Australian Survivor | Interview with Network Executive Producer Tim Ali
50m 2s
In the interview, Shannon Garcia speaks with Tim Arley, the network executive producer for Paramount Australia and New Zealand, focusing on his role in overseeing Australian Survivor. Tim collaborates closely with the production team, providing approvals for creative decisions and ensuring the show resonates with the audience. He emphasizes the importance of balancing the interests of super fans, casual viewers, and the broader audience. Tim reflects on past seasons, such as "Brains vs. Brawn," acknowledging fan feedback and the need to evolve with each season. He highlights the challenge of managing audience expectations and feedback, emphasizing the show's continuous evolution and his focus on engaging viewers effectively. Tim's insights shed light on the intricate process of producing a successful reality TV show like Australian Survivor.
Transcription
8147 Words, 44392 Characters
(upbeat music)
- Australians, survivor is saved.
- Survivor is saved.
- Survivor is saved.
- Survivor is saved.
- Survivor is saved.
- Survivor is saved.
- 21 South Africans, 12 ordinary Australians.
- 16 New Zealandese.
(speaking in foreign language)
- One million pounds.
(speaking in foreign language)
(speaking in foreign language)
(speaking in foreign language)
(upbeat music)
- Hello everyone, Shannon Garcia getting you ready
for some special off-season content
for the Australian Survivor and Survivor off-season.
And I have an interview with the executive producer
for Paramount Australia and New Zealand named Tim Arley.
And we are very, very lucky to have this interview today
with Tim because Tim is an important player
in the production of Survivor, of Australian Survivor,
as you'll hear.
I wanted to give just a little bit
of background context on Tim,
even though he's gonna explain it.
I wanna spoil the whole interview,
but just for the context, you know,
Tim works from a network perspective
and as you'll hear very, very closely
with the production side of everything,
basically signing off basically on everything
and really looking at everything from a network perspective
and an audience perspective on what we finally get to see
as the final product in Australian Survivor.
He's worked on the last three seasons.
He also has experience as an executive producer
on a bunch of the other network 10 shows.
I'm a celebrity, my singer, amazing rave, the bachelor.
So he has that experience there
and he's very closely connected to Survivor.
So we speak through, you know,
kind of the approach in terms of casting,
production, twist, editing, you know,
all the things that are very, very unique to the franchise.
And I think what's so important about that as well
is that you'll even hear in the analysis that we do,
everything that we talk about from a production standpoint
is so innately tied to the network for Australian Survivor.
Something I think we do a lot less of for US Survivor
because it feels like with CBS,
they kind of give them the time slot
and then like let them run rampant because it's a given.
They've been there for, you know, 44 seasons.
Whereas Australian Survivor is in its infancy
and, you know, you're always battling with the networks
and it's amazing to me the kind of backing
that Network 10 has given to Australian Survivor.
Like it puts it up against, you know,
the biggest competition, the shows that shouldn't be named
but that rhyme with the rock and buried at first light.
So the fact that they're willing to let Survivor
go up against these shows and, you know,
support the show to back itself at that point
shows how invested it is in Australian Survivor.
And then obviously going into a ninth season,
that's very encouraging as well.
So I think it's really important to talk about
what the network, how it approaches things
from an audience standpoint,
how that longevity will hopefully be assured through that.
The different types of audiences that Tim
and the network feel they need to balance
was a really fascinating thing from the interview.
And something I didn't really get to as well with Tim
'cause we, you know, we were lucky to have
the 40 minutes that we had.
But, you know, I think the network is very,
very committed to the super fan community.
Like, you know, we have Jury Villa
where there's not even U.S. Bondarosa anymore
but like the secret scenes and something like
Talking Tribal where Tim is my boss on Talking Tribal,
you know, really trying to cater to the super fan audience
while also looking at kind of like all these other
audiences and what Tim calls the broad audience.
I think it was a really fascinating thing.
So yeah, I think that this is a really unique insight
into that network perspective,
which is so, so closely tied to production.
And as Tim will tell you,
I should just let you listen to the interview
but he has to sign off on everything
because obviously that's like the be all and end all.
And Tim is a very important man,
very, very lucky to have any time with him.
I hope that you guys enjoy this.
It was certainly a thrill for me.
And I think that getting some of the confirmations
and insights from Tim on how the network looks at it
will make analysis also really stronger going forward
when we look at what they do and why they do it.
So really, really happy to have this one.
I hope you guys enjoy and I will see you on the other side.
Hello everyone and welcome to IHAP's coverage
of Australian Survivor with some off-season coverage
with an incredible guest.
We have someone who is so important.
I don't even think the listeners understand
and hopefully you will come to understand
how lucky we are to have this person with us.
He is the network executive producer
for Paramount Australia and New Zealand,
meaning he is like the big boss of Australian Survivor.
He's signing off on all the things
that we get to watch and talk about.
So we are so lucky to have Tim Arley here.
Tim, thank you so much for being here.
- Thanks, Shannon.
I really appreciate it.
It's a big intro and I don't feel it's that over the top,
but yeah, I mean, I guess it is somewhat important.
Just the cog in the big chain.
- Just the biggest cog in the machine
that turns all the other cogs to make survivor.
So we're very, very lucky to have you here
and we're very, very grateful.
I'm so grateful we've been looking to do this interview
for a while and to get into it,
I'd love if you could just let the listeners know
a little bit of the intricacies behind your role
as Network EP and how you kind of deal
with the creative team on that
and what your kind of day-to-day looks like
in creating a show like Survivor.
- Yeah, not a problem.
Well, first of all, Shannon,
thank you very much for being such a long-time,
passionate host of Talking Travel
because the show would not exist without you.
So thanks for being part of that year on year.
The audience love you and the show is amazing
because we have you on it.
- Oh, thank you, Tim.
- We look forward to making more.
So yeah, so as you said,
I'm essentially the network executive for Survivor.
I run a lot of our big franchises as well
and Survivor is one of them.
I love Survivor.
It's such a unique show.
It has such a passionate audience
and my job is essentially to protect that audience.
Even though we, you know,
every decision that you make creatively
isn't gonna be liked by every single person
that watches the show.
That's just television and that's just hand in hand.
But I guess in a broad sense,
my job is to make sure that the production company,
which is Endermol Shine.
So I work very closely
with the executive producer of Endermol Shine,
who are the ones,
those executive producers at Endermol
are the ones that do the nitty gritty of making the show.
So they'll come up with all the creative ideas.
They'll go do the casting tour.
They'll write all the scripts.
They'll come up with all the challenges.
You know, all the creative in terms of idols
and twists and locations.
Every part of the nitty gritty of the show
is made by Endermol.
And then my role is essentially to come in
and be part of that creative process
by essentially approving what they present to us.
So they will present a series creative.
They will present cast.
They'll present everything about the show to me
and also the person higher than me as well,
our director of content and programming, Daniel.
And we'll all sit in a room.
They'll present everything.
And we kind of have a discussion about it.
And I think that's the big thing as well.
You know, there's no real,
although, you know, my responsibility
is to sign off on the show
and allow them to go and create their vision
and make the series.
You know, it's not a dictatorship kind of hierarchy
in any kind of way.
You know, Survivor is a show
where people have lots and lots and lots of opinions
on how it should be made.
You know, I'm a fan of the show.
Daniel's a fan of the show.
Beverly, the head of the network,
is a fan of the show and her kids love it as well.
So everyone likes to buy into this.
And then on the end of Moleshine side,
you know, the executive producers are hugely passionate
about making the show.
So there's a lot of ideas that get thrown around.
I think the most important part,
I think like anything in a content creation world today
is that you allow lots of people to have ideas
and talk about them and work out
what is gonna be best for the show.
And I think that is the key thing,
is that what is best for the show.
The show always wins, you know,
in terms of everything that we're deciding on.
So yeah, it's, yeah.
And like I said, as you know,
the amount of opinion that comes
with Survivor every season
and the amount of commentary.
- This feels like a mythic.
- Exactly, I know.
I'm glad I'm not the only one because I cop it.
I mean, the amount of messages alone,
personal text messages, I get alone.
- You guys do a number.
- When the show goes to where it went.
Well, no, this is just people in the industry.
This is just colleagues that work on all the shows
or people at 10 or people at Paramount
from other parts of the business.
You know, I'll just get ran.
I might not even be watching the show off air that night
because I want to see every episode
two or three times at least before it goes to where.
'Cause I do sign off on the process as well.
So, but you know, I'll be sitting at a dinner
and I'll get some message and it'll just be like,
"George, capital letters are for exclamation marks."
I'm like, and then I'm at dinner and I'm going,
"Hey, I want, oh, that must have been that moment.
Oh yeah, that's funny."
So it just, it never stops, it never stops.
But yeah, so my, just going back to what my role is.
So, yes, they, I will be involved
in every creative stage of the show.
So initial inception of the theme
and the series creative, all the way through the casting
process, all the way through the production process
and being on the ground in the location.
Last year, obviously Samoa.
And then I go into the post process as well.
So I'll sign off on every episode
once it's been edited.
And then from that, my job doesn't stop there
because even though the production company
kind of stopped once they deliver the finale,
I then go on to the on air process as well,
which is where monitoring on air, monitoring feedback,
the publicity side of it all comes into play.
So it's a probably, even though it's a two month shoot
in Samoa, the show is about a 10 month job.
- Yeah. - All year round
because there's so many elements of it.
Once you've gone off there, it's only two months
till you're starting pre-production for the next series.
So yeah, so that kind of sums it up.
But I guess I, you know, Endemol shine will go off
and have all their, you know, big creative ideas
and they'll have their whiteboards
and they'll throw everything at the wall
and they'll come up with all their ideas
in every stage of the show
and then bring it into me
and say, this is what we wanna do, you know?
And then we'll have a conversation about it
and most of the time I say, freaking amazing, let's do it.
But think about this, but think about that.
Have we thought about this, you know?
If you're gonna do that, can we make sure
we steer it kind of in this direction?
And that's with post as well.
So with post, they will go away and edit every episode
and then they will only show me when they are 100% happy
with what they have produced.
And then I'll go in for what we call a network screening
and I'll go sit down and they'll, you know,
they'll play the episode to me
and then I'll just give feedback
and we just talk about stuff in the room.
And again, look, a lot of the times
there's not a lot of notes to be given from me
because a lot of our creative decision-making
and my thoughts going into the series
have raised quite early
so that they can take that into their whole process.
I don't really like kind of throwing bombs at them
halfway through post or, you know,
"Oh, I've got this idea, can we do it this way now?"
You know, I like to get all my kind of creative influence
done early so they can try and, you know,
infiltrate that into the series
where it needs to be done as a full, you know,
as a full process.
But yeah, so I'll sit in the screenings
and they'll play the episode
and I'll give notes and away we go
and we do that for the whole,
we do that obviously for every episode.
So yeah, it's a really fun process
but as I was just mentioning to you
while we were chatting before recording,
you know, when you have a production team
that you trust so much, it makes my job a joy
'cause I just get to collaborate with them essentially
and just bounce around cool ideas.
And, you know, like I said, everyone's got an opinion.
No idea is necessarily the right one.
The show has to win in terms of what's best
for the show and the future of the show.
And I think what makes my role and what makes it important
is that I need to be seeing everything
through the lens of our audience and the Channel 10 audience.
It's a tough balance with Survivor
because we have a huge hyper fan base
which are just, you know, every frame of every series,
every episode, every contestant and their journey.
Kind of like you, Shannon.
- I should hope so.
Otherwise, I'd think I'm fired from all your tribals.
- Yeah, so we have the, yeah,
so we have the super stardom fan base
and then we have kind of our general fan base
which will kind of might miss a series
but always jump back into the casual fan base, yeah.
And then we have what is really important to 10
and that's a broad audience.
So, you know, we have to be making a show
that hits all our fans at all different levels.
And that's really hard to do
because you never wanna go,
you wanna be able to go intricate with story and gameplay
but can't go too far down that garden path
that you can't actually explain it
in a 60 or 90 minute episode.
You know, and that's the other thing as well.
We've got time constraints like we're a prime time show
that has to sit in a commercial network schedule.
So we can't just go on and make 120 minute episodes
and tell every story that exists.
It's got to, you know, the biggest challenge
for the production companies when they edit the show
is they've got to pick the strongest best stories
and they've got to arc the stories and the show
and the series in a way that's gonna bring the best stories
that happened on the beach, bring that out.
For some people that can seem quite easy
'cause it's like, well, this happened at tribal.
So surely if that happened at tribal
then that's the story leading through reality.
But yes, to a point that's true
but also there's a lot of other intricacies
that are happening with 24 contestants when we start.
And we wanna try and lean into as many of them as we can.
Playing back stories, getting the audience
to care about our contestants as well.
And then from a broader level as well
is our contestants have to print
so that our casual viewers or our even broader audience
that just wanna throw survivor on in front of their family,
our characters and the storyline
have to smash through and print.
So it grabs that audience, they go,
"Oh, that's actually quite interesting.
"I might watch that again tomorrow."
So, yeah, as well as not kind of...
Yeah, and then you've got to kind of not over explain
to a broad audience so you annoy the fan base.
'Cause you're like, "Yeah, yeah, yeah, we know.
"Stop treating us as stupid."
It's like, "Yeah, we're doing that
"because not everyone might understand it."
So, yeah, it's a pretty full-on balance.
It's a pretty full-on thing to kind of juggle.
And, yeah, although I say we don't...
A lot of the time there,
there isn't a lot of feedback to give in the post-process.
The times that there is,
they're at a pretty full-on level
'cause it's conversation after conversation.
It's going, "That audience isn't gonna understand that
"and we have to protect it."
You know, and it's like, "Yeah, but this is so strong
"because of X, Y, and Z."
So, you know, and it's always a collaboration.
And we always land somewhere in the middle,
which is fine 'cause at the end of the day,
something will happen and something will go to air.
So it's just about finding that middle ground, I guess, yeah.
- Yeah, that's very interesting
'cause I think I always think about it as super fans
and then the hardcore casuals who are kind of between that.
People were trying to convert into super fans
with something like talking tribal,
like into full super fans, and the casuals,
but I hadn't thought of that like lower level
of the broad audience of people were trying to capture in
with like one George Confessional of like,
"Oh, I've seen it, now I'm hooked."
And that's how you create,
that's how you start building the ladder
to hopefully super fans.
So it's interesting trying to manage that.
And if you're looking at it from that audience perspective,
are there any like particular points of view that you have?
'Cause as you said, that you're part of every part.
So from a casting perspective into production,
twist, all of that location,
and then the edit, all of those things,
if anything specifically that you feel very strongly about
where your point of view is always coming in
from that audience perspective to say,
"Hey, we need more blank."
Or, "I'd love it to go in this direction."
Or anything even specifically
from the last couple of seasons that you've worked on,
that you really feel like you had a strong point of view
of like, "It has to go in this way."
Or, "I really like or don't like this specific thing."
- Well, I think if I cast your mind back
and probably the listener's mind back to
"Brains vs. Brawn," it was a fantastic series.
I think, sorry, I'll just get back to that in a sec.
But what I'm trying to say is I think every series we do,
I'm kind of picking up something that we might go,
"You know what, that didn't really work."
Or, "We didn't get a lot of great feedback on that."
Like let's just, you know,
take into account why that didn't work.
Like, and how can we do it better?
So I think every season, we're, you know,
learning and evolving and changing.
So back to "Brains vs. Brawn," you know, that one,
I personally thought, and I know a lot of the viewers did too,
that there were just too many twists
and a lot of idols in that series.
- Right, yeah.
- Yeah, so I think, yes, obviously,
the fans went mental and Twitter went mental
and everyone, you know, had a good time.
- Yeah, that was not me.
I promise I wouldn't do anything there.
- Sorry, but you know what?
No, that's okay, but again, I think it wasn't,
like, yes, it was really divided in the fan base
and the fan base are the ones that are gonna be vocal,
you know, and this is the thing I say to a lot of people,
is like, "We never change a show because Twitter tells us to."
Because my big kind of philosophy on this is like,
well, they have an opinion.
Now whether, like, people that are posting have an opinion.
Now whether it's positive or negative doesn't matter
because they're engaged.
It's the people that aren't engaged
that we actually have to worry about
and how do we get them engaged
in either a positive or negative way.
So I'm not worried about it if Twitter blows up
because everyone hated something.
It's like, cool, that's okay.
And then we can go into the research
as to why they hated it.
It's like, right, well, something in there
triggered them all to go, oh my God,
this is the worst thing I've ever seen,
or oh my God, this is the most amazing thing I've ever seen.
So it's just breaking down what that was
and how can we adjust it to still get the same reaction
but maybe not get it so negative or whatever.
So yeah, it's always a balance
and we're always learning every series.
So yes, Brains versus Brawn,
too many twists, too many idols.
And I think once you get into post-production,
you kind of, you've locked yourself in
because the twists, you've produced the story on the ground
and it has to play out that way
because you've produced it that way.
So you're kind of, you're like, all right,
we just got to lean in and we got to do it
and we take the learnings into the next series.
Look, Brains versus Brawn was one of our highest rating
series and one of the most popular series.
- I love it, we're currently covering it actually,
a rewatch series of it.
- Oh, you are?
- Yeah, that's how much I enjoyed it.
We got Hailey, George, Flick, Simon out of that series.
So, casting was brilliant and that's the,
I think that was the last time we did
before this one that we're doing now.
This was the last time we did a full face-to-face
casting tour because of COVID.
- Wow.
- So, yeah, so-
- And it was such a good cast.
- And it was a really brilliant cast
and only until now we've been allowed to do that again.
So I'm really excited for the future series
'cause we've gone out and done a full casting tour again.
The casting tour has still obviously happened
on other series just with COVID and everything
allowing us to be hands-on with it.
We weren't able to do that.
But this series we were again, which is great,
this one coming.
But yes, Brains versus Brawn, amazing cast.
So, although it was pretty controversial
in terms of how many twists and how many idols
we put in the show, it still ended up being a great series.
So, and then we'd look, we just take that learning on
and I think one of the, to answer your question,
one of the big things that I wanted to do was,
I think, given time restraints and all the story
that's happening, especially with the idol thing,
what happens on the beat, like people walk past idols
and miss idols all the time.
But a lot of the time the way it plays out on air
is perceived like they're just walking
and they just find it straight away.
So, that doesn't actually happen.
People search and they don't find it,
they spend day searching, they don't find it.
Obviously, we don't have the time to tell all that story.
So, one of the things that I wanna do
is try and create a way to tell that story
where it's like trying to find a moment
where someone's missed an idol and it's there
and it's looked, they missed it and just trying
to prove that point that they don't just turn up
to them and find them straight away.
We really do hide them in really hard places
and they are really hard to find.
So, that's kind of one thing.
I think twists is something that I do kind of question a lot
when they pitch a lot of the twists.
Have they been done in future series?
Have they been done in the US?
Have they been done in any other territories?
How were they perceived?
What was the outcome?
I think for me, it's really important to stay
within the realm of the tone and concept of what survivor is.
And I don't want it to be going,
like yes, we have to evolve the show,
but I don't want it to be going too far,
too far fetch with random twists
'cause that doesn't protect the show,
it doesn't protect the format.
So, but obviously the producers that we have in play
feel very much the same
and it's not really a conversation that has to go much further.
I just like to keep flagging it and reminding them.
It's like, just explain to me where this has come from,
how this concept's been, where the inception has come from
and what are you planning to get out of it.
And if it is something quite cool
that is in the tone of survivor
that maybe hasn't been done before,
but we all kind of think,
you know what, if there's enough of us on board with this
and we're all fans, let's just give it a go.
And I think that's what we did with brains versus bronze as well.
It was kind of, that's a cool idea.
Let's give it a crack.
Something's worked, something's didn't,
but 'cause I think it is important to evolve the show.
And I think we need to, again, it's just about balance.
And I think being now going into our ninth season,
our audience is educated on kind of what to expect.
And, you know, maybe a lot of our audience
don't wanna keep seeing the same thing.
Maybe they wanna, we need to ensure
that we're doing different things every year
to kind of keep our audience engaged as well.
So, yeah, it's just a balance thing.
But I think as long as everything is kind of pure
and true to the format, then, you know,
I think we can pretty much, you know,
throw anything at the wall.
But I think that's the main overall thing.
What else, it's, I think,
yeah, I think the idols and twisting is something
that is always on forefront.
My radar.
Cast, obviously, is the other one.
That's the big one, really,
where they, when they come in and pitch our cast,
obviously we have a theme in mind.
And they, actually, it's kind of mixed in match.
So, usually, we kind of have a theme in mind,
and then we'll go out and cast for that thing.
And sometimes we go, why don't you go out and cast
and see what you get?
And then, you know, in the preference
of actually putting the characters first,
and then adjusting a theme to go around what we find.
Because, you know, and we've done both ways,
and both ways have benefits, both ways has disadvantages.
But, you know, I think by putting a cast priority first
in terms of going out there and finding
what character you get can have real benefits,
because then you can just tailor a theme around it,
and you know you're just,
you're getting the best character, no matter what.
You're not trying to, you know,
fit a square block in a round hole or something like that.
So, yeah, but casting's a big one,
because that, again, comes down to audience,
because, you know, we 10 and Paramount
have a very specific audience,
and we need to make sure we kind of stay within that tone,
and it's very important for us
to stay within that tone without casting.
So, again, end of all, us and end of all
have a very strong relationship
when we're making this show together for years.
So they know exactly what we kind of want,
and we know what they want as well.
So we always kind of, again, just, it's just that compromise.
But, you know, we need to, well, as survivor is, you know,
and this is why we commissioned the show.
This is why we're so passionate about the show.
It brings people from all walks of life
into this scenario that plays out naturally.
You know, so I think that's what's important.
We've got to make sure that they're
hitting a lot of different target markets
and hitting a lot of different kind of audiences
in their casting process.
We don't want too many of the same type of people.
Again, we've kind of had that in the past, you know,
to use brains versus brawn as an example,
you know, to cast the brains versus brawn,
you're gonna naturally get a lot of the same types of people
'cause it's quite a narrow theme, you know?
And I think that's one of the other things
we, with our themes, is we like to,
I guess, learnings out of that,
is we like to come up with themes
that we can kind of adjust story
to allow us to put more diverse characters in there.
So it's not just brawn being a whole lot of strong people
and brains being printing as kind of weaker in strength,
but stronger in the mind kind of thing.
Even though that's what the theme was,
we try and break out of those stereotypes.
I think, yeah, like I said,
having a theme that allows us to do that is important
because anyone can be,
it's like heroes versus villains as well.
You know, a hero can be a stay-at-home single mother
with three kids who runs their own business.
You know, she's a hero in her own life
because of everything she's taken on,
as well as your kind of natural, maybe a big, strong guy
as a hero, you know, that's kind of a,
a stereotypical kind of superhero, you know.
So that was one we could really play with.
And villain, you know,
villain can be portrayed in a lot of different ways as well.
You know, like Fraser being the real estate agent
as a villain, that was really smart casting.
And then even Simon, you know,
Simon was a villain in terms of his survivor story.
So, yeah, it's about being able to cast
in a wide variety of characters
to bring them into those tribes and the theme, I guess.
- Yeah.
- So yeah, we're just very particular on that.
And I think Ten's tone is naturally,
we are warm, supportive, encouraging, loving,
you know, that's our tone throughout all our programming.
So even though Survivor is a game of deceit
and lying and manipulation,
we still like to have that tone kind of throughout
the show and what it is.
Because again, that talks to our broad audience, you know,
our broad audience wanna be able to switch it on
and switch on Ten knowing that overall,
they're getting a certain tone.
Now, don't get me wrong,
it doesn't mean we water down Survivor in any type of way,
but it does come into play where that,
it does come into play when casting and casting characters,
you know, we don't go for super, super tabloid,
super high clickbait tabloid.
It's not the way Ten's tone is.
And that works for us.
And it's works for Survivor too,
because you get a purist game.
You're not getting people out there
that are just playing the game for headlines.
They are very strategic and they are playing the game true
to their character and true to what we believe
how the game should be played.
So yeah, I think that, you know,
creative and casting is probably in the forefront
of my mind when it comes to, you know, building a series.
- Yeah, and then so what about the connection to CBS?
Because it's all under paramount.
There's been such a connection to the US show
with like Sandra Russell and like, you know,
some of the themes, I feel like there's like a reverence,
especially with something like Heroes versus Villains 4,
the US show.
And obviously I feel like that, you know,
it's a free bingo square for me to say, you know,
what about a global season in the future?
Which is definitely something I want to take on,
but there's a connection to the US.
So from a network perspective,
how do you kind of see that in terms of like,
you know, we're our own thing
and we've got a lot of global recognition, I think.
And then there's also kind of, you know,
the big brother of the US that we're kind of always like
reaching out a hand to a little bit.
- Yeah, for sure.
I think they are very different shows, you know.
Again, it comes down to audience.
You know, CBS make the show for their audience
and an American audience and we make the show for us.
Just going back to that tone thing I was saying before,
I watched a couple of episodes
that David Verts Goliath recently, the US one.
And the way that they, the tone that they kind of
portrayed their characters in was,
they have no fear in going negative.
Like they're David's made them, you know,
they made them feel so negative, you know,
just trying to set that kind of the game play.
It was like the David Verts Goliaths Goliaths
were so positive and David's was, you know, so negative.
Like we'd never do that, you know, we wouldn't say,
you know, that in America, I think they can,
they talk a lot more openly about their class system.
Whereas I think we're very protective of that
and we wouldn't really go kind of near that
because it's unsupporting a certain part of Australia.
And it's talking negative,
it's talking about them negatively.
So I don't know if we, we wouldn't ever kind of do that.
Again, our audience is all about, you know,
support and uplifting and everything has to have,
has a positive tone.
Like our villains in Heroes vs. Villains, you know,
we look through the lens of like a Disney villain.
You know what I mean?
It wasn't like we're not casting criminals
or like all those kinds of things.
They're Disney villains or villains in the,
in the, in the, in, in, in Survivor like Simon, you know,
he's a puppy dog at real life.
You've, you've met him, you know what he's like.
He's a puppy dog in real life,
but in terms of in the game, he was a villain.
So it's about, I think the American show differs
because they, I think they lean a lot harder
into their stereotypes like that.
And the stereotypes are very different in America
than they are in Australia.
So here we have to speak very true
to what our audience appreciate.
Now, our audience do appreciate big, strong people,
male and female going at it in big, you know,
in big challenges, like we know for a fact
that that's what our Australian audience appreciate.
And Sandra said it best when she came over
and played this game in season seven, you know,
when she goes, wow, you guys,
you guys really value strength and loyalty.
And the loyalty is the big one too,
because how many, how many seasons?
Like 12 people are sitting there in the,
or 11, 12 or 11 in the first couple of travels.
Like, oh, keeping the team strong.
Now I've got to keep the team strong
and yet integrity and loyalty.
And it's like this footy team mentality, you know,
which I think it speaks to kind of the Australian culture
a bit as well.
And that whole tall poppy syndrome thing is like,
if you stand up and like have the big opinion
or tell someone what to do or whatever,
you just cut it, cut down straightaway, you know?
And we've seen that so many times.
It's a classic thing.
I mean, Michael in series eight, you know,
he just played way too strong, way too hard.
And I was like, mate, back in your box,
otherwise you're going to go kind of thing, you know?
And that, whereas in America, it's,
they just go so hard from the start.
They're just into it from the start.
It's about who's the, you know,
who's the stronger one to, you know, come out fighting.
Whereas in Australia, it's not like that.
And I'm sure you have an opinion on this too,
but that's the biggest thing that I've seen.
It's just that keeping the tribe strong thing
and the loyalty thing.
And I think that's why players like George
in the recent series,
Brains vs. Braun in the recent series,
which is why it's so important for characters like,
for us to highlight characters like him,
because he's showing us a new way of playing the game
that isn't about solely about strength
and loyalty of the team, you know?
And his journey is, you know,
we probably don't have time to go into his whole journey
over the two seasons he's played,
but I just want people to recognize
that we recognize that as such an evolution
of the Australian show.
And it's moving away from everything
it's previously been about, which is strength and loyalty.
It's, yes, he's still got loyalty on,
he's still got a little bit of loyalty,
but in terms of the way he plays
and strategically maneuvers around his relationships,
and he's never the strongest person on the tribe
and always protects the weak,
or his MO is, you know, protect the weak.
You know, it's such, it's the first time
we've really seen that in the Australian series
and I think that's why it's so important
and so good that our show has evolved that way
through his style of gameplay.
- I'd love to hear from an editing perspective
because Australian Survivor has quite a specific
editing form, which can be controversial.
I think a lot of people enjoy it.
Some people, you know, are more used to the US style,
but it's more like we have main characters,
we have side characters,
and that probably speaks to an audience component as well
where people have to know who they're supporting,
know who are the main characters
and maybe don't have the brain space for 24 people.
So what's your kind of perspective on that
and kind of how we'll see kind of extremes of content
where someone like George will know better
than almost anyone probably in Global Survivor,
and there are some people we don't remember.
And what's your perspective on that kind of
being the editing style?
- Look, again, I think people just have to understand that,
you know, it's a commercial prime time show
that has to fit in a slot
and we only have so much time to tell a story
and we only have 24 episodes to tell the whole series of arcs.
So, look, it is a lot, it is a lot,
but I think there's, you're always gonna get players
that are gonna fall off into the distance
in the background in the first week or so on air
because it's just, you know,
again, our goal is for our characters to print strong
and stories to print strong.
So we have to highlight them first
and get those characters into our audience's brain.
And generally they are the, you know,
the strongest stories that are happening
on the beach up front.
We gotta get them to the forefront
because they are what gonna,
is what gonna carry the series through.
And then we can start, you know,
plotting little seeds of other things that are happening
and watching them grow.
We had such an, and we do,
we have an amazing editing team.
The last series, I was just so happy
with the way it came together
because that's exactly what we did.
You know, three episodes before something happened,
we're planting that seed.
And then the arc evolves as a subtext, you know,
on top of everything else that's happening.
You know, and they, the team were just so genius
in the way they put that series together.
It was amazingly produced on the ground.
And the characters gave us absolute gold
in terms of like they were so passionate
about playing so hard.
And I think when you get characters that do that,
it just turns into great TV
because it makes producing them fun
or makes producing the show fun.
And then it makes it editing fun
because you've got all these different places you can go.
And I think having more options is better
because you can, again, you can just plant this little seed
and the flower evolves three episodes later.
And that, what evolved then actually plays into account
in six episodes time.
So you're getting these,
this constant beautiful flow of story arc.
So, yeah, I think basically putting your main stories forward
to grab our audience and to move us forward.
And then once we've got them
and we can drag them into future episodes,
then we can start planting the seeds
of everything else that's going on.
- Amazing.
Well, Tam, I know you don't have much more time.
I feel like there are two questions I have to ask
before we go.
And firstly, global international season,
'cause they have brought Sandra, there is, you know,
Russell, there is this kind of, you know, U.S. thing.
Have you ever thought about U.S. versus Australia?
Has, is there something,
is that something you would personally be,
you know, kind of keen for?
- I'm on board, it's a conversation
that would have to be had at the right time
because I don't think I'd want to bring it up
and it'd be shut down
because it might not eventuate again.
So you've only got, you know,
you've only got to get an idea over the line
and actually into the concept actually evolved.
You know, you've got to be quite strategic
about when you pitch it or, you know,
when you're trying to come up with that idea.
So it's definitely in the back of my mind.
I think we've just got to wait for the right opportunity
for it to happen.
But, and I've spoken about it with EndoMol as well.
So maybe, maybe.
- Maybe.
And then last question,
what can be teased about what's to come?
Obviously, as you said,
you had this in-person casting call,
looking at season nine.
Is there anything you can give us to tide us over?
And, you know, any, yeah, what, anything?
- Disappointingly, I haven't been pitched the cast yet.
So I can't tell you much.
All I can tell you is that they are having,
I'm getting updates and they are saying it's going
so, so well and the characters that they're finding
are some of the best we've seen.
So stay tuned.
- Is there a theme in mind yet?
Or we're doing cast first?
- There is, but I can't reveal.
There is a theme, but I can't reveal it yet.
- No, of course.
Well, I appreciate your time so much, Tim.
Thank you so much for everything.
- No worries, Shannon.
- And for coming onto the podcast.
And it's such a treat for the listeners.
So thank you so much.
- Yeah, no worries at all, Shannon, any time.
- Thank you.
All right, thanks, Tim.
Bye.
- Thanks, Hia.
Talk soon.
- There you have it, everyone.
Hope that you enjoyed this interview.
Tim and I were saying afterwards,
we could have spoken about this stuff for hours.
It's really, really interesting to me to get that
from someone who's so important to the process
and so important to that network perspective.
So thank you all for listening to that.
I really, really was fascinated by the idea of like,
they even feel that the brainless as Braun
had too many tweets.
I was like, that's a good thing going forward.
Now we know that that was a bit of an anomaly,
which is interesting because I think that we felt,
with that being the first season after the break,
we were like, is this it?
Is this like the way that it is going forward?
And I know that they have like a different E.P.
and David Forst and Heroes vs. Villains
were so different to that
and we felt so much more chill.
And actually, Blood vs. Water as well,
we felt was particularly chill in that pre-merge.
And we really have liked a lot
of the production decisions since.
So the idea that they're learning from brains vs. Braun
and felt that that went a bit too far,
that's fascinating to me because that shows
that we're on a different track
that we might have thought at the time
and that that's the anomaly compared
to some of the decisions made after the factor.
We know kind of their intention going forward.
So I thought that was really interesting.
Definitely the idea of casting for an Australian market,
the idea of the different audiences was fascinating.
Yeah, and just thinking through as well,
the future, hearing Tim say maybe a global season
is something he's considered and even spoken about.
That's a fascinating one as well.
So a lot of great insights there.
Really hope that you guys enjoyed this.
Speaking of brains vs. Braun,
as I mentioned in the interview,
Rob and I are covering a rewatch podcast.
Rewatch with me, first watch for Rob.
We are about to do week two on that.
And you really don't have to watch it to listen.
I'm trying to do it where I recap the episode
so that you can just follow along.
And also Rob and I are just crazy.
So yeah, I mean, don't feel that you need
to do a lot of work for that podcast.
Basically just turn it on and question
why we are the way that we are.
So yeah, follow that.
Hope that you guys enjoy that as some offseason content.
Follow me @shannongates.
Subscribe to the International Survivor Hop-Up Speed
so that when anything comes out, you'll get it.
I know I've been kind of vaguely teasing this for a while
because we really have had it in the works
and I'm really glad that we finally got to speak
to Tim about everything.
But yeah, hope that you enjoyed that.
Hope that you're having a nice offseason.
Nice to catch up with you all.
There's a little bit of a debrief
of the interview together.
Yeah, and thank you so much for listening
and I will see you next time.
Bye.
Australian Survivor is saved.
Survival in New Zealand.
Survival.
Survivor.
Survivor.
21 South Africans.
12 ordinary Australians.
15 New Zealandese.
20 New Zealandese.
Goma.
1 million pounds.
Million.
Million.
Million.
Million.
Shkoli.
1 million.
Million.
Shkoli.
1 million.
1 million.
1 million.
1 million.
1 million.
1 million.
1 million.
The adventure of a lifetime.
The adventure of a lifetime.
The adventure of a lifetime.
Podcast Summary
Key Points:
Interview with Tim Arley, executive producer for Paramount Australia and New Zealand.
Tim's role involves collaborating with the production team, approving creative ideas, and ensuring the show aligns with the audience's interests.
Balancing the needs of super fans, casual viewers, and the broad audience is crucial.
Summary:
In the interview, Shannon Garcia speaks with Tim Arley, the network executive producer for Paramount Australia and New Zealand, focusing on his role in overseeing Australian Survivor. Tim collaborates closely with the production team, providing approvals for creative decisions and ensuring the show resonates with the audience. He emphasizes the importance of balancing the interests of super fans, casual viewers, and the broader audience.
Tim reflects on past seasons, such as "Brains vs. Brawn," acknowledging fan feedback and the need to evolve with each season. He highlights the challenge of managing audience expectations and feedback, emphasizing the show's continuous evolution and his focus on engaging viewers effectively.
Tim's insights shed light on the intricate process of producing a successful reality TV show like Australian Survivor.
FAQs
Tim Arley is responsible for approving the creative ideas presented by the production company, Endermol Shine, for Survivor. He collaborates closely with the team on casting, challenges, twists, and overall production.
Tim Arley collaborates with the production team at every stage of the show, from theme inception to casting, production, and post-production. He offers feedback and approval to ensure the show aligns with the network's vision.
During the 'Brains vs. Brawn' season, there was feedback about having too many twists and idols. Tim Arley and the team acknowledged this feedback, showing a willingness to learn and evolve for future seasons.
Tim Arley aims to create a show that appeals to super fans, casual viewers, and a broad audience. He navigates the challenge of storytelling depth while ensuring episodes fit within prime time constraints.
While the shoot in Samoa lasts about two months, Tim Arley's role extends throughout the year, involving pre-production, on-location presence, post-production, and on-air monitoring for approximately 10 months.
Tim Arley values audience engagement and feedback, recognizing that vocal fans on platforms like Twitter provide valuable insights. He focuses on understanding the reasons behind feedback rather than making immediate changes based on social media reactions.
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