Andrew Stanton reflects on the origins and evolution of Pixar, emphasizing the studio’s commitment to individual visionary leadership in filmmaking. Unlike group-driven models, Pixar’s films are anchored by a single director’s creative vision, with co-directors serving as supportive collaborators rather than co-leaders. This focus on authenticity is rooted in emotional storytelling—drawing from personal experiences like childhood memories, family dynamics, and everyday life. The studio’s early success, such as *Toy Story*, emerged from a genuine emotional wellspring, where mundane moments like toy boredom or sibling rivalry sparked powerful narratives. Stanton highlights how films like *Red’s Dream* were rejected due to their emotional tone, showing Pixar’s careful balance between emotional depth and audience engagement. The studio also values acting as a core skill, where animators function like actors, bringing emotional subtlety to characters. Over time, Pixar’s technical capabilities have advanced, but the emotional authenticity of its stories remains unchanged. The success of Pixar films lies in their ability to blend fantasy with real human emotions, creating a deeply resonant experience that transcends technical innovation. This approach is rooted in a shared philosophy of storytelling that celebrates simplicity, emotional truth, and the joy of everyday life.
we have no idea how to start these we don't there's not a there's not a format no no not
a theme there's we'll do the theme but then usually i do a quote from the movie i butcher
that that's how it starts but we're not talking about a specific film here today you could like
pretend laugh like you just were telling jokes or something before you got started oh you want it
you want to wtf it yeah yeah uh ask about the traffic on the way over here yeah it was the
traffic did you take the subway i took the r oh there you go got here in 25 workman like train
you know the r
you
she's nobody's favorite it was uh 30 seconds from my apartment and then about it's very close
25 seconds from the dream yeah from the stop here to get in the r just ideal trundles along though
like you're never on the r like great we're about to pick up speed the r does yeoman's work it's a
yeoman's work train by by a long shot now i free burrows local all the way you often say that the
q is kind of default the best train here's great train not your personal favorite not my personal
favorite it's a great train why is the q that wasn't
an express um yeah yeah and uh i think that the the line it goes down in brooklyn is very
attractive like it's very it's very nice sort of the curves of that q no it's it's outside it's uh
the outside is really nice it's um it's a special if you want me to get really nerdy there's not a
lot of um uh parts of the subway that are like the cuba because the q was a very very old steam
railroad so it's just open cut in the ground so it's not elevated which you know is cute but like
you gotta go up and down these stairs you know and it's not underground it's really nice the
brighton line sims is a fan of the um new york transportation i'm a new york kid did you know
before they put the subway system in there was a pneumatic tube system between postal stations
yes yes they inaugurated it with a live cat a live cat to make sure the cat like didn't die yeah
exactly i didn't know yeah the cat was like the the lyca was like the animal put in a little cage
like a box and shot it down the wow and i mean the other guys were like we got her that's what
they say that's what they say okay i think we should go back to pneumatic
tubes i do too they're fast yeah okay griff doesn't have a take no i'm just thinking
does anyone still use them or i think a lot of places still use we did when we were building
the studio for pixar in the late 90s uh we did wired magazine was kind of au courant at the time
and they did a whole thing about how pneumatic tubes actually still exist and boeing uses them
like a huge scale and advanced technology send engine parts like half a mile down their property
so we were like let's put that in the building and steve was like no no no no and then we got
whittled down to like can we just have one loop it just goes nowhere and we just pay the receptionist
to like put a little envelope and into a tube and shoot the capsule and then just do it every 15
minutes and does it go back down to her yeah exactly okay we just have that yeah no no i was
in chicago recently and i bought weed the weed shop congratulations yeah really cool you know
what that actually makes a lot of sense i i do think that's how we bring the pneumatic tube back
it makes sense to go hand in hand with the legalization
of weed yeah those stores shouldn't be pulling a thing out of a drawer right or going in the back
yeah even if it's just a guy blowing a thing through a tube from the back that's what it
should be pixar is in the bay where's pixar pixar is in technically in emeryville right
piece of real estate that's about a mile maybe a quarter of a mile high and maybe a mile wide
and it connects oakland and berkeley so if you go across the bay bridge from san francisco there's a
right below it is a big ikea store and right behind that is us is that good being far away
from hollywood like quote unquote far away that's further away that's part of the secret sauce yes
that you guys were sort of insulated yeah and uh and it's a lot of other factors but uh
it also kept and still does keeps most of the employees grounded because when you
leave the waiter's not trying to sell a script or run a role you know you're not meeting other
yeah right i mean it's become kind of tech bro-y
everywhere but uh but there's nobody trying to make movies uh so it kind of keeps you
appreciative of what you get to do every day we're here with andrew stanton who and this is a fact
is the director that we have been covering for the last six weeks that's so true films correct
uh yeah just six features i should have opened with this but explain to me can can i just yeah
please can i just say can for the rest of this episode can i call you flick lover 98 absolutely
absolutely because that wait you listened to a patreon episode that cracked me i'm sorry i wasn't
a big i was big into it yeah sorry i was that's that's that's you should have led with that when
you met me a gentleman's character we should establish the backstory at first i thought there
were 97 lovers of flick but then i realized oh that's the year the year you made it right right
it was the year the film came out it was the year the film came out yeah yeah i needed that flick
lover 98 you can indeed call me you're the one person who's allowed to call me that let's clear
the air on this you're the co-director of that film yes oh that's a good question that does mean
you are not the director because like some people will sort of say like well why won't you cover this
film they're a co-director and i'm like i think that title like it means signifies that you're not
the director exactly right the way i explain it is we came up with it because that's my beer
and then that's question um because during toy story
you're not the director you're not the director you're not the director you're not the director
the team that had been doing commercials together was john lassiter pete doctor and myself and
john and i just really clicked and like i was a really good jiminy cricket like a good conscience
for him i was always saying i'm like the devil on his shoulder and joe ramps who
god bless him was like angel on his shoulder but i was able to kind of always help him keep
thinking in the right direction or avoid the wrong direction and so i kind of was invisibly
playing the role uh without knowing it because we didn't we were all learning what the roles were on
toy story so after it was over we said can we make this official and so i said well let's let's make
sure it's not a disney only new dual directors i was gonna but we didn't know when we didn't we
didn't want to make up a title that was new so we just said we just know what the role means co-director
means deputy and you're just there to be help the director be in two places at once like if you do
the role right if somebody talks to me and i'm like oh my god i'm gonna be the director and i'm
not pushing my vision i'm pushing the vision of the director and i'm helping keep the movie
but it's sort of a little different from like an assistant director which is a very defined
no assistant director is a very very very very different role and so uh so that's unique to
pixar it's just it's something people get hung up on to this day but i think because of the
it's all semantics right but we've always been consistent since the first movie that like
sometimes we they're and i'm the same way like i found out on nemo i worked better than them
better having the anchorage who i'd always had as an editor to confer with when john was busy
to have him uh at the ready so he came on board like the last year and a half does every pixar
project have a co-director right it's so it's choice right it's it's lit there is not a stamped
way it's done and uh it's more like we are very individual visionary based like filmmaker based
and we do whatever we'll make
that filmmaker work better so i the one beef i have that you guys fall accidentally into it's
my only beef and it's for the greater good when you use the the word they for pixar it's like
you don't do that with nolan you don't say they for the universal studios like yes there is no
star chamber of people going you've got to do this and everybody wants there to be even
internally pixar people want that to be with disney but there is
it it's like we are we take the the high risk we take is we invest in that visionary filmmaker yes
and then we will support them or kind of sometimes cast them and put a group around them so that they
will succeed because we can't afford to fail but we also can't afford not to follow a singular
artist's vision we learned that from the first movie so it's toy story is a john lasseter movie
you know uh it's always bugs life uh toy story three is a is a lee uncridge movie uh toy story
four is the josh cool movie there's no they it's not like pixar head nobody knew that they were
gonna make a two nobody knew we were gonna make a three there isn't a great map there's one of the
great wisdoms of growing up and getting older is realizing nobody's flying the plane and you go oh
so we're just trying to make the best smart decisions we can at the time and maybe hopefully
not pay for it later you know but it's you're victims of your own success i mean the reason
people including us are like well pixar is because pixar's run was so unique it's treated like a
sports team yeah i know it's a dynasty right so i know i'm i'm fighting a losing battle but i just
the idea that like there is a it is a group sport to make a movie but that still everybody believes
in live action that there is a one person that is running that movie the barbie's a greta gerward
movie yes
and so so are the pic i can't speak for any other animation studios but i can speak for pixar and
going that individual was the director and visionary of that film but but also that's why you
know we covered you and we're not a podcast going like let's do a 25 film series on pixar that's true
And we did, right, we did Ron Clements and John
Musker. And we did Brad Bird. Yeah. We've done, like, and Clements
and Musker. Oh, and I know you get it. Right, I don't know, but
we're idiots. But you fall into the trap. Using the trap of
they. Absolutely. Okay, but here's my big
question. Why was Red's dream
never in front of a movie? Like, what the
hell? David brings this up every day. Why can't
Red have his moment? Everybody was
probably, I can't speak, because
I, why? You can speak for Red.
No, I just, I wasn't there when
it was made. Okay, fair enough.
It's a really old one. I have a feeling it was because
it was a downer ending.
It is a downer ending. Interesting. It's still stuck
in the bike shop. You still have to convince
Disney, who has the money
and the distribution, that
this is the great, the best choice to put
as a short in front of a movie. Because they get people amped up.
They put all the classic shorts in front of movies.
Nobody wants to depress the audience right before
you start rolling. It's a good call. Fair point.
Because that's your favorite? Did we realize this?
Look it, we loved it on its own,
but as a lead-in to tee up something.
Yeah. For sure. It was just something
that I saw at a young age for some reason.
It must have been on some compilation.
I don't know why. Tiny Toy Story. That I was
very taken with. Well, that just shows you
were destined for arthouse movies.
Seriously, it's true. It's like the
French sort of. Yes, it's
very much. Existential movie that
sparked for me. Yeah.
Yeah? I just. But you didn't even work on Red Street. No.
So I won't hound you about Red Street. But you were the second
employee? Is that correct? Or the second animator?
The animation department, I was
the ninth employee, second
animator. So what was the first thing you worked on?
I was hired with this thinking that
we had no idea that there would be
a future of
film. We just thought that this is
this new thing that they were the inventors
of, which is called CGI, which is
like, what the heck does that mean? It means computer graphics.
All I knew is it could look photorealistic.
At the time, we thought it did. Now
our eye is so trained, it looks like crap.
But we were
the first of maybe only two
other houses
that could do that medium
for possible advertising. It was the
only way to make an income. So they
had. I got hired to animate
and think up commercials.
And so my first thing was a Trident
commercial with a ice cube
that played jazz while a
mint leaf scat sang on the top
of the piano. The 90s, folks.
We had it figured out. We did
have it figured out. God damn it.
What happened to saxophones?
What happened to scatting? The 90s,
everything was just like, there needs to be
a saxophone in this commercial, in this
jazz. You know, the WB is gonna
launch all jazz. Why isn't there
a blue Eminem? And why isn't
he voiced by John Goodman? I now pay
if I can just grind an axe for a second, I pay
for every option I
get to remove ads
from any streaming service. If the ads
were still the ads from the 90s, I'd pay extra
to get them back. Yeah, that's
true. Yeah. If it was the. What's
the commercial where they need the air conditioner? I'll call now.
What's that one? Sears?
You know. I don't remember this one.
I'll show you later.
I'm always. I wanted to pitch this to
Disney. Like, they own ABC.
I don't know about the ads of it, but wouldn't
it be great if you could just
pick a year and just watch
ABC with the commercial cuts?
Like, the actual content. Like, I would watch that
all the time. A streaming service where it's just, this is
June 21st, 1984.
Show me TGIF,
1997. Yes. I want to. Right, the block. I want the whole experience
of just having it on. Exactly.
The toy commercial. Yes. Sure.
I would think that would be a very
profitable thing to do. It would be
incredible. Yeah. I used. Yes.
I mean, I used to tape movies off of
TV and watch them over and over
again. I rediscovered them when my parents moved
those VHSs. And I put it
in and immediately knew every word of every commercial.
Isn't that crazy? It's incredible.
Now, okay. Are you a baseball fan?
This is all I care about these days. I'm fair weather, but I was. You're going to hate me because I was born. You're a Sox fan? I'm a Sox fan.
That's fine. I'm a Mets fan. I don't care.
I was just wondering, because you're up in Oakland, you know,
if you feel for the A's, but no, you don't
really care. Many people I work with
are still in mourning. Yeah.
And don't want to talk about it. Rip A's.
Okay. Yeah. All right. Andrew Stanton's
here in the studio with us. I'm David Sims. Are we saying our names?
I'm Griffin Newman. Great. Cool. Ben Hosley's here.
Hey, there. Looking great, by the way.
He's always looking great. I haven't seen you in a while, but he's looking
particularly good. Right. For the listener, this
is our first time seeing Griffin since
the end of June or whatever.
Since the Stanton series started. Yeah.
We recorded them all. I went away. I come back.
We're ending it. Yes.
So, Andrew's joining
us. Toy Story 5 has
come out. Come and went. Now it's done
great. It's all about Spider-Man right now.
It is so funny that you just made a cash
billion dollars and it's like a month later
it's like Spider-Man and the Odyssey.
Who cares? You did get to
be the highest grossing film of the year.
So far. Yes. I mean,
it's not going to be that at the end of
this thing. But you got to be. For a while.
It was anointed. Sure. Yeah. You got that
little badge. I have nothing
to complain about. It seems the movie did. Nothing to complain about.
It did. Beyond
expectation. Totally beyond expectation.
It did terrific. Highest grossing Toy Story film.
Yeah. Before inflation.
Yeah. Made my daughter very sad.
Really? Yeah. In a way that she
couldn't articulate because she's only five.
I don't count five as movie going
yet. Well, fair enough. I guess she can go.
Just a dark theater can be
traumatizing for a child. In my
child's defense, she's a very experienced theater goer.
We see lots of movies together and usually
when we exit the theater, she's just kind
of like, best movie. Great.
Loved it. Every minute was great, obviously, because we're
seeing things like Super Mario
or what are some anime? Goat.
Goat. The great sports drama, Goat.
Toy Story 5.
She was just upset. She was like, I want
mom. She was just clearly
thrown by it, I think, because of
the friendship stuff. Just because it was
about interpersonal
kid drama. Yeah.
And most of the things she sees are more about
interpersonal kind of like Star Fox or
Mario drama, Minion drama.
Yeah. She's very wrapped up in the Star Fox drama.
Flippy frog.
And like the emotions in
Toy Story 5 are subtler and
like are, I'm not, you know, I'm not trying
to like tell you something you don't know here.
He's not trying to like bill you for therapy.
I'm more investigating like my, it's like
my kid walks out of, you know,
Super Mario and it's like, I like
that Luigi's scared. Like she gets that, you know,
it's just a very loud emotion. Like I think
Toy Story 5, she was like trying to process
it all, like what was going on with Bonnie.
Hopefully they'll watch the movie again when they're older and it'll
be a different form. No, it's just great.
This is a compliment. She liked
it. It's just intense.
I said flippy frog instead of slippy toad.
Andrew, I know.
I just need to correct myself before I'm
fired from this podcast. Here's a Redstream
related question. And then I
want to get more focused on things. What's Redstream?
Redstream? You
cited the Pixar short.
Oh, Redstream. I'm sorry. I was hearing Redstream.
Can we get the shorts back
in front of the movies? Oh, yeah, sure.
The movies are a little longer,
I feel like. The Pixar movies have inflated
in length. There was a period of
time where we had a lot more
being made and
just the theatrical
experience was a little more
for sure. And then
I think between
having to make things
for less and being in a
questionable still space of theatrical,
although it's starting to feel like a good year.
It may come back, but
they're not cheap
to make.
They take a year and a half
to make a short. And that's
longer than some live-action movies
are to take. So it's
harder and harder to justify.
Wasn't it obvious, sorry,
wasn't it often the idea that with the shorts
you're testing some sort of
way to render something? Sometimes. But we're at a
place now where it's kind of, now you can
use to, I mean, the stuff
we could do, like I was away for
10 years or 8 years,
but 10 if you count going in, like when last time
I was in production at
a
and I thought we could do everything
looks wise
back then in
2014-15 and
now I just like as a kid
in a candy store working on this
one, I was just like, wow, we can
we can do anything. I think
WALL-E still looks incredible, but
it is while when we do this podcast, I often
will go back and read the reviews from the time
and at the time everyone went, well, they
cracked it. It's never going to look better than
this. Every single thing has technically
been accomplished now on this film.
Yeah. Yeah. I
I'm of the belief that like
about, yeah, maybe 10 years, maybe
a little longer. It's all
still costly, just manpower
wise, but
you can, if you can think of it, you can make
it. It's just in the eye of the beholder. Now
it's, it's, if you don't like the
look of something, you got to blame
the artist, not the paints.
Was it weird though? Like
coming back 10 years later
or was it freeing or fun or
like cool to open up the old toy box? Like
it was fun box. It was fun to be
in the production of it. It was fun to
work. I love, I mean, I love production. I
love working with other artists. I've always
been that kid that
loved putting on a show in the backyard, kind
of equivalent or making her movies with
in with your super eight. And so
that's the drug. What I
knew I wouldn't love and was
confirmed only about two years in was
I don't like how long it takes.
As you, you just
mentioned before, I'm hoping I'm not giving anything away.
You're 40. I am.
No, no. Time gets faster
at 40 and then it gets even faster
at 50 and or and so
four years at
60 is just
too long because then
suddenly half a decade is practically over
and I can count on one hand how many
more times I could do this. Like it's time
that's made me kind of anti
animation at this point.
Here's the connection. And you don't think children should
have be fun or have fun or be happy
too. So you're anti animation for that.
No, I think children should have a lot of fun.
but I'm not worried about being the bearer of that.
Yes, it's not your responsibility anymore.
anymore. No, I'm making films for myself. The press you did, the press runs for the two movies
you had this year. You talked about this a lot and how growing up, you never specifically were
interested in animation in a singular way. That was never the exclusive goal of what you wanted
to do and how you feel like this might be your last animated film because of the time issue.
This is maybe a very stupidly broad question, but how did you realize you had the capacity to do
animation? Because it is the kind of thing, unlike live action directing, where it starts
with needing to have some facility at doing the technical. It's easy to look back to 2020 now and
go, I was jack of all trades and master of none. I was going to be an actor. I was going to be a
musician. I was going to be an artist. I could do all three of those things and none of them
went great to such mastery in my teens that I knew that this was calling me. But I liked doing
all of them. And I definitely loved the animation. I loved the animation. And I went to the movies like frickin' church. And you're in Massachusetts?
Yeah. So it's like what sports are for sometimes to bond parents and the kids and the family.
Movies were that. Our whole family would jump into the station wagon, go up what we said,
up the line to the movieplex. And we didn't even think about what was that playing. We would just
go see it. And you worked at an art house theater as well, right?
By the time I got old enough to be employed. Yeah. And so. All of that, I didn't want to give up. And so it's because I found out. And this is. You
got to remember, it's so far before the internet, before knowledge of anything. They have handbooks
was the only way you could find out about colleges or somebody went somewhere and told you about
something. And so it was my junior year of high school and my guidance counselor had to meet me
to say what I'm going to do with my life. Where am I going to go? I didn't know. And he was late
to the office. I sat there and I stared at this bookcase and there was this binder with a
fluorescent, a hot fluorescent orange binder. And I was like, I don't know. I don't know. I don't
know. I don't know. I don't know. I don't know. I don't know. I don't know. And I pulled it out and
it was for CalArts. And I learned. Oh, my God. They teach animation. I draw, which is sort of
like acting. I like to act. It's all about timing. And I've got good rhythm. I like music. And it's
ultimately on film. And I love film. And I was like, suddenly, I was like, I don't have to give
up any of this. It was literally all in that one moment. It was all in that one moment. And then
I became like devil's tower. I had to go. And because I had fucked off most of my high school
and I was a really bad student, I didn't get in. And so I spent the next. I got into one school.
It was at Hartford.
Hartford Art School, which is basically a business school. And there's this one little oasis that
took me and I learned and it kicked my ass foundations wise. I was probably their best
student because I was trying to make a portfolio to just get the hell out. And so the next year,
I got into CalArts. So I have the rejection letter from one year and stuff. But then the conclusion
to that story is you jump to 2003. Nemo comes out. CalArts wants to give me an award at the Red Cat
Theater. My suite mate for one year was Don Cheadle. Don Cheadle's doing well. And so Don
starts to. presents me with the award. And I give this same speech about how I found out about
CalArts. And then I say at the end of it, I said, so whoever in 1982 in the admissions department
decided to make the binder fluorescent orange, thank you. And this guy in the back went,
that was me. Wow. So it was very nice closure. Cheadle, what was he doing?
CalArts is like fame school. And I don't know if that means anything.
No, no, it means a lot. Are you aware? I dropped out of CalArts.
He dropped out of CalArts. How long did you go?
I went for nine months. And what made you drop out?
What made me drop out? I went for live action film directing, which I think was the wrong
choice for me and school. And I also think I didn't want to be in school.
Who was running the program then?
Steve Anker.
Sandy McKendrick was running it when I was there. Can you believe that?
Who was. The sweet smell of success.
Monty Hellman was teaching at the time.
Lavender Hill Mob.
Lavender Hill Mob.
And James Benning. It was like an incredible faculty.
You also didn't drive.
So getting around was quite challenging for you.
That's a problem in California.
Andrew, it was maybe 50% of the reason I dropped out.
Why didn't you go to school in the Northeast?
Like, why didn't you go to like some school over here?
Because I didn't like the idea of going to a school where I could come back home and
hang out with the same people on the weekend.
I get that.
I grew up here and almost. Everyone I knew was doing that.
And I was feeling very defiant about I'm going to go somewhere different.
I'm going to make a new life for myself.
And I got locked on to CalArts because I thought I wanted to be animating.
And I had some facility for it, but I didn't have the discipline I found, ultimately.
I think I could have done experimental, but I had locked into character and then when
I felt like I'm not. I'm not good enough at this, then I shifted to live action.
And then when I was there, I started going, I feel like I want to act.
And so it was also at a weird transitional time in my life.
But I'm very familiar with all of the places you're listing and also who the alumni are.
Ed Harris, David, also went to CalArts.
Pee Wee Herman.
Yes.
Paul Rubens.
Yes.
Absolutely.
And lots of. I know CalArts.
Who roomed for a hot minute with David Hasselhoff.
Really?
Yeah.
That's true.
These pairings.
These pairings are incredible.
I know.
Somebody should write a book.
Yes.
Really?
Yeah.
And I know.
It's just like, what was it like?
My roommate was Joss Glennie Smith, who is an actor.
He's still a working actor.
Great.
Yeah.
Should we just stick on this?
No, absolutely not.
Okay.
But you're calling out a thing that I think isn't discussed enough, which is how much
of animation is acting.
Yeah.
No, I always have to explain to the actors that I'm working with that you're half the
equation, you know, and that I'm going to have a lot of fun.
I'm going to have a conversation with what I call the shy actors, which are the
animators not in front of the camera.
And but they have to be cast as appropriately as anybody, you know, that old
adage of if you can get the script and the casting rights for a movie, then
you're halfway there.
It's kind of true also for your animators.
You know, they have the things that their strengths are and aren't.
And it's almost a little tougher because.
You have to you usually have a team.
So like there's not one person animating Woody or one person animating Jesse.
It's it's a group of people.
So we adopted at the very beginning of the whole studio was what Disney did, which you
have dailies every morning where all the animators watch everybody's work in the middle of their
project, the middle of their working on it.
So that if there's notes from me about what I would think the character would or wouldn't
do.
Everybody hears it, so they all think the same.
And but that's also a chance to be inspired and you and you get a little competitive.
You're like, wow, look at what they did with Smarty Pants in that shot.
I never knew you could do that with the handle and that you could make it look like he's, you
know, flipping them off or something.
And that would inspire them to, like, go.
And so it's just a win win.
And so there's this sort of it's almost like summer stock.
Like, everybody's got to learn all the roles.
Yeah.
And but it's actors.
You talk to them just like actors.
This is your mark.
This is where you're coming from.
This is where you're going.
To and and you're not trying to get into it too much, you know, because you don't want
to get too much into their head.
This is something that I feel like is a defining aspect of your films in particular is and
maybe it goes back to that kicking yourself in the ass.
You're at Hartford.
But by design, giving yourself characters who are going to be incredibly difficult to
animate, I feel like there's a lot of self-imposed challenges of like you go to the AA gang in
Toy Story five.
It's three characters that do not lend themselves to animation.
They're characters that don't have traditional limbs.
You know, two of them don't or one of them doesn't have a traditional face.
Wally and Eve.
Certainly.
You talked a lot about with Nemo not wanting to cheat.
Yeah.
And and kind of personalize them more.
And then I feel like sometimes in the opposite direction you have a character like like Hank,
where the challenge is a whole different one.
Yeah.
Yeah.
Yeah.
Of extremity.
But that's not a thing you consciously sort of throw at yourself.
Well, I'm not I'm not in the I mean, I'm sure there's an element of challenge that I just
want for anything.
I think I'm a little bit more it's it's more that I'm just not afraid of it.
I just go with what logically makes sense to look at.
I was charmed like everybody else, at least that was around at the time that they first
saw that Luxo lamp.
I was like, there's so much personality in this simple lamp with this mic right now.
And I felt seen because I felt like I had been anthropomorphized.
I was anthropomorphizing everything as since I was a little kid, like my bike was cold
in the rain as far as I was concerned.
And my that leaf falling was afraid of heights when it fell like that just was how I thought
I didn't like learn that.
And so I realized I had a tribe and these are these are my people.
And I also was lucked out that I was the first generation Sesame Street kids that came out
in 69.
I was four years old.
And to me, the Muppets just always existed.
Yeah.
I learned everything entertainment and timing wise.
And and and if you go back and watch on YouTube, any of the original first season like they
were little adults.
There was nothing kiddified like I always have this theory that Elmo fucked it up for
everything because it's a kiddie voice and everything had to be young and everybody started
thinking about the kids.
And I'm like, nobody thought about the kids, at least and it's still good.
And it was clever.
And like, and so guys were tired New Yorker tires and they're opening up their jackets
say like, you want to buy a cue?
I mean, we're talking about safety.
It's a great character.
Really?
Yeah.
But anyway, what I was quickly going to connect to was how much
personality came of just doing an open mouth with your hand yeah just a hand puppet like just taking
a napkin and like and like so i just was raised going i'm seeing a million subtleties of acting
and reactions from just a hand puppet so i've never thought you couldn't do it with under
extreme you logically just run i just like it's always existed and so i've never really thought
about it but i do have arguments with or not arguments but i have to like convince animators
sometimes i realize oh they don't all think like that they they have to logic it out and i'm i'm
clearly i'm clearly more right-brained than left-brained because people want to go down rabbit
holes about like well if they did this why did they do that and i just go well i'm already starting
with a story that fish are talking so can we i'm not gonna i'm not gonna left-brain this like
illness though about pixar that people are like well i want to impose reality on it it's like but
we're outside of reality
you
it makes me realize maybe they're right and i'm wrong but like i never think like that so i'm not
going to start thinking like that i just want to have fun and i want to just not be distracted
while i'm watching it and i feel really bad for somebody that is that's a curse because i i just
want to go along for the ride or any movie i'm watching so i'm just going like all right there
look at one of the arguments that goes that's just what you're kidding people on the internet
i'm always fascinated because like there's an aesop's fable of that starts out there once was
a sausage and a bird and a mouse and it lives in a house and you go and it was amazing if you
start that way everybody goes okay okay right and and and you're like and so like so it just
shows you that if you made if you made people have questions about it then you're just telling
the story badly this is what i think it's not the story is bad you're just telling it badly i think
what pixar movies sometimes do and again i am using pixar monolithically here so feel free to
yell at me but right but it doesn't pose some logic which is part of the fun right it's like
let's but just enough let's expand out the world exactly like we live in a we're inside
of a child's you know brain like let's what would what could that look like we're you know we're
inside of uh the axiom or you know like whatever like let's there'll be some logic but you need
to you know embrace the fantasy as well i can't i you guys can speak better this but i i can only
surmise that because the gaming world is so immersive and and thorough that you will want
that same truth to be on any movie you want i've been thinking about this a lot look i mean cars
is the one i think that broke everyone's brain
but no but i've been thinking about this a lot that i do think there is as games became more
cinematic and less their own art form entirely they start working more of the language of films
into them and people have control and autonomy within yes yes nolan did this interview recently
i just saw the chinese interview it's fucking right where he said like i think there is this
problem of people feel like if they're able to recognize a trope of storytelling that invalidates
it uh yes right i mean i that's
bad yeah but it's so true and it's such a sickness and sort of modern media of now that we can slow
everything down and look everything a million ways and you know like you know i i can look at
youtube at any clip i want yes i can show you patterns and then you'll be smart you'll see the
patterns like i see the patterns and it's like there's nothing interesting about you seeing the
patterns of course there's patterns to storytelling when you're playing the patterns you compliment
them if they work properly because you go that's fun that this pattern challenged me and i beat
it i said this on blue sky like an idiot you know i'm i made a social media post even though i don't
really do that anymore where i was just like if you're a critic the least interesting thing that
any the last thing anyone wants to hear from you is i'm smarter than the movie like that's not
criticism that's just you talking about yourself who cares like i don't care if you're smarter than
the movie i want you to tell me what this movie means either to you or to the culture or to what
you maybe perceive in the filmmaker you know like that's fine i don't care that you you're like well
this is these are tropes of the movie i don't care that you you're like well this is these are
tropes of the movie i don't care that you you're like well this is these are tropes of the movie i don't
i know so i'm smart you know like that's not you're not telling anyone an interesting story
that's all i agree with that yeah sure great uh i guess i'll get out of here
okay if i if i can put my my flick lover 98 hat back on because we had we had you know there was
the argument of whether or not to include a bug's life and a lot of it for me was just i wanted to
cover bug's life right i mean you could you could almost get away with it because we john was very
gracious and we were a team on that even more so but at the end of the day you know i i i
it's it was it's his movie my i it was not to discredit that but it was more that i thought
it was an important step in your arc in sort of the the journey of screenwriter yeah it was a
second step yeah because toy story you sort of fall into it i mean bug's life was a chore
for you or for everybody for all of us only in comparison to how what's fascinating is
all i remember during a bug's life is complaining like i wish i was as dumb
and as eager as i was making toy story because we knew nothing and so we kept saying we were like
the young engineers that put a man on the moon at nasa we just didn't know you couldn't do it yeah
and that got us through that was our fuel so even though i bet you on paper it was harder to make toy
story than a bug's life it felt funner because we were just young and like we're making a movie like
we didn't think we'd be able to do it we didn't think we'd be able to do it we didn't think we'd
do anything more than that and it was came from such a natural inspiration like the the well of
like what like i remember us and the story changed five different ways after this but this didn't
it was what if it was your favorite toy on a top of bed and suddenly a new toy got brought in for
a birthday and it got thrown off like just that sense like you suddenly realized the it evoked
such feelings of of empathy about jealousy and
and how that felt when your your next sibling came in when a new kid came on the playground like it
just was so organic and natural it was like literally striking oil and so we never had that
on a bug's life it was a intellectual exercise like what if we turned the ant in the grass up
around its head it could go a little seven samurai could go a lot of all these things but like
just that was an intellectual left brain didn't yeah it didn't evoke the emotions yeah and i
learned and so it was we we got to the point where we were like oh my god i'm gonna do this and i'm
gonna do this and i'm gonna do that and we got there but it was always like trying to draw water
out of a stone so i learned that like oh it's to our benefit especially if we're going to work on
it for three to four years and you're going to get out of bed with it not working most days
you got to be ideally on top of a well of something that is more natural of a geyser of emotion
and or not to do it not do it yet yeah so that's why a lot of our movies sometimes take forever
before we really start committing to them it's because we haven't found that well i'm not going
to want to spend five years on yeah
this until i like exactly and then toy story two you guys made in like five minutes right
that was a notoriously easy you know the more the more i look back at that i realized that the
perfect storm of that was they had tried so many other versions that there was about 30 percent of
the movie that was worth keeping not in not in linear but like yeah little bits and then the
other was we literally got had two version two other versions of toy story we'd thrown out like
two other not like a whole whole
but there was so much in the costume box left from the first and then the biggest factor was we got
literally the band back together we got everybody back from stem to stern that had made the first one
so we were psychic so you just put us in we had a costume box of leftover material we had building
blocks that made a lot of sense but i looked i was cleaning out my email last year like it goes all
the way back to 92 but like it's less and less because we weren't using it so much then
um and i was freaked myself out like i'm talking about it's november of 98 i'm doing post at
skywalker on bugs life but i'm being asked to help do the outline for this monster movie that
he's doing so i'm doing that on the side by december there's rumblings in the email that
something's amiss across the street or the other production by the
holidays john's calling me into like we got to talk by the january we're like we are gonna have
to take it all over by the end of february i've written the whole thing by march i'm off and i'm
starting to help this thing that's now called monsters incorporated and i have this idea for
a fish like that and i had two kids i had two little kids and i look under like and i just go
i wouldn't have believed it if i hadn't i'd
like i always put all those things in that era but not so tightly together and just to clarify
for the listener toy story 2 comes out november of that same year you're describing like of 99 yeah
it's made like we i was writing pages on a monday it was delivered to story by the end of monday
like top of the day monday tuesday morning at the latest by wednesday thursday it's cut in
by friday it's being refined like so it was just it was insane i don't know how we did it is my
incredible that the movie is so good like it just
doesn't really make sense that the movie again it's like if you said you had you all had the
short man went on tour and played so hard and then left and do something else and they said come back
and do exactly what you did before and just keep it going that's why i mean it's not only my favorite
toy story movie it's maybe my favorite movie i often default to that as my answer i i answered
this recently when the five drunk finance bros in madrid asked me you like movies what movie you
like uh and then proceeded to drop three beers
years while I answered. But a thing I've always pinpointed is
that there is a feeling of mania to that movie?
Well, that's also a reflection of us
because we were left,
Disney said basically go with God.
Yeah.
Let you, nobody was there to stop us.
That's us left alone.
Like that was the core original group.
And all we cared about was cracking each other up.
We cared about the film.
We cared about emotion,
but not ever at the expense of cracking each other up.
So like entertainment mattered greatly to us.
Everything went through an entertainment filter.
So even if we're doing this sad moment,
and by the way, the Jesse being sad
is to emulate what it's like to be empty nester.
Fascinating.
So that's why you don't get with it right now.
Is John the empty nester at that point?
Like who's that drawing from?
Well, there was a range of people of ages.
Yeah.
We had people that were already grandparents,
people that were not single,
that was all over the map.
But we were just going with the truth
of the arc of life.
The arc of life of giving up your kid
and having to see them go away.
My kid's not going anywhere.
She's going to. You just keep telling yourself that.
Yeah, she's going to go to. Our joke in the family is like,
she'll go to Medgar Evers,
which is like the community college down the street,
basically.
It's like, yeah, no, she can move there.
She's going to go to Sims University.
Yeah, exactly.
Like, yeah, no, she can go to college.
She can go to college,
like one neighborhood over, maximum.
That's hilarious.
The twins all just,
they'll live in the basement, right?
They'll just, I don't know.
Oh, we got to bring up the twin connection.
Oh?
What's that?
Because I brought up to you, David, having twins.
Oh, you have twins?
I have twins, yeah.
Do you have three kids?
I have three kids.
I have an older daughter and younger sons.
And how old are the sons?
They just turned two.
Okay, so my younger brothers are identical twins.
Oh, so what happened to me happened to your family.
And what's going to happen to your daughter,
I'm telling you now,
is that you're going to look back at photos
when they're little and toddlers, your twins,
and you're not going to be able to say who is who.
Right.
And she will.
Yeah, that's fascinating.
Like, you are. You always knew your siblings.
I can still look at photos
with just the back of their heads.
And I go, that's my brother.
That's my brother, Nathan.
Wait, so what's the age difference between you and your. Okay, yeah.
So you were. My daughter was like three and a half.
The other thing that's fascinating. I don't know what the minutes apart,
but my brothers were born 10 minutes apart.
And that might as well have been 10 years apart.
So whenever there was a lineup of us,
the pecking order was who came out first,
who came out last.
It's crazy.
My kids were born one minute apart.
And yet, there's a C-section, you know,
just one.
One, the other.
And it is nonetheless crazy
that the younger one is the baby.
You refer to him as the baby always.
Of course he's the baby.
He's the baby in every way.
He's littler.
He's like, you know, whatever.
And they do.
My brother. One brother has all the signs of the baby brother.
One has all the signs of middle child.
I don't understand it.
It's very strange so far.
But yes, no.
The older one is the alpha.
Yeah.
Well, your parents survived, though?
They barely survived.
Yes.
Yeah.
I get that.
I hear that.
And there was. There was a story once
where they figured out
in their separate cribs
how to. One, to push their cribs
across the room.
And my mother came in
and the dresser drawers
had been used like steps.
And they got into
the Vaseline and baby powder.
And it was. This is horrifyingly plausible.
It was like tar and feather.
Like the combined intelligence.
And that was when they. They would speak baby talk
to each other.
And you could hear
in the inflections
that they were actually having
a back and forth conversation.
My kids do that.
Yeah.
It's fascinating.
It's weird.
It's right.
They. They. Right.
They babble stuff at each other
and you're like,
oh, right.
This is like communication
like that we will never understand.
It's very strange having twins.
Twin parents get at me always.
Is that in the family in any way?
Not at all.
On either side?
No.
We always joke, right?
Because it's like,
I should wear a t-shirt.
Like, not in the family.
We didn't do IVF.
You know what I mean?
Because like,
those are the questions.
It's the same thing
as when someone says like,
oh, I'm sick, right?
And you're like,
oh, I'm so sorry.
So, do you like smoke cigarettes?
You know, like people immediately
are like,
is it going to happen to me?
What happened to you?
You know, like,
they just sort of nicely
start to ask questions like,
and is it genetically like,
do you guys have that?
And it's the same with the twins
where people are like,
does it run in your family?
Nope, just happened.
We're older parents.
Like, you know,
it was an old. Apparently, it's more common
the older you get
because your body basically
just sort of starts,
you know,
getting rid of all the eggs.
Not to be like,
biological about it.
But, yeah,
that's all.
I don't know.
There's a part of Africa
where people eat a certain yam
that makes twins.
Twin pregnancy
is incredibly common.
I learned that.
You're just making shit up now.
I'm not.
I can send it to you.
Wow.
Yeah, what's the yam?
How do I get something?
What, twins?
I don't know.
It's working out really well for you.
It's working out okay.
They're crazy.
Yes, it's. Parts of Africa,
particularly the Yoruba people
in Nigeria,
have a diet rich in native yams
and those have hormones
called phytogestrogens,
which some people stimulate
multiple egg production.
Anyway,
we have interest in it in here.
We have interest.
We're talking twins.
We're talking twins.
Not the movie.
Not the movie.
Okay, so we talked Bugs Life.
We talked. We were saying the. Oh, the crunch of. Right.
Right, yeah, yeah, yeah.
A Bugs Life,
you're consciously coming in
as a screenwriter
from the get-go.
I get. Like, yeah,
I learned screenwriting
by watching Josh Whedon do it
for the year and a half
he worked with us.
Right.
And he was sort of
at the top of his powers
in the 90s or whatever.
He was. Sort of a boy genius.
He was rising fast.
Right, right, right.
He was still rising.
But it was obvious
because we had had
scriptwriters before
that failed miserably.
And so we were getting
a lesson on
what good screenwriting was.
And what would be fascinating
is we'd sit in a room together,
the four or five of us,
including Josh,
and we'd spitball something
and we'd play it out
for ourselves.
He'd nod.
He'd go off into a room,
play soundtrack music
really loud for a while
and then come back out
and you'd read these
two or three pages.
And the way. The way they were written,
you were just compelled
to see it exactly
the way we had talked about it.
It wasn't. And it sucked you in.
Like, it inspired me.
Like, oh, there's a way to do. I called it cinematic dictation.
Like, oh, I failed
in English in high school
so I thought that writing
was for smart people.
No offense.
But then I realized,
oh, it's cinematic dictation.
Yeah.
It's like, I've always seen the movie.
There's just a way to do it
that makes other people see it
the way you want to see it.
And it can be done. Specific.
And if it's done poorly,
you don't see it the way
that they want,
even though you had it in your head.
So that's what I. I just became determined
to be good at that.
And I. And I was honest
with somebody recently.
I said, some of it
was self-preservation
because there was no guarantee
this company was going to last
and that we were going to be beyond. We were such a startup.
So we didn't know
how the movie was going to do
at the time.
And I was like,
I need to learn a trade
I can use somewhere else.
So I thought,
screenwriting applies
to other places
beyond just learning
how to computer animate.
And so I just started doing it
without anybody asking.
Nobody was asking me
to be the writer
after Joss left
for the last year.
And by the time it was done,
they weren't going
to give me credit.
So I went to the current script
of everything
and I highlight everything
that they had kept.
And it was 75% of the script
was what I did.
And so I convinced them.
And then they said,
okay, so Bug's Life was. It was like the first time
they officially okayed
that I could play that role.
And from the beginning.
Yeah.
Yeah.
Yeah.
And then, right.
Because you're credited on Toy Story.
You're credited on Monsters, Inc.
as a writer, right?
Was that just you and Pete?
Or no, Daniel Gerson, right?
Okay.
Isn't the legend. On Monsters, Inc.
Monsters was basically
Daniel Gerson and. Let's see.
Jim. Jill Colton, Jeff Pidgeon,
Ralph Eggleston.
I'm just looking at the credits here.
There's a lot of story by. Yeah, yeah, yeah.
There's a lot of rebuilding by.
And I just was part of their helping.
I mean, I didn't. I wasn't the founder
of any of that movie.
Was there a moment
where you were supposed
to direct that idea
in a different form?
No.
Okay.
They had real trouble
at the beginning
outlining it
and getting it to have an engine.
Yes.
And the only thing
I can really take credit for was. The engine is Screams.
Well, David. That's what I. That's what. Really?
Yeah.
I came up with. I said,
you need a motivation
that creates greed
and all the emotions
that happen in the real world.
And so Scream is got to. What if you put Scream in there
so that it's not
treated like oil is
in this country?
What was the movie before that?
Because that does feel foundational to. Well, again. Here's why the monsters do this.
But you're smarter right now
than any of us were then.
No, but I have hindsight.
We were all in our 20s
just learning how to do it.
So it was a new story.
It wasn't a buddy film.
And we just had to learn
how to. You know,
I was. We were still reading
every screenwriting book,
going to McKee classes.
Like, we were just. We were. You're watching us learn
as you watch
those first three movies.
I mean,
a lot of people
I think that's a lot
of why I watch
those movies incessantly.
And also why I think
people sometimes will ask
because I dropped out
of CalArts,
like, where did I learn
story structure stuff
when I ran away
from academia
trying to teach me
that kind of thing?
And so much of it
is from watching
all of the DVDs
that you guys put together,
the talks that you guys
have done,
the commentaries.
I think we were so
excited to learn.
Yeah, you guys were
real sharers.
We wanted to pass it on.
Right.
Yeah.
Because that's
for a long time
for, like,
almost the first 20 years,
but definitely the first 15.
It just felt like
we just got to
continue film school.
And so we just
promoted that atmosphere
in anything we did.
Maybe this is
a dumb question,
but you're talking about
the identification
of the oil spring
that you had
from the beginning
with Toy Story
that you felt like
you couldn't find
with A Bug's Life
for a while.
How do you know
when you found it?
Is it just
from the reaction
from other people?
Is it within yourself?
You just go,
the story now
kind of explains itself?
You can definitely tell.
You just feel it.
It usually evokes an involuntary response from not only yourself, but when you put the peanut butter with the chocolate and you pitch just the basics to somebody else, even in its rarest golden book form, you see investment happening from the person you're pitching to.
And that tends to be the proof that there's gold in the hills.
Because you talked about in this recent press tour that Toy Story is one of those things where if you sit in a room for an hour, you start coming up with new ideas of what could happen in that universe.
And it does feel like it's an infinitely fertile playground for story.
One of the reasons I think I get pulled in is because they've skipped the ABCs, like they've gone straight to like other letters in the alphabet and they've just made.
Understandably, they're trying.
They're trying to be different or trying to be interesting or trying to go.
They think literally going to new territory will give us new ideas.
And I'm like, what was free in the beginning was just the fact that toys came to life.
Like, just like that was like, wow.
And I get to witness that.
And you can do a million things with it.
And you have to.
And now we've kind of, from that movie on, messed up for generations.
Everybody thinks toys come to life.
Like, there's no wow factor for watching a Toy Story movie.
It's a given now.
So the other thing that's behind that.
That I have to remind them on is that the secret sauce is in the mundane.
I said, if you take collectively the hours spent watching Toy Story movies, even if you put five with it now, it's about what, six hours, maybe seven.
That's seven hours of a toy's life.
That's one day.
And they have spent, if there are toys in your life, like for five years or six years or maybe even eight in your house.
That's a lot of hours in the day not accounted for.
Yeah.
I used to like, I remember thinking there'd be a lot of humor when we were trying to come
up with the first movie of like, just the boredom of being in the room while the kid's
gone and making it, treating it like jury duty.
And we had a joke of like, if I have to read Pokey the Little Puppy one more time, I'm
going to kill somebody.
And like, just, but like, that's where the humor starts to come from is like the mundane
and seeing it from that perspective.
100%.
Look how disrespectful we're being right now.
Yeah.
I'll put them all in the ad.
Like you could do a whole sequence just about being trapped in that.
Ziploc bag.
It's why those movies make people dizzy sometimes, right?
Because these are intellectually developed, conscious creatures that are basically little
grownups living in a child's room, kind of bored all day, right?
And then one day they might be trash or they might be in a box or, you know, yeah.
The way people describe seeing Star Wars in theaters for the first time and seeing the
runner go over and feeling like the world has exploded.
Like my mind explosion moment was Woody starting the meeting in the first Toy Story.
Yeah.
There's something that just activated in me and oh, they're acting like grownups.
This isn't for me.
We did a sequence early on before we had all, we had that scene where we thought we'd start
with the birthday party, but because this had recently happened at Pixar, there had
been two layoffs a couple of years prior.
So everybody was kind of very savvy now to what layoffs felt like in the company and
it was getting the X.
And so we treated, we did a scene of introducing Woody in the book.
Yeah.
And his bedroom with everybody going, is it me?
You know, who am I going to, you know, and, and we suddenly loved like that.
We were capturing something about adult life, but the metaphor of what it's like for the
toys and it made complete sense.
And we were told it was too juvenile by Disney at the time.
So we had to ax it and everybody knows about the black Friday and it not going well and
everything like that.
And that's whenever that was your, uh, you know, months of going down to what was supposed
to be like.
I don't know, I don't know what you're talking about, but I don't know what you're talking
about.
It was like adult humor or, or, and when we had to like rescue the film and to save our
asses and we had like two weeks to like try to resurrect it, we went back to that layoff
scene and we said, there's something Muppety and just really, which is now we all know
is toy story now, but we said that we, we think our gut was right on that mojo and we're
going back and it became Woody's meeting plastic corrosion awareness.
I mean all that stuff, which is just not, none of it is inappropriate.
And even as a small child, I recognized there was something funny in why are the cartoon
characters talking like my parents?
Right.
Right.
Right.
Yeah.
Uh, that there, yeah, that there are, there is a kind of clock in clock out vibe.
Should we ask about finding Nemo for some of the movies he's directed?
I mean, geez, we're asking a lot of general, but yes, finding Nemo is a perfect movie in
my opinion.
Yeah.
I was just downhill from after that.
Not true.
Yeah.
You followed it up with Wally.
What were you thinking?
Oh, piece of junk.
You would've thought, you would've thought I had at the time, was that the feeling, uh,
at the preview screening for Wally?
There was a lot of anxiety.
It got the lower marks and like Pixar generally, right.
Tended to, I mean, and you'd had, and that's when I had to swap.
I was going to say, I did this before you do the final act change.
Yeah.
Yeah.
And you know, again, learning curve.
Wait, wait.
Remind me.
I'm sorry.
I'm sure we discussed this on the episode.
Well, I'll let you explain.
Oh, sure.
So it pretty much scene wise played out similar, uh, but it was missing two things.
We kept treating Wally in the third act, like he had to be the hero.
And so he rescued Eve and Eve wasn't going to be alive.
And then, uh, he put her together at the end or no, no, no.
He, he got still got smashed, uh, by the time he got to the Alito deck, but we also didn't
have him.
Um, like losing his personality, which is the, the true kind of like, Oh my God, like
in your stomach.
So we knew it, you could feel it.
And so, but I was at a, I was just, you know, it was three and a half years or four years
by now.
And I was just beat down.
I didn't know.
It just felt like I'd come up, tried everything.
And uh, but it was the same guys that I'd always had in the room to like cover my ass
before.
And so we really just stayed in the room and thought and hammered it out until we realized,
Oh.
Well, he's more like Chaplin.
Like he changes everybody else and then you have to have the payoff of that.
And then losing his identity at the end, it all seems obvious now, but no, it does losing
his identity thing.
It feels so obvious that, um, it's so it's Mickey movies is crazy.
Cause like you telling me that wasn't always part of the movie.
I'm like, I can't believe that.
Well, but, but if you think about it, when you start writing a movie, nothing was in
the movie.
Right.
And so it's just, that's why I always equate.
Right.
Writing to an archeological dig.
And that's very ethereal where you just feel like you're, you're saying that the story
already exists out there, but I really do believe that it's, it's very much like the
angel in the marble and DaVinci or when, uh, Michelangelo chipping it away and letting
it fly.
And, uh, you are, we always saw it in the cube of marble and, uh, and I've just seen
that happen so many times, uh, at Pixar where.
Yeah.
You've uncovered these bones.
You're just digging all the time, trying to build this dinosaur that you claim is in
the ground or the story.
And then you don't have a say for what you find and when you find it, you can only give
yourself credit for digging in the right place and for how hard you're working at digging
things up.
But you have to be sort of open-minded to like the answers don't come when you want
them to.
You just gotta be ready to do something about it when they do.
I saw, uh, Rashida Jones was doing press for the invite and she cited something that you
said to her, uh, the, the mountain metaphor, but it was something to the extent of your,
your job in constructing a story or finding what the story is, is exploring every possible
way.
Okay.
When you're trying to figure out the path around the mountain, you're going to go up
it around it, down it, whatever.
Just move the mountain.
Like sometimes you just have to restructure and let something go.
Oh yeah.
Yeah.
Yeah.
Like sometimes you're like, why are we, I can't figure this.
Why did we put this mountain here?
Right.
Let's just go somewhere else.
And it's like, right.
You're a writer.
You can just be like, you know what?
The mountain is a different place.
Yeah.
You can easily trick yourself into thinking like that's cheating or that you're a failure
for not, uh, acquiescing to the story gods that like, oh, there was a different path
that I just wasn't thinking about.
Here's a question I have for you.
Your animated films have started with your idea, right?
John Carter, you write, but it's an adaptation obviously, and in the blink of an eye starts
with a script from Colby Day and there are the other live action films that you've been
attached to over the years, which were almost always scripts that were out there in the ether.
Have you ever tried sitting down and starting a live action script on your own?
Is there a reason you feel like you're more attracted to, or is that just the nature of
how things?
Because it's so fucking hard.
I've shaken out.
Yeah.
I, I, all I've known my career mostly is stuff that I either was a party to very from the
get go or was mine and everything that gets criticized, everything that gets changed,
everything that, you know, that's it.
It's.
take it personally, even when you think you're not, uh, you, you debate whether you're a failure,
whether you're right. It just takes so much out of you emotionally. And once I found out you could
actually, I said, wait a minute, some of my favorite directors never wrote what they worked
on. And, and, uh, and I, and I realized, um, oh, I don't have to like die on this hill every time
I make something. And so I started looking at things. Some of it was television, some of it
was scripts. And, uh, there were a lot of scripts I tried to get made that were other people that
never got picked up and just kind of did the more traditional route of like, I would love to see
this film. I can totally see how this film should be made.
And it was still hard, but it was so much, it was so easy not to make it about me.
It was so easy to be objective.
Does TV feel particularly liberating in that sense?
It is in the, just that I enjoy the doing.
Right, it's just the muscles.
I enjoy being on set.
I enjoy the making of, the older you get, the less you're like, I'm not here to like
talk about my career or look it back.
Like I've got this much time left while I'm still standing.
I'm still healthy.
And I love-
Sorry for making you look back at your career.
I apologize.
No, but you know what I mean?
Like I love the doing and like, and I was like, it takes four years.
And then I finally, you know, in the same building with the same people, like it can
get a little maddening and you feel like time stands still.
And I just love the camaraderie and the summer camp put on a show that you get on.
And I love the brevity.
I mean, in two months, I've gone away to do TV, which is about two to three months max.
And I've come back to Pixar and nobody knew I left.
Like that's happened several times.
And I equate it to being a session player.
Like, oh, I get it.
I'm basically somebody else's album.
This is how they want, or this is how they want to play it.
And they're asking me to come in as a session player and play on this one song out of their,
all their tracks.
And I thrive because I just feel so unshackled and unburdened by, is it about me?
What does it say about me?
What do I think?
Like I just-
You're doing the opposite.
It's right.
It must be so easy.
It's not even easy, but it's enjoyable.
It's taking a lot of things that I thought were burdensome and making them enjoyable.
Because I realized telling the joke for me is half the fun, not just having to write the joke.
So a lot of times it's freeing and I get to use my muscles and I get to get outside
to just work on a TV show.
Try different stuff.
Yeah.
Are you going to do any more of that?
Or are you trying to make a movie now?
I'm going to be on one this-
Fall that I can't talk about right now.
Fair enough.
But I wasn't looking for, but it's one of my favorite shows.
So I was like, psyched.
And so I don't know if I'll do more, but because it's also no life for two months, three months.
Because it's just-
Yeah.
Whereas animation, to be fair, it's banker's hours, nine to six, nine to five.
You can be, got to go to the doctors that day.
You can be like, but it's for three or four years.
Yeah.
And not only that, there just must be a frustration and like, oh, I want to-
I want to fix this.
Okay.
Well, that's going to take a while.
Versus like, hey, you give an actor direction and the next take they do it different or whatever.
And this is mean, but they're on a hard, on a day where I'm frustrated with another show,
I'm going like, you kind of have no excuse not to fix this, guys.
You have all the time in the world.
So let's put a time limit on like, if you haven't gotten somewhere by the end of the month or the
end of the week, like, but that's the other thing that I took back to toy, like Toy Story 5 is the
fastest we've ever made a movie outside of-
Toy Story 2, which was under duress.
Yeah.
Right.
How quick?
What are we talking about?
Three and a half months.
Three and a half years.
Three and a half months would be pretty impressive.
That would be very impressive.
I'd be doing it all the time.
It was about three and a half years with me away for half, for six months of that to finish
up Blink.
Finish Blink.
Yeah.
And because I learned on TV to measure time differently, like in TV, any problem, any
issue, they go, you talk in the terms of minutes, days.
Minutes, hours, days, and if you're talking days, you know, you're in trouble.
So you're always talking like, can we fix it in minutes or in hours?
In animation, you're talking days, weeks, months.
And so the, it's too easy to just push it down the road or take longer than you need to.
So I applied the minutes, days, hours, a minutes, hours, days to coming back.
And it was a little aggro, little aggressive, but it was still a better place to be.
We, people were excited that they were getting things solved and getting more times at bat and
figuring things out.
Yeah.
When you have to fix Wally, how long does that take?
We have fixed, but you know what I mean?
Like when did that was under duress because our, our, all our, uh, audience previews are
usually set with about six months left to, to release, which means only three months
left in production.
And that's like your last week in, in, in regular terms, or that's like, you, you've
got Friday left.
So you hope, you know, that you're going to change something.
You have, you have it on the books.
It's almost like.
Reissue it's built in.
You, you know, there's going to be something you're going to change.
Hopefully about 10% of the movie max, uh, or less.
And it's strategic where and what you do.
Uh, and that was about a 30% change.
Yeah.
No, that was how it was.
That was, but every, it was a hard, it was worth it.
It was worth it.
It was a hard conversation to have with my crew who was ready to be done.
Yeah.
I feel like there's video on, on probably video of everything.
I don't want to know about you apologizing before the demand.
Yeah.
Uh, probably put that on the DVD, but those DVDs, I would want, like,
especially obviously the two, uh, you know, Brad birds, two movies in the
two thousands between your, between Nemo and Wally, you've got
Incredibles and Ratatouille and those DVDs.
He's pretty upfront about like, I'm a pain in the ass.
Like I'm really, yeah, I'm really demanding.
And like, you know, and like I, as a kid or as a teen, I was a teen and I
was interested in moviemaking.
I was fascinated watching them being like, this is very upfront about like,
it's not just like, Oh yeah, we're all so happy to be doing this.
It's memorable, but like, obviously in Brad's movies, you see that in his
movies, right?
Like it's like that, that character like makes it across the line, you
know, in terms of the stories he tells or whatever emotions he's driven by
or, you know, and I feel like that's what makes the best Pixar movies the
best.
And that's what makes your Pixar movies good is like, they all have your
kind of, you just have a very funny sensibility.
And like, I mean, that is the highest compliment.
Like it's, it's because at the end of the day, that's what comes out of us
naturally.
It's, it's like, um, I was talking on another podcast and I was saying
like, I don't feel worthy equating us to the Beatles, but you, nobody,
nobody questions that the Beatles were just making, they just made like if
they never got out of their basement or the, or.
Paul McCartney's family bathroom, they would make hummable tunes that
everybody would remember immediately.
Like that's just what came out of them.
Yeah.
They didn't change for the audience.
They just tapped into something that they naturally did that worked great
for the rest of the world.
And, and so when you put us together, the infamous brain trust, everything
we did got more entertaining.
Like we just naturally entertainers and people discredit that they treat,
they treated it like costumes to put on after the fact, but we're like, if you
do it right, it's essential.
Like you, you, the joke is telling the story is being part of the machinery
and part of the entertainment and the core of it.
The sequence in Nemo of the story getting spread across the ocean, which
leads into Nigel telling the night, which this is the thing.
I feel like this is one of those legendary stories in your career of how
does the word get from one side of the ocean to the other?
And you end up voicing like three different characters in that sequence.
Well, just for the, just for the.
The, uh, proof of concept, my co-writer was Bob Peterson.
He's one of the funniest men I've ever met.
And he makes me funny or brings out the funny in me that I can't
seem to access fully on my own.
And it's no different than being with a great improv partner.
Like you just throw me the challenge, you know?
You know, so we like, we were like, how do we do this?
And we, it was like six o'clock or something, five o'clock in the afternoon.
And we had to have something up on the reels the next morning.
And so it was.
You treat it like an improv challenge.
Like how would you make the news get across?
And then, then you just were like, we can draw really fast.
We're, we're our own scratch voices.
So we just put mics up like this in the room and just craft it.
We craft out stuff all the time that take only a few hours.
We just put this real high bar challenge to like, all right, you got to solve
this exact problem and you got to do it in an entertaining way.
And we've done plenty of those where they didn't stick, but this one stuck.
I mean, but equating it to improv, Ben and I both
come from improv backgrounds.
Among other things, many things we've done, but, but it makes sense in that
sort of the game is how quickly can you identify the truth in what has
now been set up in front of you?
Right.
Yeah.
And that sequence is such a dynamic, like speed rounding of, well, what
would that type of fish be and what would they do and how would they do it?
And what would they sound like and the escalation of that and the build
of that and the series of correct identifications that all feel right to the
audience, which then leads into the most emotional moment in the movie to me,
which is more effective because it's coming off of. Nima realizing Marlon's coming for him.
Right.
It's like 10 perfect verbal gags in a row that are all character and behavioral.
That was Steve Jobs' favorite part of the movie.
Well, cause it's, it should just be the most like shoe leathery kind of, this is,
this is just story weight, how to get from point A to point B.
And instead all of it is, is personal.
Well, I got to give my. Most of the comedy props to Bob, because Bob's just so funny.
He, he, he could just see it spitting out.
And I'm such a structuralist.
Bob Peterson, right?
Yeah.
Yeah.
That, uh, I think again, when we're together, we're both able to like speak
each other's language, but we're able to like, I was just, you know, how does
this build was my, probably my biggest driver, even though I'm still trying to
be funny, bouncing off of him.
And he's like, how to make it funnier.
And, but he cares just as much about building, but we, because of the, um, the
emphasis on the sentence was different for him.
And he was like, I'm not going to be funny.
I'm going to be funny.
And I was like, I'm not going to be funny.
film score nut that I'm always thinking about. Is there a way the music can do this? Is there
a way the music can be involved? Is there a way? And, uh, it's one of Thomas Newman's best scores.
Yeah. And I was, I wrote to two pieces of music or two composers, um, all the time for Nemo. And
that was, uh, 90% of the time or 80% of the time was anything Thomas Newman had scored. Cause I
just was like, and so he became a character in my mind. Any in particular though, any jams Shawshank
and, but particularly meet Joe black. Oh, that's a great score. I mean, it goes over the top at the
end and that's why I love it. And that movie is crazy. And then, um, and then I would listen to
nine inch nails, the fragile, because I kept saying, I make, this is, is this, have you ever
met Trent? Yeah. I told him that I told him that on the red carpet. That's so funny. Uh, year. But,
uh,
I just was so afraid. My biggest fear for making that movie was that it was going to be treacly
and be an afterschool special because we had to go cute for a lot of it and innocent and sweet
and adorable. And I just was worried about tone and the balance being right. Because my,
I grew up in the ocean. I grew up being scared of the ocean, but fascinated by it at the same time.
I remember putting on a little diving mask and, you know, in needy shallow water and ducking my
head under and then being freaked out because things started to disappear so quickly in the
void and you didn't know what was behind you. And I, and I, that was the first thing I ever typed
was, and it's the, I think it's still on the first page of the script. I just typed the void
and I wanted that. That was the big, bold, the two big, bold things at the time. I remember
really early on was like, I want to like not do the circle of life. Fuck that. It doesn't exist.
Things are out. Circle of life is one of the most banana sequences ever. It's gorgeous. It's a very,
very impressive. But you're like, I'm sorry, what? The animals have a king? The theory that
some of them don't talk. I just like things are out to get you. It's a predatory world. And there's
a reason we're always scared about our kid crossing the street. And so the ocean is the perfect,
you have to live in it, but you can't, you have to be afraid of it the whole time. So I said,
can I keep that alive throughout the movie? And then the other thing was, can I make the parent,
the main character, not the kid? And that seemed radical at the time.
It's a,
fair point. Yeah. Usually it's like the kid loses the parent either permanently or temporarily and
has to figure something out, has to grow up. So that's, um, and that happens in emo.
And that's why I listened to the fragile. Cause it would remind me how dark the, and I found out
from him that he wrote that album, listening to La Mer and Debussy was suicidal when he wrote La
Mer by the ocean side. And so the whole thing has this dark, dark, deep connection, but it would
ground me like that. That's that 10, 20% would just bring me back to going, don't be afraid.
Just be scary. Don't be afraid to be tense. Don't be afraid to be unpredictable. Cause that's part
of the point of this movie is that you're in the real world. And the whole driving thing of this
main character is fear. And we have to be afraid to, or else it's just theory. It's a, it's, it,
it pervades the movie, but not too much. You know, like it doesn't overwhelm it, which obviously I
know with a lot of the movies you guys make that can happen, right? Where it's like, Oh, what he's,
what he's coming off a little too,
agitated or villainous or what, you know, anxious. And same with the Marlon, right? Marlon's too
worked up. Like he's too negative.
I think I said this in the episode, but every time I watch Nemo and he gets lost, I go,
this is impossible.
Right. Like he'll never fucking find him.
The stakes couldn't feel more insurmountable.
I was still trying to solve the movie and Bob Peterson came on about a year or two in,
and he was like, the thing that blows me in mind about this movie is all you just spend the whole
time going, how?
Yeah.
Yeah.
Yeah.
How is this possible?
Which is, I mean, which is the magic of a lot of this, you know, like Dory too.
Just like, you know, and WALL-E, like these movies where it's like a great distance is
going to be traveled by a tiny thing. And every time you're kind of like, I don't know how they're
going to do this.
And characters with impediments.
Toy Story obviously pretty much always is like, Hey, the toy got taken across the street. And
you're like, across the street?
The, um, the machinations of the moving truck chase in Toy Story was mine.
It's so good.
And I boarded that.
I set out roughly. And then everybody came in to clean it up because we had to do it under duress.
And I realized then, and it's only proven all the way until Toy Story 5, that that comes
more readily to me is the crazy engineering of how things will all fit.
Did you, and Monsters, Inc. too, did you have any, because Monsters, Inc. also has the, like,
we're somehow crossing dimensions and, you know, all that.
And there's, I'm not the only person, but that's just, if you had to get down to where,
what comes out of me the easiest.
Not easy, but easiest is, how is this going to ultimately pay off?
How can I hide it as a setup?
How can it, like, not be seen right away?
Is that the right brain thing?
Is that just looking for. I don't know. My dad was a, was an engineer, chemical engineer who was basically worked for a skunk's work,
top secret company that could solve, had to solve things for the government when they'd run out of time.
So I think I got that from my dad.
What did your mom do?
My mom was a frustrated, uh, actress.
So you like Spielberg?
The artist and the scientist, yeah.
He and I have actually had that comparison.
And, uh, but I realized I don't know science and math like my dad did.
So that part of the muscle goes towards abstract story building.
Yeah.
Story structure.
So I think that's why people would love me to stay in that lane because I'm good at it.
But you live long enough and you're not interested in scratching the same itch all the time.
Like, I'm also a hopeless romantic.
I'm also a sci-fi nut.
I'm also, uh, love drama, just good drama and in, in, in new ways of finding tension and drama.
And so exploring stuff that wouldn't come readily to me, but I would love to see as a, as a, as an audience member is why I take chances, whether they hit or miss on Carter or Blink.
Is it, that's making me feel as adventuresome and satisfied as I was on the first two animated movies I ever got to watch.
Is there an,
Is there an ultimate, at least I shouldn't say ultimate, is there at this moment an itch you're most eager to scratch that you haven't gotten to within your films yet?
Right.
Because you've mostly worked in sci-fi when you've done live action, even in, even in TV, you've done some, like you did three body and you did, uh.
Yeah.
I also argue that Toy Story is low key sci-fi.
Yeah.
A little bit.
Um.
Something.
I, I clearly lean that way.
Um, I, I, I try not to think too hard about it.
I'm, I've been enjoying not having anything planned.
I didn't plan Toy Story.
Five.
I didn't plan any of the TV shows that got offered to me and I didn't plan the scripts that suddenly I read and I was like, oh, I want to try and make that.
You know, there's for a long time, I was trying to get this movie made called, uh, revolver that was written by Kate Trefi.
Uh, yeah, we, that came up in our research.
That's the Beatles.
Like still stopping in Alaska or something.
Yeah.
It's a great script.
And, uh, and I got, I got Paul, I got the Beatles estate.
Okay.
For four songs.
I got Ethan and Maya Hawks.
Yeah.
Which songs?
Uh, they were.
Uh, pre revolver because it's all about, cause that Alaska moment happened and they hadn't released revolving it.
Nobody knew that they were making that.
And, uh, um, so it was like stuff from, uh, rubber soul and, and, and stuff like that.
And, uh, but, uh, I got Ethan, it was a kind of a paper moon relationship between father and daughter.
So I got Ethan Hawk and mine Hawk to attach to it and nobody bit.
This was, this was right before and then during the pandemic.
And so there's the whole.
The whole world just rocked and nobody bit.
Yeah.
And it's still to me like such an obvious win of a movie.
You never see the Beatles in it.
Yeah.
Right.
Which is always, it's all about this beer.
Right.
Cause this really happened.
There was a, uh, in 64, I think there was a nine point something earthquake.
It's the largest earthquake ever on the North American continent or around Alaska.
Right.
Alaska.
If you go to Alaska, they never shut up about it.
There's signs everywhere.
But there was, they were still in recovery a year later.
Yeah.
And there was one functioning hotel that you could stay at and the Beatles were flying
to Japan to do, to do their last, nobody knew their last touring and they got rerouted by
a typhoon and had to land in Alaska.
And they stayed for a night and a day in this, uh, hotel in Anchorage in 1965.
And so the Kate Trefice from Anchorage and her mother was there when that happened.
And so she sort of elaborated because her mother had a crush on George Harrison.
So her main.
Her main heroine character is just her goal is to get into that hotel and sleep with George
Harrison.
And it's this beautiful coming of age story, just beautiful.
And I still wish I could make it.
And, uh, was it chairman spaceman?
What was, that was something searchlight asked me to be involved in.
Okay.
And so I was heavy on the, uh, and that was before I read blank.
So it was my, my shot at getting something else made.
And so it was from an, based on an article.
Uh,
from, uh, the New Yorker and, uh, and we worked on many iterations of the script with the author, uh, of, uh, of the, uh, piece and, uh, and the, he's a great script writer and it just, I, it was clear what he wanted and, and what, uh, searchlight wanted weren't matching.
And to be fair, the world changed, like to, to do something about a billionaire going into space is, was fascinating.
And then it just became off-putting and then it became reality.
And so it just was one of those.
Ill-timed things, those, those ill-timed things.
Now I'm seeing here in 19.
94, you worked on the episode Cookies,
Ookies, Blookies. What?
On the TV show Two Stupid Dogs.
Oh. Oh, wow. Okay.
That was. This is important. That was while
I was working on Toy Story, early days.
So, I had friends that. Now, there were two stupid dogs in that show.
One big, one long. I had the Griffin-David
relationship. It was a friend
of Pete Docter's that was working
on that show and he needed some boarding done
and we just wanted to help out.
It's always so funny with
animators where, like, you look back in their career, it's
like all this great work and then it's like, yeah, and then also
just some random cartoon from the 90s.
That was a funny show. I remember that show being funny.
The Secret Squirrel
segments on that?
So, you were the prime
audience. I mean, we were like seven years old
or whatever. You worked on the Bakshi
Mighty Mouse as well, right? Oh, yeah.
What was that experience like? That was a murderer's row of people
on that show. If you could. You couldn't hire that
people. Yeah, that's pretty much your first credit.
Yeah. Right out of college,
my friend Jim Merton, who
would go on to be a major director
on Simpsons
and Rich Moore were working
on it and. Rich Moore, who did
Ben, Wreck-It Ralph.
Yeah, that's right. I love that.
We all went to school together and
so they were. Ralph had this
pattern of
coming into Hollywood, this all through the 70s and
the 80s, where he would come into Hollywood
off of just his Fritz the Cat
fame or
Lord of the Rings fame and
get money enough to
get something started and then burn all those bridges
and then leave town once it failed
and then wait for the regime change,
which would happen about every five years
until nobody knew who he was again,
except for his credits, and then he'd come back out
to California and start over again.
And we were on this iteration
because he had worked on the original
Mighty Mouse as a young guy. Oh, wow. Okay.
And I think it was Terry Toons was here in New York, I think.
If I have it right, he worked on it in New York.
Wasn't it. Was it in Tarrytown?
Maybe. Maybe. You guys
are in front of the laptops. Yeah, we got to
devices. But anyway, he
got the rights to it and wanted it to
be remade. So John Chris Felucci
was his guy.
Bruce Timm was on there.
Vicki Jensen worked there.
Like, all of us became
somebody in animation,
but we were all nobodies then.
It was crazy. It was a crazy time.
We worked in an abandoned
preschool
in Van Nuys. That's what that show feels like.
It feels like it came out of. Escaped something.
And the intercom system was still working.
And he took. Ralph took the principal's
office and he was this huge guy
from the Bronx, I think. I don't want to. If he's Bronx or Brooklyn. Yeah, that's the vibe
he had. Out of Borough. And he had a bit of
a lisp and you would. He considered us 20-something.
He wanted writers cheap. So this
is like 86, 87. So we
would have legal pads and pencils and we'd sit
in this windowless
teacher's lounge that clearly had still
all the smoke from cigarettes from all
the previous teachers that had
ever worked there in it. And
he would just hit the intercom
and go, Guy's in my office right now.
And you'd suddenly pick up and you'd go into
his office. But he would keep pulling
out his old friends that he had made
in the 70s. So one day he was like, Guy, this is
Frank Frazetta. I'd like you to meet Frank Frazetta.
And we're like. And this guy's chain-smoking comes
in. We're like, meeting Frank Frazetta.
And then they go,
this is Amos. He sells cookies.
And it's like. And famous Amos comes in
dressed exactly. Dressed exactly
like he is on. On the package.
With the samples in a
bag. He had cookies on.
And it turns out he worked in
Post and Sound when he worked on. And he was one of the sound engineers, I think
for one of his movies in L.A.
And then he was. And Ralph was saying like, yeah,
he's trying to tell me he's going to start the cookie business.
I'm like, get out of here. You want to put money in the cookie
business? I'm not going to put money in the cookie business.
He was like a music manager and he made the
cookies as like gifts to his clients.
Yeah. And everyone's like, sell the cookies,
my guy. And he
and he. And he made a killing.
Jim would say
every day was an interesting story working with him.
Yeah.
Is there anything. I want to let you go because
we already have a second plan for you today.
We're going to chat with you a little more in depth about
John Carter, obviously, at the screening
tonight. So obviously we can sort of dip into that
more there. But yeah, anything
else you wanted to bug him? Because you
terrifyingly. I already asked the two stupid dogs questions.
Yeah, that was really important. That was high on the list.
It's been sitting on that. I don't remember it at all.
Really? No, no.
You texted me
after Finding Nemo and you said you guys
got things mostly correct. Oh, sure.
Yes. I'm wondering
if there is a thing, because we were talking
right before we started recording about
how when you do these press tours,
you have to condense stories and then you
create a myth that then circulates for decades
and you have to correct your own myth.
Is there a thing that you have heard us say
as you terrifyingly have been listening to the episodes
on you? Yeah, please don't do that.
That you feel like we have helped
perpetuate? To be fair, I haven't listened to the Carter or the Blink
because I can't. It's too soon.
It's too soon for me. Yes, yes.
But I
can't remember what the Nemo
things were. There was nothing
egregious. It was just more like,
oh, that's a little off. It can be.
Is there a myth that you wish
you could correct here? We're trying to get you
to say something so we can fire JJ.
We're really trying to fire JJ.
Oh, I see. Yeah. Yes.
He spelled your name Pandrew Stanton.
Can we fire him for that?
Yeah. No. P is silent. P is silent.
I would have texted you.
I would have texted you with the correction if it was that egregious.
No, I
let JJ know that he did a good job.
He's a good guy. He's a good guy.
Yeah. And you're very, very
very nice to bless us with your presence
on this show. It's a
hilarious show. I'm showing my age.
I don't get half the references half the time.
Oh, please. Anytime you want to get one of the references.
Just text me and I'll explain the
references. But I'm impressed.
I'm impressed with your film knowledge. Thanks.
I'm impressed with your film analysis.
That means a lot. Thank you. Impressed with your
running gags. As I said,
I mean, I truly
a lot of the analysis comes like
backwards retrofit
from hearing you explain things over
the years, like a wildly
disproportionate amount of it comes from
the way you have kind of open sourced
your sense of story specifically.
Well, again, it keeps coming back to
I have a sixth
grade education and
if I can get it, then I feel there's hope for anybody
else to get it. So I kind of try to pass
it on. That's about it.
Not our podcast, but with like a second grade
education.
Thank you for doing this. Thanks, guys.
Thank you. And looking forward
to tonight. I'm excited. I've never
seen the film on the screen since
and I was going to do it. We're going to
tough it out. Oh, yeah. All right.
I it's not hard for me to watch.
It's not hard for me to watch any of my movies.
I know why I made them and I know why
I made the choices and I don't usually regret the choices.
I just some people are like, no, no, no.
I'll never. I never watch my stuff back
like that about the most.
Like, I can't watch Toy Story 5
again. Sure. Because you just watch like 5 billion
times. Yeah. I literally one of our
editors assistants kept track
and I'd seen it 95 times. Oh, my God.
So, I mean, to be fair, I've seen some
of your movies close to that many times because
to be fair, I've seen it 91
times like like Nemo
took me seven years before I was
some of it's just because you just want to see
it. Like, do I have even fighting chance
of seeing it as a movie? Yeah.
All of them are a yearbook.
They're just a yearbook. Like, I remember where I was
when I shot that. I remember every choice
and when it's long enough of a time
passing you
it becomes fun memories. It's like opening up
an old photo album and you're just like, oh,
yeah, and it triggers memories that you had
forgotten about it. So it's very just
great. That's just great. Yeah, that's lovely.
But like just collecting all the
photos that I'll go to. Oh, yeah.
It was like I
found stuff I forgot I had, which was
exciting. Are you in touch with anyone
left on that? Oh, yeah. The more
than I just and she's having so she can't
I gave her such kudos
for Cersei. Pretty
incredible. Probably the highlight highlight
of the movie. And it's a great movie. And I'm
so happy for her. It's like it's like a whole
another generation is learning how great she is.
Absolutely. And
I'm friends with Defoe. I
haven't talked to him in a while, but he's a
good New Yorker pal. And
we all loved working
on that movie. And it was hard,
but it was we enjoyed it till the day it
came out. And then
we all had plans.
Which I'll talk about tonight about what
we found that
outlines for the other two. Yeah.
And I'm like, oh, we really
knew what we were going and what we're going to do.
And so there's any there's a lot of not a lot
but the critique some of the critiques about the first
one are actually because we just knew
where we were going with the second one. And we
weren't going to give away all the marbles
or do what you would
normally do in a standalone film.
So which, you know, is a
naive mistake of ours to have done. But
I'm excited to see it. I'm excited to see it.
I'm excited to see all the stuff you dug up.
Especially with an appreciative crowd.
I realize this may never happen again.
I mean, sold out.
Sold out right away. Right away.
That's awesome. People are excited. We are doing a second
showing. Yeah. Sweet. Thanks, guys.
Thank you. Thank you so much, sir.
Blank Check with Griffin and David is hosted
by Griffin Newman and David Sims.
Our executive producer is me,
Ben Hosley. Our creative producer
is Marie Barty Salinas.
And our associate producer is AJ
McKeon. This show is mixed and
edited by AJ McKeon and Alan
Smithy. Research by JJ
Birch. Our theme song is by
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with additional music by Alex Mitchell.
Artwork by Joe Bowen,
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Podcast Summary
Key Points:
Andrew Stanton reflects on Pixar’s unique directorial structure, emphasizing that co-directing is a collaborative role focused on supporting the lead director rather than sharing authority.
The studio values individual visionary leadership, with each film tied to a specific director’s creative vision—like Toy Story being a John Lasseter film or Toy Story 4 being a Josh Cooley film.
Pixar rejects group dynamics or "team sport" narratives, insisting that every film is driven by a single, clear artistic vision, even as it supports diverse creative input.
The short film *Red’s Dream* was shelved due to its downer ending, as Disney avoids depressing audiences before a main film begins.
Early Pixar films, like *Toy Story*, were built on emotional authenticity and grounded storytelling, drawing from personal experiences and everyday human emotions.
The studio’s technical evolution—such as the shift from analog to digital animation—has made older films feel more innovative, though the emotional core remains timeless.
Animation is seen as a deeply acting-driven craft, where animators and writers must collaborate as actors, emphasizing emotional truth over technical realism.
The success of Pixar films stems from their ability to blend fantasy with emotional authenticity, avoiding over-explanation and embracing the childlike wonder of storytelling.
Summary:
Andrew Stanton reflects on the origins and evolution of Pixar, emphasizing the studio’s commitment to individual visionary leadership in filmmaking. Unlike group-driven models, Pixar’s films are anchored by a single director’s creative vision, with co-directors serving as supportive collaborators rather than co-leaders. This focus on authenticity is rooted in emotional storytelling—drawing from personal experiences like childhood memories, family dynamics, and everyday life.
The studio’s early success, such as *Toy Story*, emerged from a genuine emotional wellspring, where mundane moments like toy boredom or sibling rivalry sparked powerful narratives. Stanton highlights how films like *Red’s Dream* were rejected due to their emotional tone, showing Pixar’s careful balance between emotional depth and audience engagement. The studio also values acting as a core skill, where animators function like actors, bringing emotional subtlety to characters.
Over time, Pixar’s technical capabilities have advanced, but the emotional authenticity of its stories remains unchanged. The success of Pixar films lies in their ability to blend fantasy with real human emotions, creating a deeply resonant experience that transcends technical innovation. This approach is rooted in a shared philosophy of storytelling that celebrates simplicity, emotional truth, and the joy of everyday life.
FAQs
It was a downer ending and Disney avoids depressing audiences before a film. The short was deemed too somber for the theatrical experience, which relies on positive engagement.
A co-director acts as a deputy to the main director, helping guide the vision without overriding it. It's not a formal title but a role born from collaboration, ensuring the team stays aligned with the director’s vision.
He discovered animation while in high school, finding a fluorescent orange binder at CalArts that listed animation programs. This moment sparked his passion, leading him to pursue animation despite early doubts.
Pixar focuses on emotional authenticity by drawing from real-life experiences, like family dynamics or childhood feelings. Characters often reflect universal human emotions, making them relatable and grounded.
Producing shorts is time-intensive and costly, taking a year and a half or more. With the rise of longer films and changing audience expectations, it’s harder to justify their placement as pre-movie content.
Pixar embraces fantasy while grounding it in emotional truth. They avoid over-explaining logic, instead allowing the story to feel immersive and personal, like a child’s imagination rather than a rigid reality.
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