush situation on a mounted vehicle patrol,
vehicle gunners in the kill zone immediately return fire and deploy vehicle smoke while
moving out of the kill zone. So these would be any vehicles that are still capable of
movement. Turning those turret gunners, whether that's a 50 cow, whether that's 240s, whether
that's mark 19s and putting effective fire on those enemy locations and then Johnny
on the spot popping some smoke to try to obscure our position and obscure the movement
of our vehicles and personnel. Soldiers in disabled vehicles in the kill zone immediately
obscure themselves from the enemy with smoke, dismount if possible and seek covered positions
and return fire. Now again, if you are employing effective smoke and it is beginning to billow
quite a bit to obscure your position, the chances are it is also obscuring the enemy, right?
And we want to obviously ditty mal as soon as humanly possible. So if you have a disabled
vehicle that is completely deadline and it is not going to be able to go anywhere, you're
in that situation. You have any kind of let's say sensitive equipment or combo equipment
you don't want falling into the hands of the enemy, destroy it with a bullet and incendiary
grenade, something like that while that smoke is billowing, get your ass onto another
vehicle and let's get the remaining vehicles out of there. So instead of sitting there and
getting decisively engaged trying to shoot through smoke and engaging enemies that you can't
really see very well. Okay, let's use a little bit of common sense. Let's deadline the
shit we need to deadline, grab the stuff we need to grab, get on to these other vehicles
and get out of this kill zone. Vehicle gunners and soldiers outside of the kill zone identify
enemy positions and place well-aimed suppressive fire on the enemy and shift as soldiers assault
the objective. Okay, now this is where I have a little bit of a rub. If it is a indeed
a near ambush, okay, let's say that you are mounted patrol and you take an ambush within
that 35 meter range, I mean like real close, like, you know, and you have a disabled vehicle
and you're, it's a narrow road, something like that in the woods or whatever the case may
be, right? Like they set up some of these scenarios in the pine forests down in the deep
south, right? That might be the right answer. Okay, dismount, maneuver and kill. Okay, it
is probably not the right answer if you have enough standoff from the enemy to where you
can still maneuver enough trucks and personnel out of there. Even if you have to leave a
disabled vehicle, it does not make sense to separate from that vehicle convoy and get
decisively engaged and fixed at that spot. You have to realize that if the enemy has set
up an ambush on that location and they're sophisticated enough to do that, they probably
either A have a reserve that can also maneuver on you and be called up at that time, B have
some sort of indirect fire assets they can call on you at that time or C a combination
of both. My mind goes back to that unfortunate event with SF in Africa, I believe it was
in Nigeria some years ago, where they got decisively engaged when they were being engaged from
the 6 o'clock and were almost out of the kill zone anyway. It almost blown through it with
their vehicles, but for whatever reason decided to stop, decided to stop.
I did a dismount decided to try to maneuver on the enemy
in an adjacent wood line and found out
that the enemy was far too superior to overcome
and they were killed.
They were absolutely slaughtered.
This is just, it was a bad day at the office, right?
If you can get out of that kill zone
and get away from that ambush,
making a note and being able to, you know,
call up a last-known grid of your last-known location
and that ambush location and that enemy location,
that's the key, okay?
Getting out of there and being able to communicate
that position back so that you can call for fire
on that position, that's the way you need to go with that.
So, like I said, you wind up in a fight
in a phone booth scenario and it's super close,
maybe dismounting and maneuvering
and trying to kill that enemy right then
and there might be the right call.
Anything outside of that do not, at all costs,
stop your vehicles, continue to get through that kill zone
as you best, as best you can and put distance on yourself.
And the enemy, leaving a mental note of where they were,
not just a mental, but take down that grid
so that you can work a fire mission in retrospect
and put it on them, right?
The unit leader calls and adjust indirect fire
and requests close air support, there we go.
According to the mission, enemy terrain and weather,
troops and support available, time available
and civilian considerations, met TC.
Oh, one caveat I wanna bring up,
met TC as of 2023 has become met TCI, okay?
The last part of that, the eye at the end
stands for information, okay?
And I know that it seems a little bit redundant
considering this is all information, right?
But it's an all-encompassing thing.
It's any further information out that I guess
not only falls into those categories
but may fall outside those categories, right?
Or intelligence, but it's not intelligence,
it's information, right?
So I just wanted to make a quick amendment to that
because I have made a boo-boo by putting met TC
up on the platform, okay, in classes
and I just, you know, Sarge is trying
to teach you the right thing.
I've got some old habits myself.
I gotta get up to date on some of the latest
and greatest and doctrine and that's one of them, okay?
So the 2017 version of the Ranger Handbook
is gonna have met TC.
Technically it is met TC eye now, okay?
Soldiers in the kill zone assault through
the ambush and destroy the enemy, okay?
This is again for that close fight.
So again, kind of reading into this, right?
If you're in the middle of a close fight on a near ambush,
why would I be calling indirect on that position, right?
So again, these are things that the Ranger Handbook says
and it goes through it and it lays some of these things out.
But some of these things, you have to really use your head
and interpret the actual met TC eye of the situation, right?
And then the unit leader reports the contact
to higher headquarters, okay?
So I hope that that unpacked a little bit
about reacting to near ambush.
This evening again, those references in chapter eight
on pages eight dash 14 through eight dash 17
and on appendix A on alpha dash four, okay?
I hope that got the juices flowing
a little bit thinking about that battle drill
and maybe putting yourself into some of those scenarios
where it would be an area ambush
and the kind of veracity that you would need to fight with
as opposed to a little bit of a longer fight,
how vehicles change the situation
and then ultimately at the end of the day,
what is the biggest thing we have to accomplish?
The biggest thing we have to accomplish
is to get out of the freaking kill zone, okay?
With as much speed, audacity,
and violence of action as possible, okay?
Put distance on yourself in the enemy
or go kill the enemy where he stands,
you gotta do one or the other, you can't stay where you're at.
And that does it for today's episode of Ranger You,
class is dismissed.
Podcast Summary
Key Points:
In a near ambush within 35 meters, soldiers in the kill zone must return fire immediately and seek cover, as survival depends on speed and aggression.
Cover stops bullets, while concealment only hides from view; priority is to move into protective structures or the prone position to survive enemy fire.
Smoke grenades should only be used when behind cover, not in open terrain, to maintain primary weapon focus and avoid delays during close combat.
"Assault through" means attacking the ambush line with coordinated fire and maneuver, not a rushed charge—emphasizing precision, movement, and lethal engagement.
The core principle is to either eliminate the enemy immediately or escape the kill zone rapidly, avoiding prolonged exposure.
Mounted patrols must return fire and deploy smoke from active vehicles, while disabled vehicles should dismount, obscure, and evacuate quickly.
Dismounting and engaging directly is only appropriate in narrow, close-range ambushes where enemy strength is known to be minimal.
Unit leaders must record precise locations and call for indirect fire or close air support, using updated doctrine (met TCI) to ensure full situational awareness.
Summary:
This episode of Ranger You focuses on reacting to near ambush scenarios, emphasizing speed, aggression, and decisive action. Soldiers in the kill zone must immediately return fire and seek cover, with a clear distinction between cover (bullet-stopping) and concealment (visual hiding). The use of smoke grenades is limited to behind cover, as diverting from primary weapons in close combat is dangerous and ineffective.
"Assault through" is not a chaotic rush but a tactical maneuver using fire and movement to penetrate ambush lines, often relying on a single highly skilled soldier to break through. The central lesson is that survival hinges on either eliminating the enemy or escaping the kill zone quickly—staying in place is deadly. For mounted patrols, active vehicle gunners return fire and deploy smoke while moving, while disabled vehicles must dismount, obscure, and evacuate to avoid decisive engagement.
The unit leader must document enemy positions and request support, using updated doctrine (met TCI, not met TC) to ensure comprehensive situational awareness. Real-world examples, like the Chinook near-ambush in Afghanistan, illustrate the danger of close-range fire and the importance of quick, aggressive response. Ultimately, the primary objective is always to get out of the kill zone, using every available tool—fire, movement, communication—to ensure survival and mission success.
FAQs
A near ambush occurs when friendly forces are within 35 meters of an enemy, typically in hand grenade range, and are subjected to fire without orders, requiring immediate response.
Soldiers in the kill zone must return fire immediately, seek the nearest available cover, and assume the prone position to maximize survival and suppress enemy fire.
Smoke grenades should be used only when behind cover or defoliation, not when in the open with a clear line of sight to the enemy, as prioritizing effective fire is more critical.
It means attacking through the enemy’s ambush line using fire and maneuver, not a sudden rush. It involves aggressive, precise movement and fire to penetrate and destroy the enemy.
Vehicle gunners return fire and deploy smoke while moving out of the kill zone; disabled vehicle soldiers dismount, seek cover, and return fire, while prioritizing evacuation and escape.
Only if the enemy is not well-positioned or has no reserve forces. Otherwise, it's safer to evacuate and use indirect fire or close air support to engage the enemy from a distance.
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