The week’s gaming highlights include the long-awaited return of the notoriously hard NES *Jaws* game and the release of *Terminator 2D*, a time-traveling action game with branching storylines and multiple playthroughs. Star Wars is gaining momentum with two new titles: a co-op RPG from a newly formed studio at Lucasfilm and a *Galactic Racing* game from former Criterion developers. Indie attention is also focused on *Resident Evil 4*, which is being remade with a split narrative between Leon and Claire, and a new original *Tomb Raider* game set to push boundaries in gameplay and visual fidelity. Meanwhile, a new *Control* sequel is being teased with increased melee combat and a dual-protagonist structure, while a *Mega Man* game inspired by classic 1990s titles is gaining traction. The *Bradley the Badger* platformer stands out as a creative, game-making-inspired title with real-time world manipulation and a live-action narrative. These announcements reflect a broader trend of studios embracing creative freedom, from full IP ownership in *Divinity* to niche, experimental gameplay in indie titles, signaling a year of diverse and innovative releases across genres.
(upbeat music) - Presented by Art Creators, available for PlayStation 5, Xbox Series X and S, and PC, rated T for Teen. What's up, everybody? Welcome to IJ Game Scoop on Your Host, Damon Hadfield joining me here in studio is Nick Limone. - I'm back, baby. - Sam Clayboard is here. - Hey, happy game awards, or what? - And Mark Medina is here. - I'm here, Damon. - Last to talk about this week, obviously the big news of the week is that the NES Jaws game is coming back. - Yeah. - Jaws, the NES is being brought back. So we gotta talk about that. - To the NES. - It's also being brought back to the NES. You can also play it on PS5, which is-- - So hard, it's such a hard cartridge to find that they had to bring it back to the NES. - And then there's a new retro game out now. Terminator 2D, no fate is out now, and I played about 30 minutes of that last night, which apparently is about, I've played about half the game already. - Yeah, you're almost at the end. - It's shorter than the length of watching the movie. Terminator 2, really. - But is that because it's meant to have multiple playthroughs because of the-- - Yep, it's meant to have some possibility. - Yeah, I looked it up today and they're like, it's two hours long, but it's actually 10 hours long. - Okay. - Yeah, but okay. - Hey. - But first, yes, the Game Awards were last night, which is why we're recording this on Friday and why you're probably getting a Saturday's scoop right now. Man, so much to talk about. There were lots of world premieres. But there are a few surprises. In fact, there were two Star Wars games that I don't think anyone saw coming. And that's nice to actually get a genuine surprise, yeah. - Yes, it's weird to not know what Casey Hudson's been working on and not think about it in a while. And then it's like, he's working on a BioWare-like co-tour-based Star Wars, no big deal. - A big photo tour. - Yeah, so what is this seven or 10 years out, you think? - That's the thing. So we're talking about Star Wars fate of the older public. And this trailer that we're seeing here, it starts out, it's sci-fi, but who knows what it is. Is it Exodus that game from the former BioWare devs? I don't know, but then it starts, I started, you know, when the character walks out of the ship and they're wearing a cape, I'm like, well, that's pretty Star Wars-y. And then they have a very K2S-O looking droid. So then I was like, oh, it's Eclipse. It's the Star Wars Eclipse. - When they're showing that puddle, it's so hard. 'Cause it's like, only when I watch the trailers with like headphones, you hear the Star Wars music. I just didn't catch it when I was watching it. - Well, yeah, I thought it was Eclipse until I saw the cape and then I know the, but I'd also just looks like a, you know, I can't really say contemporary, but it looks like the Death Star era, Star Wars, more than Old Republic for a little while, but then you start noticing there's like, you know, Old Republic features, like, everything's brass. She's always a giveaway. (laughs) - Yeah. - Bronze and brass. - So yeah, it's a new game, Casey Hudson, who drighted the Old Republic back in the day and then there was lead on the Mass Effect's trilogy, but I think he didn't, he left by a way, before three was released. - I think that sounds about right. - He's like, listen, I didn't make those endings, but then he came back and did Anthem, right? - And Andromeda. - He did Andromeda too? - No, I don't like this game anymore. Thanks, Damon. - No, look, look, here's the thing. He's got a lot of wins, but recently, you know, it's got a lot of losses. - It's just been a decade in change since-- - Yeah, it's not even recently, you can't even say that. - He's due for a win though, he's due for a win. - Well, the hope is, is not being under the EA umbrella will help him out there. - Okay, what did EA ever do to you? There are struggling indie developers. - Oh, that's right, that's my bad, that's my bad. We don't buy an EA game. - I do think that's interesting that it's not EA or any, it's just arc canots, I think, it's the name of the studio. And it was just founded this year in July, so it's only a few months old, so yeah. - And Lucasfilm Games. - Right, so they are asserting that they are the owners of their Republic and can do whatever they want with Republic based RPGs, which I think is awesome. - Yes, I just wonder, like, who's publishing this? Like, I think it also seems like Lucasfilm has so much faith in the projects that they're just, they just gave him the license on a new studio without a publisher. - Well, maybe, I don't, if you notice this at the end of the trailer, but there's an elbow that's just nudging BioWare over and over again at the end of it, okay, they'll pick it up. - Okay, yeah, maybe. - I also think this is just not a game, yet, like, - Of course it's not. - In July, I will have done is make this little trailer, that's what it is. - They made just that right there. - It's probably more of a game than the shopping it out. - Then the Knights of the Old Republic remake ever was, though, like, they're probably operating at the same level at this point, yeah. - So I know we'll talk about the other Star Wars game in a second, but, you know, Star Wars has come, it's in a really weird place right now, where a lot of people don't like Star Wars and there's all these reasons from every side of the Nerd Spectrum, which is fine. So that exists, but the two things that, for some reason, everybody seems to like are things that are based around the Old Republic in video games and pop racing. - That's it. - Those are the only two things that people think are good now in Star Wars, so here, we got them both. I know it's not pod racing, it's just some other racing. - Galactic racing. - Yeah, we're gonna show a pod racer. - I can't remember. - I think there was, there was two engines attached to a car somewhere. - Yeah, so now we're talking about Star Wars, what Galactic Racers is the name it. And this game is coming next year, so that's nice. And this is a NEA game and it's coming from Fuse, which is former criterion devs. So like that all said, this sounds great. - Good, good, this is good. Yeah, that's good. - It all makes sense. It all makes sense. It's baffling that it's taken this long for us to get a, you know, a criterion Star Wars pod racing game, but thankfully they've done it. - Well, Star Wars. - Is there gonna be a crash mode? - I hope so. - Oh, that's what we need, right? - Oh, that would be so good. That would be so good. But no, there won't be. (laughing) - It's too good of an idea. - Yeah, so you know, Star Wars spin-offs, they used to be a dime a dozen and, you know, used to get kind of genre based Star Wars games. And because they perfected the Star Wars based fighting game, Masters of Terrorist Cossack, (laughing) we were long overdue for perfecting the racing game. So here we are. - Yeah, there's a lot to live up to. - This looks really cool and then my boy, Subolba's back. - Subolba's back. - He's back and he's wiser and hopefully he's playing it straight now. - There's your connection to pop racing then. - Yeah, exactly. - There he is. - Cheska Subolba. - We're gonna hold her. - Or is that just some other alien from that? - And so one thing that's interesting, secret mode, is what secret mode, what have they done? That name stands out to me because-- - Nick, if there's one person that could just answer things up the top of their head about what company is it like? - Nick, tell us. - No, my brain. - Well, I saw for time. - My synapses are misfiring from last night. I was like, I exerted myself too much during the game awards. (laughing) - I'm just trying to look it up, yeah. - Yeah. - Everything is crap. - Our publisher, a story life, Tabitha. - Okay. - Nutmeg. - Yeah, I still wakes the deep. - I know there was like a secret level. - Yeah, secret level is like the animated thing, but still wakes the deep level. - Yeah, yeah, yeah. - That's a game I played, yes. (laughing) - Yeah, what Star Wars pod racer, the game, was like a 2000-ish right around there. - Amazing arcade game. - I mean, there was a home version of a two, right? - Yeah. - Oh, yeah, yeah, yeah. It just had a build in the arcades. - Yeah, it had like a whole custom setup, right? - Yeah, yeah. - Yeah, which is just really neat. And when you see them now, they're like always like, sun, beaten, and cracked from being in the corner of a mall in 1999. It's so awesome. - Yeah. - So yeah, Glock 2 Racers sounds great. - Is Star Wars due for a win? - Well, they had a huge win this year with Andorra Season 2. - Fair, fair. - Well, I mean, the win is that we're getting the original trilogy or at least the first movie, right? - Yeah, yeah. - In 2027, the Undoctored. - Yeah, which is like something that George Lucas just swore up and down. - It doesn't exist. - It doesn't exist. - That doesn't exist, it can't exist. - It doesn't exist. And then they're like, nobody likes our new Star Wars movies, what are we gonna do? It's like fine. - Put out the old ones. - They were all asking for $20. - Put out the old ones again. - What is this like the fourth or fifth time they've released them in theaters? I know this is a new movie quote unquote, but like, this is like the fourth or fifth round. - But it's the first time it's been released on edited songs. - Yeah, right. - They did an unedited release. Maybe those were even starting to be touched up before the special decisions. And like 89, I think there was like a trilogy theater round for the first time where it came back to theaters. And they've done the back to theaters thing. I just hope it gets like really good film print, which I don't think is possible. I don't think that's gonna happen. But that'd be cool. Where we could talk about it later, but like the treatment that put in Tarantino's movies or getting one of the guys to theaters is like, they got like a 70 millimeter or even crazier, right? Which is like super cool. And I hope that that's what happens. But my overall point is that like that. And then these two things are like totally within the, we accept the Star Wars still. It's like the playing and baby Yoda, right? It's like Star Wars is playing so safe. And this is just, I know it's a coincidence. I don't think this is all planned. But like if I had to like, you know, shuffle the deck and be like, what can Star Wars put out that gets people back into Star Wars? It's like, this is it. - This is the plan. - Yeah. - Based on a new old, new older public, a racing game, the new hope in theaters, yeah. - Where is Eclipse? - Where's my boy Calcastis? What's going on? me a third Jedi.
I call it and then I think they aren't something. Yeah, they're making it and we're kind of that one. Okay, Leon is in Resident Evil Recipe. Let's go. The worst secret. Yeah. Well, and it's like, that's just like the Lucas thing. It's like they're just, they actually denied it. Which is so exciting. And Tyno is always doing this to you. No, no, no, no, doing that. It's crazy. You're crazy. You're crazy. They just gas, they just gas like you. Yeah, that's what happened this week. That was the, that we followed the news all week. And they're like outcome was like, no, there's no Leon. I just want to know where you got that sick car. It's been like 30 years. Well, it's funny. They're, they're freshly says they have got a deal with Porsche for the game. So it's, they've got like the license and, of course, I love it. Well, I was thinking it's like Spy Hunter where the jet ski just turns into that car. We see that. I mean, Leon's portions are supposed to be, the action portions of the game. So maybe hell, yeah, yeah. I'm so proud of the car just becomes like James Bond. Yeah, it's like rockets on it. That is the best news that there's a Leon, there's a residual four half of this game. How cool is that? Yeah, that's quite literally what the director said is the game is split into two parts. Grace Ashcroft's parts are Resident Evil 2 remake. And then Leon's parts are RE4 remake, which I'm like, the two best Resident Evil 2 remakes, like incredible. Wow. I can't wait. Just throw in pod racing and everything will work. That's what he does at the end of the game. Leon gets into a pod race and takes it off. I just, I like the structure 'cause that's Resident Evil code Veronica's structure is it starts with Claire and then halfway through the game, you're playing as Chris and it's great. I love it. I'm super into it. Isn't that Metal Gear Solid 2 structure where you play for a snake for like 10 minutes and then it changes over to the other guy? I have no, I've never played that game. I just know, I just, no idea. I've heard my desk neighbor at IGN complain about it for three years when I first started working. It is, it's like two hours compared to 10. Okay. Yeah, I'm excited for Resident Evil Reck Room February 27th and they said they're gonna have a big like presentation focused on it in early in the years, so you know. Did they say something about a demo too? 'Cause I feel like they always put out a demo for these games, like a month before it comes out. I don't know, I'm not sure. But Sam, did you catch that the Delex edition comes with an RE4 outfit for Leon? Yeah, that's great. That's great. It's great though. Now he has two iconic jackets 'cause this black leather jacket he's wearing looks incredible. Yeah. Well, I mean, the police uniform is always funny too. I think that's usually an unlockable, so that's always fun. Oh, one thing that stood out to me about Leon's ports here, though, it's just, it looks like he has more, even more interesting like close quarters combat assassinations. He has like, oh, he's got the chains on. The pistol underneath. Who gave him that chainsaw? And then he gets the chainsaw people in half now instead of getting chainsawed in half, I love it. I know we're getting a little bit used to this and it's not really something that people notice anymore, but you know, the bad guy's name in this are Elpis, which is like, really strange. But then, you know, immediately they go into the stuff that I completely accept like the bad company's name is Umbrella and the city's name is Raccoon City. It's like, yeah. Even after all these years, they can't just do a check-on. Does this sound stupid if it's going to be a fake American thing? Like, it's just a quick check. You can do a quick check on this. - We're just numb to it. Raccoon City. - Raccoon City. - I do want to know what that over is. - What a silly name for a city. - What's over under is on Leon's unnecessary backflips, so throughout the game. Like, do we think it's like two, three? Like, how many times is he going to do an unnecessary backflip? - Well, he's the one with the chainsaw this time. He only backflips away from chainsaws. - Yeah, that was cool. - No, no, no. - Well, speaking of unnecessary backflips, not only do we get two Star Wars games, we're getting two Tomb Raider games, including the remake of the first one, which is going to be full of unnecessary backflips. - Yeah, slow-mo ones too, right? - Yeah. - Yeah. - I think even the dinosaur backflip didn't that trailer. - That's cool. I'm cool with them. - So the new one looks good or whatever, but the remake looks incredible. - I know. I'm so stoked for it. She can do a Max Payne dive backwards while shooting to Henga. - Yeah, I saw that. - It's fantastic. - Laura Payne. - Yeah. - It looks great. It looks good. I think I'm more excited for the remake than the new game. The new game didn't seem to have much identity yet, so I think we need to see more there. - So first is the remake. This coming next year, what is the legacy of Atlantis? Remaking the first one. And even in this glimpse, like there's just so many iconic moments and moves that you see, like the back flip, the swan dive that she does, when she's swimming in the water and the camera angle behind her, it's just, I just remember, there it is. All this stuff is just great. Locked in my memory, it's great. I like the new model for Lara Croft. It seems like they're splitting the difference between classic and the 2013 reboot trilogy. She looks good. - Yeah, I like that too. I think the young model looks great. And then the dinosaurs look good. So this is what I was going to ask about. So there's bullet time there. - Yeah, it looks like it. - But that, I do in my mind think of Tomb Raider having that, but Tomb Raider came at what, two years before the Matrix? - Oh yeah, maybe three years before the Matrix, yeah. - Yeah, so how, it's not in the original game. - What's imitating what? - Okay, is that in the original game? - Is that in the original game? - Can't you just picture Lara doing that, but maybe it's in like Tomb Raider 4 or something like that? - I think that's just the physics of the game. You just perceived it as being in slow motion because of PlayStation 1, good, hardly handle. It's graphical prowess. - It does look like Max Payne, though. - Yeah, which was definitely post Matrix, right? - Yes, Max Payne. - That was absolutely inspiring. - A reference to Matrix, right? So it makes sense, yeah. - What's incredible? - It's all Unreal Engine 5, I believe. And one thing that stood out to me about, I think it was Catalyst in the trailer that they show for that. It looks like the original Unreal Engine 5 demo of that avatar kind of going through the mountains and like the sound desert, Max thing. I was like, oh, wow, they made it again. - That's the fun of the game we never got. - Yeah, they made it again. - Yeah, it's true. Yeah, so the remake is next year. Catalyst is 2027. And I agree with what Mark was saying that I'm happy there's a new pushing Tomb Raider for a new Tomb Raider game. The style of game is totally up my alley, but yeah, I'm not really seeing like what the hook is beyond. You know, just another Tomb Raider in a larger adventure. - Another adventure. - Yeah, yeah. - You know, and it is interesting, we have a very high fidelity remake of the original Tomb Raider game here. And I'm just thinking like, you know, people were suspecting the Prince of Persia Sans of Time remake was gonna get shown during the Game of War. So it's just, I don't know, interesting timing and I guess weird parallels that my brain starts to draw. I was like, oh, I wonder if this UB's like, all right, let's pause the breaks a bit. Let's go back after seeing the Tomb Raider thing 'cause this is just the kind of momentum, physics-based puzzle solving that you would kind of expect from something like a Prince of Persia. - Yeah. - So who is making these two games? - Crystal Dynamics, the first one, it's Crystal Dynamics along with the support studio that I can't think of their name, but this one's Crystal Dynamics. - Okay. - They're with Amazon Game Studios. - It's Amazon. - It's Amazon's publishing both. - Yes. - So yeah, I need clarification on that. Amazon owns Crystal Dynamics now, not Embracer. - See, that's where I'm fuzzy. - I thought Embracer. - I can't remember if Amazon's publishing this second one or not. Like the actual new game. I know they're publishing the remake. - Maybe Embracer's old off Crystal Dynamics. - I just don't remember. - I just don't remember the other studio it was called Flying Wild Hog. - Cool. - That's with, yeah, that's with Crystal Dynamics. - It also sounds like something a Japanese developer would think American company would be going nuts. (laughing) - Yeah, I don't think you can say that. - That's what they have on there, right? - Flying Wild Hogs. - Based out of Skunk Town, USA. - Okay, well, there's no way to know who owns Crystal Dynamics, but Sam, you know, the last new game that they shipped was Marvel's Avengers in 2020. - Yeah, okay, yeah. - And then they worked on Perfect Dark. - Perfect Dark. Whoops. - They worked on Perfect Dark. They've had a bunch of layoffs. And so, yeah, you talk about Star Wars could use a win. Crystal Dynamics could also use a win. - Yes. - Yeah, I mean, I think it's cool that they were able to split their time between these two almost certainly will come out games and one of them is definitely coming out 'cause it's coming out next year, I mean. So that was all happening during all those other troubled times. Like, it's kind of crazy to think about that. - Yeah, or yeah. Also like, this is just a silly business thing, but like, can you imagine Square Enix like looking at that Tomb Raider, like 30th anniversary, like remake on Unreal and being like, "We don't want this anymore." (laughing) - It just looks great. - It looks great. - Famously, Square Enix was always disappointed with how Tomb Raider performed. Even though it's, you know, millions of copies that Square Enix thought, "Oh, it failed to meet "our sales expectations." - Yeah, no Marvel's Avengers. - But now Final Fantasy is failing to meet their expectations all the time, you know? - And it's selling well too? - I mean, I'll buy it if they're selling. - Yeah. - What are you buying? (laughing) - They're going back to sprites. - Okay, moving on. What do we think of control residents? - Hell yeah. - Good, the good, kind of weird? - Yes. - Good, hell yeah, and a quiet nod from Sam. - I think, I don't, I think it looks terrible. - Okay, terrible. - No, no, no, no. - Mark, why don't you explain why I think it looks terrible 'cause I already explained it to you. - Oh, I don't remember 'cause it's an action game? - 'Cause it's a guy, yeah, it has nothing, it has no, unless you're like, you know, I, processing it as a control fan is one thing. Just showing this trailer to somebody who knows what control is and was thinking about playing a sequel. [BLANK_AUDIO]
doesn't even have anything to do with control. It's going to take an action game with an axe for a hammer. And I think just a hammer that's using the elements of the old house, there's a case right there that's his from the control. Yeah, I think I think the thing we got to all remember is is every remedy game is wildly different than the last one, right? Which is got to wait. Alawake one and two couldn't be more different games. But Mark, I wouldn't argue that Alonwake two is very similar to control. And I think they settled. I would argue against that. No, and that would disagree. Because they both are based on this fundamental X files like universe, which is about conspiracy and horror. And they're in the same universe. That's the problem with this is that it doesn't look like that to me. It looks like a zombie action game with a guy, if I do that, that's what I'm getting at here. Yes, the weird is going to be there. And I see that out here. But what they showed, I'm like, this doesn't look like what I liked about control and Alonwake. Was it Alan Wake narrating the trailer? Like it almost sounded like it and I couldn't tell. Yeah, I think it's a wait and see. But I mean, from what I'm looking at here, remove the control from it. It looks freaking awesome. Look at that. That's so cool. I think this looks sick. Yeah. This is bad. I think it looks great. They want purchase. I'm all in. And I'm very curious. This is just a debut trailer. I am curious if they are going to pull an RE Requiem here, if we are going to get a split narrative. Because it looks like, I mean, it looks like his name is Dylan. I kept calling him prisoner six, but Dylan is Jesse's brother. And he, it looks like he's working with the board from the Bureau of Control to kind of fix whatever happened inside the oldest house. And I'm curious where our girl Jesse's at, given that she's now the director of the Bureau of Control. So very, very interesting. And again, we did see a remedy experiment with a dual protagonist set up in Alan Wake, too. And I thought it was very cool. So I remember, good. Well, I said earlier that a remedy has not had a, had a miss. And so I don't think I'm worried about this in any way. But then Mark contradicted me and said they've had lots of misses. So what misses did they have? They've had a couple. They worked on the crossfire X single player, which is famously like a two out of 10. And then this year, they made FBC. Fire breaks. By most, and you remember that, you know, by most accounts of failure. So there's you have a KC Hudson made at the moment for control. Everybody, you're welcome. But to be the game of scoops, we're ruined everything. To be fair, though, F, F, C, B, firebreak wasn't like, it's set in the control universe, but it's a different director. Different, it has nothing to do with you. It's not, it's not a, and not to speak ill of them. I think that they had a very different goal with what they were trying to do with fire break, but just not quite what I think a lot of remedy folks were looking for. Yeah, I, what I was going to say originally was like, with control. If you guys don't remember, it was the E3 where they had the, it was PlayStation's E3 conference where they had, it was like when Gosis Sushima was announced and a couple other things. And they like kept moving, and like people, something like that. Yeah. And then in between of them, like moving audience members to different things, they had these like burst of trailers and control was just kind of like buried in there. And then we ended up giving it our game of the year. And so it's one of those things where it's like, I don't know if it's remedy is just not as, as like has as much faith and control as, as I feel like they should. But like, I don't know, I, I believe in them. This game looks awesome. I'm going to do it. I think they're all in on control and out. I think they're all in on the remedy versus they've kind of called it. I think it's just up to their, you know, whoever's marketing them, right? Whether if they're partnered with Xbox or PlayStation of, how do we market something that's kind of weird looking? I don't know, but I think they've proven themselves. They also famously had a lot of issues like even breaking even when it came to Alan Wake too, no matter how well it was, it was, you know, sold and all that stuff. So it's like a market aid and, and reviewed. So I don't know. I don't know where they're at with this, but I'm, I'm into it. I feel like they're heavily hinting at a action combat game. A melee action combat game that's like more like Devil May Cry or something. Yeah, it's 100% a Devil May Cry game. Yeah, I mean, I, I think that's hard to do. Like if you're not, you know, a famous for making those games. So that's, that's a little trouble. Like, and then I, I don't, I personally don't really like that type of combat. But I liked control wasn't really about the combat for me. But when I think about what it was, you just kind of float back and forth and shoot things like almost like a, yeah, but it's a, and you had the mind control powers. Yeah, and I thought that was interesting and unique. And so they'll probably have something like that here. But like I definitely, I'm not super into the, I am a little, I am a little concerned about close quarters combat with remedy because I mean, if Alan Wake too is anything to go off of Alan Wake and saga's greatest enemy is a wolf in the woods. Even if I have a shotgun, like that thing is just brutally difficult to try and hit. Because it's so fast and the, the aiming is just not quite tuned correctly. Yeah, but bro, how good was Alan Wake too? Alan Wake too, a beautiful game, beautiful game that was very frustrating to play. You know what's wild at the Game Awards last night, a new Mega Man game was announced. And nobody's talking about, yeah, well, it's too early. Well, your mic wasn't working earlier. Are you here at PSI was talking about it. Oh, okay, miss that. What were you saying about it? I'm excited for the little guy. I mean, this was a really weird hallway reveal. I thought that was really funny. But yeah, it's looking like it's more Mega Man eight based. And I think that's cool. And you know, yeah, like the stuff. Oh, sorry, Mega Man 7, right? That's the PlayStation one. No, it's a base. Why must we fight? Yeah. And then what nine and 10 were those like they went back to their style is what I would rather get that. This one's more like 11. But this was more like the love. I love to love it. I thought it was great. I liked 11, but you know, it's 9 and 10. We're my personal. I can't work in a mega game that looks like dead cells. Like that's what I want. A beautiful beautiful pixel. I would be sick. Yeah, I mean, Mega Man could use that type of rethinking. Like where it has complexity bosses, platforming weapons, but it's not a left to right. Scroller. I mean, that would be cool. Like if it actually got the dead cells treated like I love me and my 2D side scrolling Mega Man. But please, Capcom, give me Mega Man legends. I want it so bad. Get him. Get him off the moon. Come on, baby. Let's do it. Oh, man, I love legends so much. I'm happy that Capcom has acknowledged Mega Man outside of like a dead rising game. But I'd rather get this than no Mega Man. Yeah. But then also speaking of you guys know that Nicolomone is convinced that Pragmatta is a Mega Man game. Well, even though they tweeted today and they were like, stop it. We're done. They said that about Lee on that, that's just that's just a gaslighting abuser behavior. I'm joking. I'm thinking Diana might be Mega Man. She might be making her arms. Her arm looks like a mega buster. Come on. I mean, she is like a cyborg, right? She is. Yeah. Maybe this is what starts the the Wiley wars or something. Does anybody play the demo yet? It was only on PC. I have not I'm going to check it out today. How is it? It's super fun. It's 15 minutes or so. It's, but I think the game's really fun to play. It's a, you know, third person over the shoulder shooter, but then Diana can hack things. So you'll see right there, you're basically like doing a little bit of a puzzle. So what you're doing there is your face buttons, you know, I play on PC. So your A, B, X, Y, those become your D pad. And so you, you are, you go, you know, you zoom in and then you hack using those. That becomes your D pad. And you can kind of like risk war, like how many of the blue things do you want to go through before finishing it? And it'll do damage to them. And then you'll pick up little things like a defense lowering thing in mob hours. And those will get added to the grid as well. And you could choose to go for those and stuff. But like it doesn't really slow down or anything. So it's a risk ward of like you hack them and hurt them and break their shields. But also you're supposed to be dodging and stuff. And so you're going to get really fast for us. Hell divers players are going to get really fast to push those buttons. Well, now that the demos and you played it, you can tell us if it was, it's a secret Mega Man game. Did you pick up another head of the character? And that became your extra life. Exactly. That is actually what happened. And again, confirm. Pragmata. If you rearrange the letters, it actually says Mega Man. Yeah. Mega map, no, nobody knew nobody noticed except for me. Merpa man. I have to play the demo. I'll do that after this game scoop, but watching this trailer that they showed during the game awards. The one thing that stood out to me is I really like his running animation. It looks like it feels good to move around. He's clunky. He's clunky. He's heavy. I love his cool. But it's kind of dead spacey where you're like, you know, you're, you're kind of like. The demo starts and you're like traveling up this thing. There's some platforming because you could jump and glide and stuff like that. And then, you know, you're just going through this area. and the next C&O there's like these crystals showing you that it's like more or less okay you drop off here.
And then you're like back to the start of the area that you forgot you even began at so kind of kind of dead Spacey as far as like kind of windy and stuff, but then every time there was combat. I thought it was super fun Nice definitely definitely got this game on my radar You know, well a company like that does that can't deliver a game, you know Aside from like maybe once a decade. It's amazing that capcom what they what they produce like they have this and make a man They have residue of all they have their their stand lies. They have monster hunter fighter time street fighter exactly And it just goes on and on and they have time to experiment with this little stuff like that's it just feels so old school And interesting that there's a Japanese developer just like Cooking out whatever they can some things they hit sometimes, but they keep on going they keep on trying things I think it's great as if anyone can remember that this that Game was in the places of fire for real So that's how long this game is Marisol you're revealed I didn't realize that 20 early 2020 is when it got revealed they deleted indefinitely Indefinitely on one point, but they kept working working on it. Yeah Yeah, the joke is she brings up her sketchbook and it's just dates crossed off and it's like the new one And the most recent one was just a question mark and then now we finally have a date at any point did she deploy a shield though It's just a circle of leaves that really helped She turned to a dog is that is that's what we're at yeah Exactly you wrote you wrote her across the gap. I was like wait a minute That's gonna be in that badger game. I'm sure We can talk about that bad game. It's at your point. See I'm you're right about Capcom They're one of the most successful modern AAA developers. They figured out their pipeline and they could just consistently release Multiple high quality games year after year whereas look at you be soft look at EA look at you know like you say But that's like not many of them can do that anymore squaring excite is also even when there's like brand synergy reasons for them to do that Like even like with Amazon games. They are doing a tomb raider show and they have two tomb raider games coming out Presumably at some point when the TV show comes out follow has season two drop in next week And there is no fallout three remaster. There's no fallout new Vegas remaster. There's a fallout 76 There are some there are some 76 updates that add to the goal 76 and shelter. That's always what it is And I you know I feel bad just because I don't play that game and I know people do but also like come on man That's not where we're come on. What are you doing? Don't try to don't try to make me think that's what I want that ain't it Sammy mentioned Bradley the badger that game looks very cool. That's a new game I had the pleasure of talking to the two lead designers on that game One of them is dovey day Who is that who's the designer of the two Mario plus rabbit's games those strategy games are very cool. Oh cool The other guy Christian was he's the lead designer on red dead redemption and man hunt Yeah, a ton of other games and yeah now they're they're making this new 3d platformer That is 100% inspired by banja kazooie and conquer bad for a day, but then also Parity's other games so in their debut trailer. They've got there's a badger born world. There's a cyber fun world There's so fast of this world. I couldn't tell halfway through. I was like is this a game maker like where it's like silly and you could like make your own game Yeah, it's just the premise is he's inside a video game and he has games the tools to manipulate it in real time Yeah, I think and that's why it was like part of it's like making platforms from whatever and everything that's I'm glad that we were able to clear that out because that was a little bit confusing. However I I really like the conquer comparison because conquer did just rip through parity level is what the time that's what it did Like it you know to do like a zombie level and a shooter level and it had bullet time on the Xbox And the matrix is very very funny. So I mean, I think it's it's really great. We we on this show crave Some kind of twist on the modern 3d platform is this one was looks like galaxy level or I mean it's our Odyssey level of like that type of twist You know, I just think it looks fantastic like it's it's like we're astrobot. Astrobot. Astrobot. There we go Yeah, I was just gonna say like it looks like this stuff. This is this is a this is part of the game There's gonna be some live action stuff in the game, but it's like assassins Creed where they're like It's gonna be some that they're playing koi about it, but this is not just for this trailer There's gonna be some sort of live action aspect of that badger works for the Illuminati man. Yeah Yeah, exactly This impetus is there quick silver. Yeah, yeah, that's a good catch. I couldn't really tell that was him He's is he voicing Bradley the badger. Yeah This this game when I saw it stood out to kind of the promise of this indie game that what it came out earlier this year I believe called ruffy in the riverside where the whole premise it was like a 2d Platformer in a 3d environment where you would copy and paste elements of the environment and this looks very similar to that and In a more, you know, I think a higher budget way and I was very excited about that game But I didn't release to too many good reviews. So I'm not really cool though. Just like the way that that that was great Don't very clever like mechanic over on it. It looks like this is kind of channeling something in a similar regard Yeah, the devs of this game were telling me you know They both have been working in the industry for like 30 years worked on some of the games The the team on Mario plus rabbits - was like 450 people. Oh my god. Yeah, they were there's like currently 24 people working on Bradley the badger So that they wanted to go back to just having a small team. I bet that's like yeah such a sigh of relief. Yeah How do you wrangle 450 people? Well 400 of them just have to like answer to Nintendo about, you know, Mario's mustache having not enough fixals in it Are we allowed to make Mario go oh Mario doesn't use guns uses blasters. Thank you Okay, what else we got I release it for seros. I think that's a mark joint Yeah, it is it actually got delayed at the game awards. Oh, they just said they really think they were like I thought I had been coming in March, but then I Was wrong, so they just delayed it without mentioning it. Hey, that's the best way to do it stealth delay. Yeah, that's fine Yeah, a little too much talking in the I was like, hold on. Why is there all this cutscenes going on? I just want to Yeah, that's because they got the they got Rahul and they're like they gotta they gotta get their money's worth there Yeah, fair enough. Yeah, it looks cool. I love the returnal and so this looks just like this looks like orange returnal I'm super in orange or eternal Yeah, returnal was blue returnal. Yeah, Nick. Nick. Thanks. Maybe they're they're in the same universe Oh, they probably are and then when they make they there's gonna be a third game where they have to clash and it's gonna be blue and orange And that's perfect marketing material right there because that was like the video game cover contest for the last like 15 years Yeah, no, I think it looks good house mark is one of my favorite games studios ever and so it's just one of those things where it's like you You just you know you're in for a good time when this game comes out. It's gonna be The music is gonna be good gameplay is gonna be super solid Yeah, aren't you working? Yeah, it's probably the biggest the forest fan and I Jan aren't you hyped for that one too? Definitely definitely a big fan of the forest stoked for that one This is this one was so confusing to me. It's called forest three. Yeah, right. I remember a game being a game called the forest But I never heard of the forest two and this one they just dropped the blood for us three It's called sons of the forest Is the force - yeah, the crunchy one cheese. There's a song about it and sons of the forest Yeah, they're they're definitely definitely doing a new approach on this one because like Yeah, normally it's we're on a plane the plane crashes on an island and now we got a like survive for cannibals From cannibals and it's like obviously they're in space now, so that's that's no But once you land and you see the cannibal and then you kind of see the dark trees. You're like, okay We're we're here. This game's probably a few years out. I don't I don't expect it any time soon Suns of the forest barely went to 1.0 a year ago. Yeah, a lot and that game had Years of trailers before it came out, so I would assume this is a while out But I think all the more need to start another section of their studio and they're on to get into work on it because it looks It looks surprisingly far along if this is real stuff Yeah, yeah, maybe all shots, right? Yeah, I think these are strong bull shot Territory. Yeah, yeah Because some of the sons of the forest first first look trailers were really really cool looking and then the game came out You're like, oh, this is just straight up a sequel to the forest. Okay But yeah, the the futuristic stuff looks super super cool like a gun like that. That's that's that's super rad Have you so did you had you heard of sons of the forest once you mentioned that? Yeah, I think I didn't realize it was a sequel to the forest I've you heard of the forest unleashed nope. Oh gosh the forest awareness See those are the forest we with you are these are these tree punching games mark Yeah, yeah, they are but they're not cozy games So there is a little bit of a difference there you are chopping down trees. You're building a base, but it's first survival It's the rustic side of it right naked in everything. Yeah, you're not you're not necessarily like you do have a hunger meter And stuff like that, but it's like you're not necessarily tending a farm. You're more or less surviving There's also like a mystery to the world, right? It's not yeah, there's a story there's like spooky stuff There's there's a story there's caves you dive into and learn all there's a tons of lore
in this, uh, uh, isn't there like a war with the arms excited? Did you have like three arms or two heads or something? She was like one of the protect. I just remember the, the, the AI companions being fascinating to me because they just behave strangely. Yeah, yeah. When, when you're talking about a game where you crash land on a planet and you have to survive, Sam, don't you think they should make a scavenger's rain game? Oh my God. I mean, just make another season. Oh, but that was, that was bouncing around studios after the, the first season, um, it's on Netflix. Yeah, right. It lives on Netflix, but there's not getting, but not renewed necessarily. Maybe, maybe you would love Subnautica, Damon. Yeah, that's a game about crashing. It's all underwater. They're right. Yeah, yeah, yeah. Very scary underwater too. Ocean is scary. It's endless ocean, but scary. Oh, uh, uh, uh, are we still here, though? Uh, uh, uh, uh, uh, uh, uh, uh, uh, uh, uh, uh. Here right now, available on PlayStation 5, Xbox series X and S and PC via Steam, the Epic Game Store and Nvidia GeForce now. And keep an eye out for the cold snap update coming December 16th. All right, mopping up the Game Awards announcements. We got to talk about the grossest trailer of the show. Oh, God, I love, oh, no, I loved it. Divinity, it was divinity. Yeah. Lords of the fallen too was also pretty gross, but not anywhere near as gross as divinity. So in the listeners, if you haven't seen this trailer, if you're not too squeamish, I recommend you go, uh, watch it. It'll probably be the grossest thing you see today. Yeah, there's no content warning or anything. I was so excited for that man to explode into a blood monster. Just start to get his pain over with. Isn't why you don't burn people alive. You never know. It was very funny. Everyone's like, okay, this is all fine. This is all fine, but the second you see a breast, everyone's like, what the heck? This is horrible. Let me watch the man get burned alive though. That's fine. No, this is exciting. It's the next game from Larian, which obviously just did Baldur's Gate 3. Huge hit. Uh, and I love the divinity original sin games, both of those, but I haven't played the other three or four divinity games that came before that, but they're saying that this is going to be their biggest game yet. And as Nick Contest, Baldur's Gate 3 was pretty big. Yes, it's a big game bigger than that. That means I think this one also is probably quite a ways out. Yeah. Yeah, I, I, what's, what year is it? 2025 I'd say, I'd say 28 for early access because they did early access for Baldur's Gate 3 and they probably 30 or 31 for full release. Can't wait to buy it on early access day one and never touch it until it hits 1.0. What I did with Baldur's Gate 3 and it paid off. There you go. It's funny. The, we gave the early access version of Baldur's Gate 3, a seven. That's crazy. Oh, man, and it is a very different game at its early access as well. Like just, yeah, kind of rough UI, it surprised everybody. Yeah, it almost is like, that's almost kind of scary that to release a early access game that almost killed what, like killed excitement for what ended up being one of the, yeah, that's games of the generation. Yeah, yeah, it, yep, I completely agree. Is this a, I think when we were watching this role, like kind of role, there's like which game is this and there's some speculation that was the, it was the Witcher and like that, because it has that kind of vibrant village and then, of course, like a monster being tortured that probably ends up being a good guy like that. All those themes are there. I thought that was interesting, but I don't think the Witcher would ever go this gross. Yeah, I thought it was a double four expansion, the, oh, really? Whatever the hatred thing is because they also have, but the Diablo trailer was crazy too. The Satan's real, real big these days. Yeah, we love the devil's. Oh, Jeffrey, well, I'm excited to play this whenever, whenever it's done in a few years. And like, I said this during the Game Wars, but the thing that has me most excited about this is that Larian fully owns the right to the world of Rivalin, where divinity is set. And so the fact that they don't have to kind of play nice with the IP of, you know, Wizards of the Coast and Dungeons and Dragons as an IP, they get to have full rain here and do whatever the heck they want, which is super exciting from a storytelling and just creator standpoint. They get full creative control. Do you suspect that they would make a divinity game now be just exactly like Baldur's Gate, like Baldur's Gate three, so it'll just like be completely like that. I'll update to it. Yeah, I think I think that's how divinity original sin two is, right? It's more like that. It's more like that, but there's no, like, intercharacter cutscenes in the way Baldur's Gate three has. So I think there's a little more cinematic. Yeah. And the camera's still kept up pretty high. I was going to say the camera locked up up high is like a different thing, right? I don't think there's any going back to that. Divinity original sin two is very much like a very classical like CRPG point and click style RPG that I think is very tough for people's first time if it's their first time playing this kind of game. Baldur's Gate three is the perfect like training wheels to get you into the divinity original sin two because as soon as you finish Baldur's Gate three, you're going to jump in a divinity. And you would expect like divinity to almost be Baldur's Gate three two and cater to the same audience because they want to attract like the people that like the romance and the, you know, and the options and all that stuff that people like. Yeah, I don't think I don't think Larian can make a game that's not like full full of player freedom anymore. I think that that's for better or for worse. I think that is kind of the corner they've backed themselves into where it's like and which is probably good for them. That's probably what they want to make. But like Baldur's Gate three just had so much freedom. You can you play multiplayer, split screen and completely play two different games where one person's in a cutscene. Somebody else is in act three like you can do anything in that game. And so it's I expect this game to be huge. What happens to the desert thing? The desert thing? Yeah, the model with the model within the desert. Oh, yeah, where does it go? Where does it go? Where does it go? Where does it get housed after, you know, the game awards? They just get, you know, shuffled over to Larry and headquarters and where are they like London or Poland? Poland? Poland? Yeah, Polish development. Really, there are another Polish developer. That's again, it's a similar Witcher vibe to it too. I mean, the thing that happens in the sky, it looked like the conjunction of spheres from the Witcher, which is why it was a Witcher 4. And just the whole idea of like looking at these silly villagers, like punishing something that turns out to be much more powerful than them, right? Like that's such a Witcher concept. Yeah, there's there's like full on there's already full on fan theories of what the overall premise is of this divinity game, just in regards to the gods being dead. And because the gods are dead, this demonic entity can now like break free from the from hell or whatever. And now you got to deal with that. Plus the hobbits are there and they're weird. Anything that channels Wickerman too, I'm all in. I love the Wickerman so much. The bees. The original Wickerman. Not the bees. Not the the only one I've seen. You've actually seen the movie. I've only seen that meme. I've seen the Nicholas Cage one. Wow. I think that's all the theaters. The original one's very good and still very scary. Okay, lots of fun announcements last night. Lots of games to look forward to over the next mini probably many years. I played like I said, played about 30 minutes of Terminator 2D. No fate last night. So far, so good. It seems seems like what they promised. It's like a super Nintendo style. Like if if a good T2 running gun contrast style game had been released alongside the the movie in 1991, this feels exactly like what it would be. I mean, one thing that was a little you said you played 30 minutes. You're halfway through the game. That's kind of crazy. It's just I've been some of the reviews have said you can play you can finish the game in less time than it takes to watch the movie. All right. Is there a co-op? Are you just it's a single player game? I don't think there's co-op. Okay. Oh, I had some notes. And there's multiple like, is there like alternate pads or stuff like that? Yeah, there is. There was like a trailer called like the decision trailer. And it was like something happened in the trailer and they're like, this happened because you did this. So on your next playthrough, you can do this and it'll change this outcome. And like that's kind of like their draw because the whole point is like time travel. Yeah. That makes sense. I think we all know it's been some more time with us so we can see if that's the that that is truly the hook because that's a really good hook because it's a game about time travel and game about consequences of past actions, right? So that would be cool if that was to us. There's four difficulties. I forget what the easy mode is, but normal mode is no problem. Home. Hard is hardest. Asa Lvivista. And then the hardest difficulty is judgment day, but it's locked until you finish the game. Nice. And then there's lots of have called out to other things.
So the game opens up with a scene that there's only hinted at in the movie. Sarah Conner is trying to train John, like trying to teach him how to shoot a gun. Right. Because that happens off camera in the movies. Well, it's, in the game, you're playing through a section before she's committed to the insane assassin. Yeah. Before she was like, I remember here, caught trying to set a bomb in Cyberdyne or something. Yeah, because they kind of refer to her like his training in that movie. Yeah, exactly. So you're in Mexico. She's trying to train him. And then some guys show up and they, they take John and then they, they punch him in the stomach and throw him over their shoulder and walk off screen exactly like double dragon. Exactly. Exactly. And then a lot of the gameplay feels like the arcade Robocop game. You remember that because guys will pop out of windows and when you shoot them, they fall down to the ground and it looks very much like Robocop. So you play that section of Mexico, then the second level is her in Cyberdyne. Trying to set the bombs, but she's arrested and then she has a flash. I guess she flashed back forward where you play as John, grown up John in the future and in the third level there. So that's what I like. I like how the two 1000s pursuing you in that level. That was really cool. Yeah. Just popping out of the background. Yeah. Did you see Max's video about all the Terminator games? Oh no. It's good. So he did a video that's like all the weird Terminator games that have come out. I highly recommend to watch again on IGN. They show a lot of footage of the arcade game that wanted the two oozees. Yeah. And which got conversions to Revolution X there, Smith game at the time, which is funny. But in one of the levels here in Cyberdyne and the enemy is a bunch of scientists. And they throw beakers of green liquid energy. It's that rock. You're just murdering scientists. Cool. And like he points out, like, why are they doing chemistry? It's a robot lab. Cool. So that's fun. And then also, as I mentioned, limited run games, bringing jaws back. There is. Yeah. There's the scientists. And there's Max. They're bringing jaws back. The NES game. It's called the jaws. Jaws retro edition. And this is a, you know, this is kind of an infamous NES game. It's brutally difficult. Not a good, not a good game. I had this game. Sam had this game too. Yeah, I got it as a gift for Christmas. And it's clearly a bargain bin game, like a year after it came out. It's one of those games. I played a lot, but it's just, it's almost impenetrable. It's like hard to figure out exactly what you're supposed to do. Yeah. There's like an art. There are RPG mechanics to level up. Yes. Exactly. Yes. I think we were supposed to read the manual. I would share with the man. I always read the man. I was still confused. No, we threw him away. I think I threw him. Yeah, I don't think I read the manual. But to your point, if you watch a speed run of it, it's actually really amusing. Because you have to just go between these docs over and over again. And then you get jobs to come out and you kill them. Like that's it. That's the game. Normally until you get that to happen, it takes a lot. Do you remember if you spent a long time harvesting jellyfish and playing what you may have thought of was the game? Yeah. Also in jobs or baby jobs would come out and just kill you. No, it's crazy. The game is like two different modes, right? It's like over on like on the ocean boat travel and then this underwater fight, right? Yeah. And then we can then we can the real jaws enough, then you have to this like first person where you're controlling the boat. Yes. And you have to stab jobs. You have to stab jobs. I love the jaws. The jaws power. He's all powered up. Yeah. Is there somebody put a like it's like it's like ET like somebody put a lot of thought into, you know, making it a elaborate non-platformer game that was like based on a movie. But it's it's executed so poorly that I think and so many people had it that it is really funny to to research. That's dark. That rules. Do that parallax on that water. It's so good. And that's really good. It looks like the game is very colorful. And I think that's pretty good music, even though it doesn't have any. Dude, is it LJN? I want to say it's LJN. Yeah. I'll get him. See, this would be so popular. No explanation for why you didn't get him. I know. You just throw a VHS filter on this and low five music and just get the back and forth. Yeah. That's a YouTube 24 like seven video. That'd be as the kids say, a vibe. Yeah. 24 hours of shark stabbing vibe. So they're they're they're adding the ability to save anywhere you can rewind. They're adding achievements and trophies. A music player in a gallery. But do you know there's another game unenhanced version in this package? No. I didn't know that. Massively expanded multi chapter adventure filled with nods and homages to all four Jaws films. Wow. That sounds impressive. Yeah. New question of the guitar. Sound like a distributor. There's four Jaws films. What? Jaws Jaws to Jaws 3D and Jaws the Revenge. The Revenge. Is it all the same shark? Oh no. Cause they kill it every time. But I think it's the same shark family. Yeah. Yeah. Yeah. The family gets revenge. Got it. They had new abilities and weapons for your boat more challenging enemies more ways to deal with them. It's a they call it a robust realization of the NES games role playing elements and inspirations. I mean, that sounds kind of like Dredge. Yeah. Actually. That's awesome. Everything that's been happening with Jaws, including the pinball machine, like everything kind of missed the 50th anniversary. I just get it's weird. They they did do a reissue of the pinball machine for the 50th, but yeah, it's just strange timing for everything. It's all been a little delayed. Uh, the pinball machine is amazing, by the way, the stern machine, I did a video for the gen. Yeah. Yeah. It's really, really cool. It has just tons of footage from the first movie integrated and call outs and it just, it's a wonderful pinball machine. It's really, really good. Cool. Mark. Have you seen Jaws? No. I've been to Universal Studios. It is. So I get the Jaws there. Yeah. I saw the Jaws there. I did. I did. Yeah, he's like, I was miserable making this movie. It is the best. It's the best Christmas movie ever made. You got to watch it this holiday season. I wouldn't even. I haven't seen diehard either. So I'll have to compare this. That's completely insane. You haven't seen that. Well, I've seen one of them. The one with the, the live for your diehard. I love it. Wow. I think David and my he, uh, signaling the producer to kick you off the show of real time. You know, he knows who I am. He keeps inviting me back. He's just pointing it. Mark, doing the wrap it up signal for me. Please wrap it up. Please listen. Um, you should see you. I mean, I think diehard and Jaws are both great movies. I think Jaws is one of the best pieces of film ever committed to theaters. It is unreal good and still really fun to watch. I just watched. I've been sick. So I just watched, uh, Shawshank Redemption. Now that's a good movie too. That is good. There's nothing to do with what we're talking about, but you know, even little Stevie King wrote that one. Yeah. Yeah, it is. That is a good one. Uh, you might someone might cry blast for me. I like Jaws a lot. I think it dips a little in the middle. It's a little slow. I know we're a 3D guy. Damn it. Okay. Uh, a little talky. No, no, no, he's definitely the one I watch the most as a kid, although, yeah. Well, the two was on TV all the time. So I constantly said, uh, Jaws scary about it. And it takes place in like a, a sea world type, place, yeah, oh, no, yeah. It's good. Um, they're all stupid, but one is a legit good, yeah, it is a fantastic film. Yeah. And the part where it drags is the part where you get to watch people smoke in seventies close. A lot. It's great. Yeah. Like extra curricular activity. I saw a kill bill the whole bloody affair. Me too. And it was basically a religious experience for me. It was so good. David. Yeah. I'm going tomorrow. I have 70 millimeter tickets to Alamo. 130 p.m. I could not be more excited. Yo, it's like four hours, right? It's four and a half hours. Four and a half. Yeah. But it didn't feel like it. It didn't feel like it. Intermission. Intermission. It goes quick. God. I mean, like they're just doing it, dude. No, they're so good. Um, what do you think? I had the best time. It was the best. My wife went out to dinner with a friend. So we got a babysitter. And I just went to see a kill bill. I spent four and a half hours in the theater. I got a half hour wine. It's the best time. It was good. Is it just a legit third movie? No, no, no, no, no. It's the two movie covers together with some modifications to make it kind of there's like this cut of the movie that exists called the whole bloody affair that only Tarantino apparently owned the film press for. And like, previously, you could only watch that film print at the, um, his theater that he owns here in L.A., but in order to do it, you had to do like a whole contest essentially of every day in December, every week in December, they would show one of his movies. And then if you collected a ticket from each of those movies, you would then get invited to watch his print of the whole bloody affair. Now it's just. And then you had to take your shoes off. Yeah, kind of. And now, and now you just get the whole thing now. And it's such a beautiful experience during the house of blue, a blue leaves segment. There's this beautiful, like just 360 around the entire, uh, like restaurant while, while, you know, the five, six, seven, eights are playing. And just the sheer mastery of the camera, I, I started tearing up in the theater. I was like, this is incredible. Oh, it's beautiful. I will be honest, my eyes were not dry the entire time. Yes, right? Oh, wow. Oh, man. I love Quentin Tarantino, first of all, it's like, you know, it's 20 years old now. So it takes me back to that time of my life when I saw this living in Chicago. The internet, the internet was still fun back then.
They make some slight changes, there's additional animated footage to the flashback for Oren and she shows a little bit more how she gets her revenge, and it's good. It's very cool. Very fun and good. There's some slight changes at the end of the first one when you cut to intermission. In the original film, the final line of the movie is Bill saying spoilers, does she know her daughter is still alive? They just omit that, so if you're watching this for the first time, it's a surprise to you at the very end that her daughter is still alive. And also during that, the fight scene at the House of Blue Leaves, in the original theatrical cut, they had to make it black and white. They had to turn it black and white for a certain point, they don't do that here, keep it in color. What do you mean they had to? To get an R rating, to not get an R rating. Oh, that's so funny. Yeah. And it's so goofy. That's like, guys, that's so good. Yeah, 100%. Did you get to watch, and I'm like, how do you measure blood and quartz to not get an X rating? So did you see it on film by chance? Not me. Mine was digital, unfortunately. There's a theater in LA called the Vista, but I didn't want to drive to it because it's very far. Yeah. And then you got to go. No, I think it's a total, like I saw hateful eight, and not it was more than 70 millimeter. It was a higher, it was a bigger film format, even than that. And it was magical, you know, just to see the film. And so that is one of the biggest draws for me. I love Valimuth Theater, and like they project really nice when they get film. And so that's going to be great. I'm going to get some bloody Mary's going to get a pizza and watch the whole thing. And by the way, my band just played with the five, six, seven, eights in Japan. That was one of the bands with all that rocks, man. It was so cool. They were a surprise. We knew this was happening, but there was, they couldn't be listed on the bill for some reasons. And they got, uh, got on there and played, and they were great. And I have great video of me going absolutely nuts watching them up front. That's so cool. The show was great. Did you bring your show and tell by the way, Damon? I speak to you. I thought about it. But since you had it, I thought maybe you could just hold it up. Yeah. Oh my gosh. Wow. Sam and I are both owners of the making of Quentin Tarantino's Once Upon a Time in Hollywood. Oh, it's huge. That's a huge. It's legit, big. Like this is difficult right now. It's like, like, just holding it to read is actually a little bit. For a lack of writing too. Like I read it for the articles. Not the picture. And it's, it's seriously, it's, it's a, it's a 500 page book about day to day set development, right? So it's like it has, it has like, I, I just a tremendous amount of like cool, just background and stuff. You know, I'm 100 pages in right now. So, and I've been reading it like this before I go to bed. It's a skill job. It's a skill job. Yeah. Yeah. Exactly. It's like, that's a broken nose if you drop it. So I've been doing that. And I love it. And it's a little like the writing is a little bit like worshipy of Quentin Tarantino. And it starts out with a lot of like, he wrote, you know, this great script. And then like, you know, he keeps these things under wraps, right? So like people were coming to his house to read it. Yeah. And it gets tattered. And it's like they tell this whole story. Now I'm in the casting part, though. And it's really great. Like, Vigo Mortensen and Nick Cage were a pair that he considered. Yeah. And like, which one would play which? Like it's like crazy. Yeah, that's very fun. Sorry, Leonardo DiCaprio, Brad Pitt were the final. Yeah. At one point the studio said, well, if you cast Brad Pitt and Leonardo DiCaprio, here's the thing. If you're Quentin Tarantino and if you cast Brad Pitt or Leonardo DiCaprio, that's two stars. And the studio will still make money. If you cast both of them and you're Quentin Tarantino, then that's three expensive people and we all make money. Well, make a great movie. And we're in the business of making great movies. That's what they said was the story. And then they did that. What? Okay. Well, I'm pretty sure that he is a great movie. It is. Yeah. And I bet they made money, too. But yeah, they're just so, so much incredible photos and behind the scene detail and stuff. And, you know, I mean, I needed no convincing that this is, you know, one of the most fun movies probably ever to work on and everybody that touched it just seemed to have a blast. You know, like these stars couldn't wait. And like, you know, Mara Robbie wasn't the most famous person in the world at the time, but she'd done Itania and Quentin Tarantino like wrote the movie for her. Yeah. Well, she had just done, uh, she had just done Wolf of Wall Street with Leo. Yeah. Yeah. That was kind of the first big movie for I think. Yeah. And she had done, she had done suicide squad. Right. That came afterwards. No, no, no. He had known about that. One of those movies had come out and she had, she had had a breakout role in that somehow because there's two of them by, by the time she was found in anyway. They're first. She was in, okay. Anyway, we're getting off into the end of the shoot. Yeah. Yeah. Okay. Let's bring this episode home. It's time to, uh, that brings us to the video game. 20 questions and our suggestions also comes from Jake from Bournemouth, UK. Uh, I really enjoyed the top 25 games of the century so far list. He said, all in all, great list. Uh, there's a couple of gaps. I'll have to fill. I've never played tears of the kingdom, Mario Odyssey or Encharted 2. Wow. Wow. Well, you're in first. Good time. Uh, and he says I would suggest football manager for 20 questions. But it's an annual release and I reckon it's a bit niche. Uh, so I will go from my personal favorite redacted. Hopefully it's not like. It would be interesting because it's like, you know, it's a, it's a non-action sports game. That's kind of a strategy game. I like that. We might not have got it, but I like it. Let the questioning begin. All right. Did the game come out after 2010, January 1st, 2010? No. Oh. 2010. Very specific. Uh, is this game maybe? I like even numbers. Is this game made in Japan? Yes. Nice. Oh. Uh, we'll just call it. Oh, go ahead. Would you, would you say multiplayer as a main focus of this game? No. Did this come out between 2000 and 2010? Yes. Okay. All right. So we got a decade. Yeah. Did it come out on a compact disk-based medium? Yes. That's five. Was this game exclusive when it came out? Yes. PlayStation or PlayStation 2 or games? So PS2 or PS3 game? Gamecube. Yeah. PS3. Uh, the platform that it was exclusive for was a first party? Yes. Oh, interesting. First party. It's going to be the title. It's going to be the Nintendo or PlayStation. Was it a Nintendo game? Yes. Okay. All right. So it's a game. Gamecube. Or I guess it could also be a Wii game. Yeah. Or Wii U. Is this game on the Nintendo Wii? Yes. All right. Hey. Wii. Would you call motion controls like a key element of this game? Yes. That's 10. I bet it's Metroid Prime 3. Corruption. I started a little bit of a tie-in. I know. Also, we haven't talked about Metroid, which I think is great. I started playing Metroid Prime 4. It's great. So everyone knows it is a game that I've not caught very far in. Is this game set in space? No. Not. Okay. All right. Let's see here. Motion controls. That eliminates both Mario Galaxy's and Metroid Prime. Maybe it's Link's crossbow training. Yeah. I mean, but this is our boy's favorite. One of his favorite games. So if that's your, hey, I thought that was redacted. It's it. He said it was his favorite redacted. Redacted. Right. Yeah. Well, if I told you, Link's crossbow training was my favorite Wii crossbow based game. Of all of them to choose from. Maybe favorite tech demo. Do you play as a character in the, like, is this a, nevermind, hold on. Let me think. I'll try to describe what you do in Wii sports. In your sports. I mean, you play as a me in Wii sports. Yeah, yeah, yeah. Is this game is me as your, uh, bonus of a characterization? No, no, me's. Whoa. So not Wii sports resort or anything like that. Yeah, yeah. Um, this is game star, a recognizable Nintendo character. Yes. Is it set in the Mario, or Zelda, in this universe? Yes. It's got to be a Zelda game. It's got to be the Donkey Kong Bongo's game. No, that was GameCube. Yeah. Maybe it's. Is it a mushroom universe game? No. No, that's 15. Oh, well, uh, do you play as a, or it could be Skyward Sword? Do you play a little toilet? Yeah, do you play as a wolf in this game? You can. Go. Okay. Oh, there it is. There it is. There it is. There it is. Is this game the legend of Zelda, the Twilight Princess? Yes, it is. Yeah. Let's go. You can. Yeah. Yeah, 2006 for Wii and GameCube and then 10 years later, brought to the Wii U and the HD version. Yeah. We used a lot of questions, but I feel like we got there pretty quick still. Yeah, it was rapid fire. The wolf Amigo was so fun because you could just pop it into Breath of the Wild any time you wanted. I got a kick out of that when Breath of the Wild was new. Same. A lot of breath of the wild and tears of the kids.
So, so much. I'm ready for another one of these Ready for another like a classic Zelda a classic, you know kind of going through dungeons What about echoes? I love Deca's a wisdom great See you got your classics, Zelda. Give me another 3d open world intent How do you all feel about Twilight Princess today because I never finished this game I was just the waggle controls turn really turn me off to it. Yeah, I do think the GameCube version is the definitive version of the game Just because especially because Link is backwards though Well, I think no the the Wii ones backwards because Link is right-handed Everybody played the Wii one so you have to call the GameCube one But it's also four by three which is really annoying when you go back to play canonically Link is left-handed actually so This is also coming after Windwaker was to me. It's so much more visually. Yeah. I mean the This game despite having a very slow two hour opening I think it's some of the coolest dungeons in a Zelda game apart from Skyward Sword and I think it's just a really cool Fun take on just a more mature Zelda quote-unquote and I really like the environments and the the enemy designs and also yes The little the spinning top device all-time gadget so fun You see Damon's all those like pizza when it's bad. It's bad and when it's good It's you probably played it when you were under 13 years old Just like pizza the first two hours are up. I'll give you that the rest is pretty good Yeah, I that's there that I know we say that games have slow starts but when I read you when I replay this It's really tough like you do a lot of the herding and you do a lot of you heard that the goats or whatever Then you do a bunch of that talking in town It just takes a really long time to get out of their version of the Kokiri forest But after that, it still takes a long time And you're like in the dark world and you can't do this and it's like after the fire dungeon Then you get into a kind of a Hyrule field type flow and you're running around but it is really like It's just a little bit restrictive as a Zelda game. It's it in Skyward sort is - so they they got more and more away from that Legend of Zelda just drops you on a rectangle. They're like you figure it out you idiots Like I admit you know, and then that's what was so refreshing about breath while bringing it back So I think people will like if they haven't played this game. They want to understand that like We didn't you know it it had really lost its way But then also it was also perfecting a different day which was like dungeons and collection and I almost like Metroid like game play It was like almost you know that type of thing where you're kind of returning to areas with your hook shot to get stuff And then you're returning to areas with your your metal boots and it's you know It's not it's doesn't feel like the Zelda's that people been playing for the last decade now and for the first second And it features an optional dungeon. I'm always a fan of a game with an optional dungeon the cavernor of ordeals The cloud cuckoo land dungeon is wild That's in that's in this one right? That's in this one. Yeah, it's the one with a very scary man. Yeah, I got scared there for a second I was like wait no, is that Skyward? No, it wasn't so much. I want to I want to do I want to do a quick two-minute extra curricular I forgot but I remember I wanted to talk about it So I'm a huge fan of the show Spartacus. It's a great show. Mm-hmm. Just rewatched it the new series is out now And it's a what if series where they get some couple characters that died they they just they just it's Lucy Lawless and I don't know the actors name and they're just like yeah, well, I Actors name I know Characters name anyways the show starts and Lucy Lawless is just like hey, you know how you died What if that didn't happen and then the show just starts and it's great and I think more shows should do that Whoa, I think more show, what is one of these shows? That's that's pretty tame compared. Oh, man, I did watch this show. Oh Dude, it's basically porn Don't have children around But it's it's so good and I wish more shows would do that Well, you should watch Spartacus because so here's real quick season one had a guy named Andy and that he got sick So then season two is a it's a it's a flashback season Nick have you seen the show? No, no, I had to do something related to Spartacus house of Asher for work. Oh Got it. So so the main character ended up dying from cancer So then in season three and four it's Andy McIntyre who's playing Wolverine in the new Wolverine video game So if you want some some if you want some or I'm not Andy McIntyre I forget this thing anyways. He's great The shots are so tight. They have like no budget, huh? I love this idea of them just being like it's that seriously the first five minutes of the show as They're just like hey you died But like what if you didn't you want to live in that world and he just wakes up and the show just pretends that like he did not It's great. That's what happens in every jaws movie. I love them Sharkback All right, well nicely job on 20 questions. Thank you for the suggestion Jake from Bournemouth UK Viewers listeners if you have your own suggestions for video game 20 questions email them to me the email address GameScoop at ijinn.com and that is all the scoops that we have for you this week Thank you Nick. Thank you Sam. Thank you mark. Thank you to tie a happy happy jaws season everybody happy jaws season Thank you to tie a working behind the scenes to make this episode possible My name is Damon. We will be back next week. We have one more scoop before we're gonna take the week of Christmas off but next week will be The Damien Awards, and then we'll take the week off Annuals, and then we'll take the week of Christmas off, but then we're gonna squeeze in an episode between Christmas and New Year's We'll record on the 30th of that week. So please be excited for that. My name is Damon. This is ijinn gamesuit and round I said I would run away As far as I could go Teach the dogs to pull a sleigh Through the white and drifting snow You brought home a magic box In time for Christmas day ij stars and busted blocks Till the feeling went away Meadles in the carpet Ice behind your eyes On my best behavior Till Santa Claus arrives In another castle Trying to survive The storm had took us all In 1985 You walked out into the wind To warm up grandma's car But you never came back in Lost beyond the fog of war Scrolls unfold in front of me And I am in control Wires from the old TV Through my hands and to my soul Meadles in the vacuum Ice behind your eyes On my best behavior Till Santa Claus arrives In another castle Trying to survive The storm had took us all In 1985 In 1985 In 1985 In 1985 In 1985
Podcast Summary
Key Points:
The NES *Jaws* game is being relaunched as a retro edition, despite its notoriously difficult and obscure nature.
A new retro game, *Terminator 2D*, is releasing with time-travel mechanics and multiple playthroughs where player decisions alter outcomes.
Star Wars is releasing two major games
*Resident Evil 4* is being remade, with a split structure featuring two distinct protagonists and unique combat mechanics, including chainsaws and close-quarters action.
The *Tomb Raider* remake is set for next year, featuring cinematic visuals, slow-mo dives, and a blend of classic and modern design, while a new original *Tomb Raider* game is in development.
A new *Control* sequel is being teased with a focus on melee combat and a dual-protagonist narrative, raising concerns about its departure from the original’s tone.
A new *Mega Man* game is being developed, inspired by the classic *Mega Man 8*, with a 2D side-scrolling style and puzzle-heavy gameplay.
*Bradley the Badger* is a new 3D platformer inspired by *Banjo-Kazooie* and *Contra*, featuring dynamic world manipulation and a live-action narrative twist.
Summary:
The week’s gaming highlights include the long-awaited return of the notoriously hard NES *Jaws* game and the release of *Terminator 2D*, a time-traveling action game with branching storylines and multiple playthroughs. Star Wars is gaining momentum with two new titles: a co-op RPG from a newly formed studio at Lucasfilm and a *Galactic Racing* game from former Criterion developers. Indie attention is also focused on *Resident Evil 4*, which is being remade with a split narrative between Leon and Claire, and a new original *Tomb Raider* game set to push boundaries in gameplay and visual fidelity.
Meanwhile, a new *Control* sequel is being teased with increased melee combat and a dual-protagonist structure, while a *Mega Man* game inspired by classic 1990s titles is gaining traction. The *Bradley the Badger* platformer stands out as a creative, game-making-inspired title with real-time world manipulation and a live-action narrative. These announcements reflect a broader trend of studios embracing creative freedom, from full IP ownership in *Divinity* to niche, experimental gameplay in indie titles, signaling a year of diverse and innovative releases across genres.
FAQs
Yes, Terminator 2D is inspired by the 1991 movie and features a retro Super Nintendo style. It includes time-travel mechanics where past actions affect future outcomes, and gameplay elements reminiscent of arcade games like Robocop and Double Dragon.
The game starts with Sarah Connor training John Connor in Mexico, showing a scene not seen in the film. It then jumps into future timelines, where players control grown-up John Connor and face enemies in Cyberdyne, blending narrative with action and time-travel mechanics.
No, Terminator 2D is a single-player experience. The game focuses on individual progression and decision-making across time-based storylines.
The game has four difficulty levels: Easy, Normal, Hard, and Judgment Day. Judgment Day is locked until the player completes the game, offering a progressively harder challenge.
The NES Jaws game is being revived due to its legendary difficulty and cult following. The retro edition maintains the original gameplay, which is notoriously hard and often requires reading the manual to understand mechanics.
A new Star Wars game based on the Old Republic era is in development by Lucasfilm Games, with a trailer suggesting a co-op-based RPG. Additionally, Galactic Racer, a racing game from Fuse (ex-Criterion), is set to release next year.
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