In a pivotal battle between Apple and RIM, Apple’s strategic move to open its iPhone platform to third-party apps via the app store in 2008 created a powerful ecosystem that attracted users and developers alike. This innovation gave the iPhone a significant edge over RIM’s Blackberry, which lacked a robust app ecosystem. Despite RIM’s efforts with the Storm and Storm 2, both models failed to deliver on performance, leading to widespread user dissatisfaction and a costly recall of one million units. Meanwhile, Apple capitalized on its technological leadership by introducing the iPad, which further solidified its dominance in the mobile market. The lack of a 4G phone from RIM, coupled with internal missteps and strategic failures, left the company out of sync with industry trends. Verizon, RIM’s key partner, shifted marketing focus away from Blackberry, further accelerating its decline. Apple’s aggressive app strategy and ecosystem expansion, along with its early adoption of new technologies like 4G and tablets, ensured long-term market leadership. The episode highlights how innovation, ecosystem development, and timely technological adaptation are crucial in competitive markets. While RIM continued to push in the developing world with a cheaper phone model, its core market collapse illustrates the dangers of reactive innovation and poor product execution. This episode of Business Wars underscores the shift from hardware-centric to software-driven smartphone competition.
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Summer 2008, Waterloo, Canada, Mike Lazaridis stands inside a small lab with concrete
floors and exposed pipes. Wires hang from the corrugated steel ceiling.
This is the place where research and motion puts its products through wacky experiments.
He watches as an industrial-sized tumbler is filled with the latest Blackberry model.
A member of the quality control team starts talking.
So at this station, we're testing the phone's ability to withstand horizontal impact.
Lazaridis nods. The phone currently being tested is the storm. Rims all glass touch screen
device. He's got a lot riding on this model. It's supposed to be Rims' answer to the iPhone.
The phones inside the tumbler fly into the air and smash into the edge of the containers.
Lazaridis winces, but isn't too concerned. You expecting people to be putting their
phones and blenders or something? The employee gives him a look. Well, other Blackberry models
survive that test, but Lazaridis cuts him off. What other tests are you doing?
The employee leads him to the next station. Here we have the vertical drop test.
A handful of storm models are being held above the floor by robotic arms. The quality control
employee presses a button. The phones drop to the unforgiving cement floor. Every single one of them
shatters. Lazaridis steps closer for another look. He frowns as he stares at the shards that litter
the floor. Oh, this looks bad. Blackberries are known for being indestructible. They were made with
hearty metal, plastic, and quarry keyboards. A sales rep used to throw it on the floor to show
clients how unbreakable they were. But not the storm. This model has an all-glass face with no
keyboard. Lazaridis can't believe what he's seeing. He's got a brilliant team. He's sick and
to see that they created such a flimsy phone. As you can see, the new phone repeatedly fails test
grades. Lazaridis straightens up. Well, that's because these machines are too rough on it.
These phones are going to be handled by people not robot arms. We need to test them with real people.
The employee starts to protest, then thinks better of it. I'll find some human test subjects.
Lazaridis walks out of the lab. Confident that human users won't be anywhere near as rough as
robots. But the phone does survive human fingers. Storm may have weathered this test.
But dark thunder clouds are gathering on the horizon.
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is Business Wars. In the last episode, Steve Jobs and Apple delivered a game-changing
touchscreen phone that put email and iPod and phone capabilities all in one device.
Now, Lazaritas and his co-CEO Jim Balsely are pressing their team to come up with their
answer to the iPhone. If that were the only challenge, that would be enough. But while
RIM was working to match iPhone's last iteration of the phone, Apple is about to open up a new
battlefront, one that RIM is not even dreamed of. This is Episode 3, App Attack.
Late 2007, a large-glass conference room at Apple Park in Cupertino, California.
Dressed in his signature black turtleneck in jeans, Steve Jobs looks around the table at his
board members. Well, thank you everyone for being here. As you all know, we're planning to release
the second model of the iPhone next summer. It'll be fully compatible with 3G and we're very
excited to make the shift. People have been loving surfing the web on our phones and now it'll be
way faster. The board members nod, please, but eager to hear what comes next. They know customers
have been smitten by the iPhone because of the ease of browsing the internet on them.
Browsing on the blackberries is slow and cumbersome. We sold nearly 1.5 million iPhones in 2007
and were aiming way higher with the new model. Jobs clears his throat and then plunges in.
Now, I want to talk about apps. I always thought the killer app of the iPhone should be
the phone itself because I was so damn tired of calls dropping and we've done that.
As you know, I've opposed developers making apps for our products. I worried that apps
would mess up the iPhone, but art has been quite persistent and I'm coming round to the idea.
I want to hear what you think. I'll let art explain his perspective.
Art Levinson, a biotech executive, turned Apple board member nods.
I've been bugging Steve for a while about apps. Honestly, the phone is a thing of beauty.
But I think the future of the phone, in fact, the company, is in the apps.
The board members glance at each other. There's a fleeting feeling of worry, but mostly
they're excited about what comes next. Levinson has their full attention.
I'm talking about different applications. Tools that solve problems are make using the phone
more fun. Say, a map or a game. The key is to give the users applications they may not even
know they want or need yet. And to do that, we crowdsource the apps.
Levinson gives them a second to absorb what he's telling them. He knows while some are keen to
push boundaries. Others see this as opening a Pandora's box of problems. If we crowdsource
developing apps, and by this I mean allowing other outside developers to create software,
we'll expand the universe of apps exponentially. The board members not along, as Levinson continues.
Outside developers can make all sorts of programs more than we'd ever be able to make on our own.
And there's a clear demand for it. We've already seen hackers jailbreak the iPhone and start
building their own apps for it. This is an opportunity to take that demand and channel it. Some board
members nod. A venture capitalist named John Doerr speaks up. I completely disagree. We should be
building the apps ourselves. Why would we allow apps to be developed by outsiders? It would
dilute our brand and spawn competitors. Levinson speaks up again. Think of the potential scale
of this thing. I'm talking thousands, maybe millions of apps. We'd never be able to reach that.
I just know customers are going to love the variety, and it'll draw them to buy our phone.
Jobs nods. They'll do things we never would have thought of. It's not like we'll just allow any
app to be used. We'll make sure Apple has final say in what goes in the store.
No poorener any of that stuff. Oh, absolutely. Another board member speaks up
You could make sure that all the apps are tested and approved by your own guys
Jobs nods again
Another board member pipes up
Well, you already have the iTunes store, right?
Why don't make a version of that a sort of app store that way all the apps are centralized
Door frowns. Are we just going to let them use our platform for free?
I mean, we're giving them access to all iPhone users. Why would we just give away such jobs in erupts?
We could charge developers or work out some sort of revenue sharing. Maybe we take a cut of any sales the app makes
Levinson snaps his fingers
Exactly think of these apps and the app stores another revenue stream. It becomes passive income for Apple
It's a win-win for outside developers and us and the users
Jobs has heard enough
All right, we're officially opening up the iPhone for apps
Despite some board members concerns
Jobs team quickly gets to work readying the iPhone for apps
It's another gamble the jobs hoax will pay dividends
March 2008 a dark auditorium on the Apple campus
Steve Jobs stands on stage with a giant image of the iPhone on the screen behind him
Also on the screen are icons of existing apps messages calendar photos camera weather and notes
He's just announced that the iPhone's new version 3G will go on sale in July and
Now he's hitting the next major news item, so you're a developer and you've just spent two weeks or maybe a little bit longer
Writing this amazing app and what is your dream your dream is to get it in front of every iPhone user
But jobs and his audience knows that the hard part is getting the app in front of users
Well, we're going to solve that problem for every developer, and the way we're going to do it is
What we call the app store?
Just then the screen behind him disappears
Up pops a square blue icon with a big A on it
Jobs explains that the app store is an application written to deliver apps to the iPhone apps that can be made
By anyone including the people sitting in his audience
By giving developers access to iPhone users Apple will keep 30% of any revenues made by the apps
What a developer wants to distribute their app for free. There is no charge for free apps at all
There's no charge for you the crowd breaks into applause
Allowing free apps in the app stores a huge boon for developers who want to make fun and accessible products
Having access to iPhone users is an even bigger deal
His audience is ecstatic before jobs has even finished his keynote. The first patent for an app has been filed
When Apple publicly launches the app store developers flood it with apps
Apple's bet pays off
Now people want the iPhone not just for ease of use, but the cool and silly apps that are catnip for users
Apps are the latest topic of conversation from late-night talk shows
Workers compare apps over the water cooler
The app store quickly boosts sales of the iPhone
Meanwhile over at rim
Lazaritas and Jim Balsali would be worried about Apple's panoply of apps
If they didn't have a bigger fire to snuff out
And if they don't do it quickly
It will soon enough
engulf them
Spring 2009 Verizon headquarters in basking Ridge, New Jersey
Balsali tugs it his collar
He looks across the table at the grim faces gazing back at him
He's here to meet with Verizon's executives about storm the phone they released to the public a few months ago
It was a touchscreen phone that could text call email and browse the web
But it didn't have any apps
But that's the least of their problems
Verizon's chief marketing officer John Stratton kicks things off
Jim we've been experiencing sky high returns on storm
Users have said they found the clickable screen unresponsive
And we're hearing that it's unbearably slow
Well you know some teething problems are to be expected with new technology
Stratton's expression darkens
These aren't just teething problems Jim
Virtually every single one of the first batch of storms you ship needs to be replaced
I'm talking about one million phones
Balsali's jaw draws
He knew they fumbled storm but he hadn't realized it was that bad
Balsali starts to protest
But John come on now that's ridiculous Stratton cuts him off
You're gonna make us whole on the money we've spent fixing your storm product problems
Or we'll revisit our whole supplier relationship with you
This is your responsibility
We expect you to step up because this is your fault not ours
Balsali box
But he knows rim can't survive without Verizon
Question is whether this relationship is salvageable
How much are we talking?
We need 500 million dollars
Balsali's eyes widen a figure that big would entirely wipe out rim's profit for the quarter
There's no way he can afford it
I can't write a check like that come on now be reasonable
What if we offer free repairs and upgrade programs and a whole slew of complimentary blackberries
Stratton grimaces
It's not what he wants
But he knows that Verizon is stuck with the units it's already committed to buy from rim
Balsali keeps going
Look John we're gonna make things right and fix this with you guys
You've been great partners over the years
And we want to continue to be good partners to you
The pair reluctantly shake hands
And rim goes about replacing the one million busted phones
The fix costs rim 100 million dollars
But it's still better than being out 500 million
Balsali heads back to Waterloo
Lazaridas knuckles down on developing the new and improved storm two
Verizon commits to selling storm two because it's still in a contract with rim
But when storm two launches in October 2009
It isn't much better
rims sales start plummeting
In the fourth quarter of 2009 they miss their target sales goal by more than 650,000 units
No one wants storm or storm two
rims sales figures are in a tail spin
It's spring 2009 in the Apple Design Studio
Johnny Ive Apple's industrial design chief leads Steve Jobs over to a large table covered with a velvet cloth
Ive grabs one end of the cover and quips it off with a flourish
Revealing 20 different size touch screen devices
Jobs smiles at the sleek array of devices
They're bigger than the iPhone but not quite as big as a laptop
All of them are rectangles with curved edges
But they have varying heights and widths
Jobs picks up one of the tablets and begins swiping
Hmm, I like this one. It feels like a good size
Ive peers over him. Ah yes, that's the 9.7-inch screen a four to three aspect ratio
Jobs nods
He's been meeting with Ive every day for the last few months to work on this new project
It takes the multi-touch technology of the iPhone into a big screen
He's calling it the iPad
This is looking good Johnny. How's the app store coming along on this thing?
Ip picks up a different size device and navigates to the app store icon
It's great. I think people are going to love using apps on the iPad even more
This is perfect for reading books on drawing taking notes any number of work related things
Jobs nods
The app store has been a huge success by January 2009 only six months after the app store launched
There were already 15,000 apps for download and users downloaded them a whopping 500 million times
Jobs knows that apps are drawing users to the iPhone
It's only a matter of time before they bring users to the iPad
Hmm, that's good. I can see this appealing to business people and to students
Ive nods in agreement. So shall we go with this size then
Jobs looks at the tablet in his hands one last time
Yes, this is the one
They put the iPad into production and that spells more bad news for rim
The iPad is perfect for making presentations in meetings
Armed with the iPad
Apple is coming after rims
core business, companies.
And that would be bad enough, but RIM is also under attack from its partner, Verizon.
RIM has failed to give Verizon an iPhone killer, so Verizon doesn't put as much marketing
behind Storm 2.
Instead, Verizon throws money behind a phone that's about to create problems for Blackberry
and Apple.
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January 2010, Apple HQ in Cupertino, California.
Jobs strides across a stage in front of his employees, looking down and not speaking.
It's the company's regular town hall.
Employees are expecting to celebrate the iPad, which he just announced a few days ago to
great acclaim.
When Jobs lifts his head and faces the audience, he looks slightly irritated.
He opens the floor up to questions.
When Employee raises his hand, Jobs points at him.
Yes?
I wanted to ask what you made of the Android phone that Google just released.
The employee doesn't know it, but he's just touched the raw nerve that is the source
of Jobs irritation.
Apple's Nexus 2, and Verizon is heavily promoting the phone.
They'd been hoping someone would ask about it.
Jobs eyes flicker with anger.
We did not enter the search business.
They entered the phone business.
Make no mistake.
They want to kill the iPhone.
We won't let them.
Google was an early partner with the iPhone.
The first iPhone came fitted with Google Maps.
Now, Google and Apple have fallen out.
Jobs keeps going.
We are going to deliver aggressive updates to the iPhone.
Android and Google won't be able to keep up.
Another employee asks a question on another topic, and Jobs begins to answer.
But he can't let Google go.
I want to go back to that other question first and say one more thing.
Google's company motto, don't be evil.
It's ****.
At the moment, BlackBerry feels like it's in Jobs' rearview mirror.
But Google?
Well, that's another matter.
They do have the engineering power and the money to put a hole through Apple.
February 2010, a hotel meeting room in Barcelona, Spain.
Lazaritas looks around the bland business center.
He's with a slew of rim executives and Verizon heads for the phone industry's big annual
convention.
Verizon had already told handset makers that it's investing billions of dollars into the
latest network technology, 4G.
Verizon wants its suppliers to be ready.
But Lazaritas doesn't have a 4G prototype to show them.
Instead, after some pleasantries, he launches into a lesson.
I want to take a moment to educate you all on 4G and the shortcomings of the technology.
I don't think Verizon can pull off its 4G plans.
It'll be difficult to upgrade the network because the existing technology doesn't support
it.
That means suppliers will have to heavily invest to develop it.
The Verizon team exchange impatient looks.
There are rims, minis, stumbles. They can hardly believe this is his move.
Lazaritas doesn't notice and keeps going.
Blackberry works perfectly well on 2.5G.
Any upgrade to the network is costly, complex, and takes time.
From a value proposition standpoint, 4G just doesn't make sense.
When he's done, Verizon's marketing vice president, Jeff Dietle, speaks up.
Respectfully, we've made our decision.
Lazaritas's brow furrows. He looks confused.
Dietle continues, "I don't think you realize quite how far along we are.
We will be launching 4G and heavily promoting 4G phones.
It's what customers want, and it's what we're going to give them.
So do you have a 4G phone to show us or not?"
Lazaritas is stumped.
One had been working on a 4G phone, but Lazaritas was disappointed in its battery power.
Fearful of presenting yet another substandard product, he had stopped the project.
"No, we don't.
Well then, thank you for your time."
With that, the Verizon executives get up and leave the meeting.
Lazaritas realizes he's made a huge mistake.
With Storm, they try to play catch-up with Apple and failed.
But by not making a 4G phone, Rim has taken itself completely out of the running.
On the next episode, Rim gets a lifeline when a cheaper version of its phone begins to
do well in the developing world.
To hold on to its dominance, Apple will have to fight both Rim and Google.
From wondering, this is Episode 3 of Blackberry vs. iPhone for business wars.
A quick note about recreations you've been hearing in most cases we can't know exactly
what was said.
Those scenes are dramatizations, but they are based on historical research.
I'm your host David Brown, Natalie Robomed wrote this story, "Giaran Low is our senior
producer and editor, edited and produced by Emily Frost, sound designed by Kyle Randall.
Our producer is Dave Shelling.
Our executive producers are Jenny Lauer Beckman and Marshal Louis, created by Ernan Lopez
for "Wondering."
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Podcast Summary
Key Points:
Apple’s introduction of the app store in 2008 revolutionized the smartphone industry by enabling third-party developers to create and distribute apps, driving user engagement and sales.
RIM failed to match Apple’s innovation with the launch of the Storm and Storm 2, suffering from poor performance, widespread user complaints, and costly recalls, which severely damaged its market position.
Apple’s strategic expansion into the tablet market with the iPad in 2010, combined with its dominance in apps and 4G network planning, further marginalized RIM, while RIM’s lack of a viable 4G phone left it behind in technological advancement.
Summary:
In a pivotal battle between Apple and RIM, Apple’s strategic move to open its iPhone platform to third-party apps via the app store in 2008 created a powerful ecosystem that attracted users and developers alike. This innovation gave the iPhone a significant edge over RIM’s Blackberry, which lacked a robust app ecosystem. Despite RIM’s efforts with the Storm and Storm 2, both models failed to deliver on performance, leading to widespread user dissatisfaction and a costly recall of one million units.
Meanwhile, Apple capitalized on its technological leadership by introducing the iPad, which further solidified its dominance in the mobile market. The lack of a 4G phone from RIM, coupled with internal missteps and strategic failures, left the company out of sync with industry trends. Verizon, RIM’s key partner, shifted marketing focus away from Blackberry, further accelerating its decline.
Apple’s aggressive app strategy and ecosystem expansion, along with its early adoption of new technologies like 4G and tablets, ensured long-term market leadership. The episode highlights how innovation, ecosystem development, and timely technological adaptation are crucial in competitive markets. While RIM continued to push in the developing world with a cheaper phone model, its core market collapse illustrates the dangers of reactive innovation and poor product execution.
This episode of Business Wars underscores the shift from hardware-centric to software-driven smartphone competition.
FAQs
Yes, Audible subscribers can access new episodes of Business Wars early and without ads.
You can join Audible through the Audible app or by subscribing on Apple Podcasts.
The Storm phone failed vertical drop tests, shattering completely, due to its all-glass screen and lack of a physical keyboard.
Jobs believed apps would enhance user experience, solve real problems, and create a wider ecosystem that would drive iPhone sales.
The App Store significantly boosted iPhone sales by offering a vast library of user-friendly apps and created new revenue streams for Apple.
BlackBerry failed due to poor product design, lack of apps, and strategic missteps like not developing a 4G phone, which left it behind in innovation.
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